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<h1>IGUIFontBitmap.h</h1><a href="_i_g_u_i_font_bitmap_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2009 Nikolaus Gebhardt</span>
<a name="l00002"></a>00002 <span class="comment">// This file is part of the "Irrlicht Engine".</span>
<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span>
<a name="l00004"></a>00004 
<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_GUI_FONT_BITMAP_H_INCLUDED__</span>
<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_GUI_FONT_BITMAP_H_INCLUDED__</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="_i_g_u_i_font_8h.html">IGUIFont.h</a>"</span>
<a name="l00009"></a>00009 
<a name="l00010"></a>00010 <span class="keyword">namespace </span>irr
<a name="l00011"></a>00011 {
<a name="l00012"></a>00012 <span class="keyword">namespace </span>gui
<a name="l00013"></a>00013 {
<a name="l00014"></a>00014         <span class="keyword">class </span>IGUISpriteBank;
<a name="l00015"></a>00015 
<a name="l00017"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font_bitmap.html">00017</a> <span class="keyword">class </span><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font_bitmap.html" title="Font interface.">IGUIFontBitmap</a> : <span class="keyword">public</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font.html" title="Font interface.">IGUIFont</a>
<a name="l00018"></a>00018 {
<a name="l00019"></a>00019 <span class="keyword">public</span>:
<a name="l00020"></a>00020 
<a name="l00022"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font_bitmap.html#7ce4af45916eec15da74380b90b6d6ec">00022</a>         <span class="keyword">virtual</span> <a class="code" href="namespaceirr_1_1gui.html#3c818a164486f43300260327c5420a2f" title="An enum for the different types of GUI font.">EGUI_FONT_TYPE</a> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font_bitmap.html#7ce4af45916eec15da74380b90b6d6ec" title="Returns the type of this font.">getType</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1gui.html#3c818a164486f43300260327c5420a2fd86f0c4d51b44a0429809addc3c9d05d" title="Bitmap fonts loaded from an XML file or a texture.">EGFT_BITMAP</a>; }
<a name="l00023"></a>00023 
<a name="l00025"></a>00025         <span class="keyword">virtual</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_sprite_bank.html" title="Sprite bank interface.">IGUISpriteBank</a>* <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font_bitmap.html#b9185a0c2e708958a8caae7bdeba9deb" title="returns the parsed Symbol Information">getSpriteBank</a>() <span class="keyword">const</span> = 0;
<a name="l00026"></a>00026 
<a name="l00028"></a>00028         <span class="keyword">virtual</span> <a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font_bitmap.html#3c717559574dd9e63b3d5869c9ee321d" title="returns the sprite number from a given character">getSpriteNoFromChar</a>(<span class="keyword">const</span> <span class="keywordtype">wchar_t</span> *c) <span class="keyword">const</span> = 0;
<a name="l00029"></a>00029 
<a name="l00031"></a>00031 
<a name="l00039"></a>00039         <span class="keyword">virtual</span> <a class="code" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_font_bitmap.html#7bdeaea45745a10e09f7769ec3b95a12" title="Gets kerning values (distance between letters) for the font. If no parameters are...">getKerningWidth</a>(<span class="keyword">const</span> <span class="keywordtype">wchar_t</span>* thisLetter=0, <span class="keyword">const</span> <span class="keywordtype">wchar_t</span>* previousLetter=0) <span class="keyword">const</span> = 0;
<a name="l00040"></a>00040 };
<a name="l00041"></a>00041 
<a name="l00042"></a>00042 } <span class="comment">// end namespace gui</span>
<a name="l00043"></a>00043 } <span class="comment">// end namespace irr</span>
<a name="l00044"></a>00044 
<a name="l00045"></a>00045 <span class="preprocessor">#endif</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span>
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