<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: IGUIImageList.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <h1>IGUIImageList.h</h1><a href="_i_g_u_i_image_list_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This file is part of the "Irrlicht Engine".</span> <a name="l00002"></a>00002 <span class="comment">// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de</span> <a name="l00003"></a>00003 <a name="l00004"></a>00004 <span class="preprocessor">#ifndef __I_GUI_IMAGE_LIST_H_INCLUDED__</span> <a name="l00005"></a>00005 <span class="preprocessor"></span><span class="preprocessor">#define __I_GUI_IMAGE_LIST_H_INCLUDED__</span> <a name="l00006"></a>00006 <span class="preprocessor"></span> <a name="l00007"></a>00007 <span class="preprocessor">#include "<a class="code" href="_i_g_u_i_element_8h.html">IGUIElement.h</a>"</span> <a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="rect_8h.html">rect.h</a>"</span> <a name="l00009"></a>00009 <span class="preprocessor">#include "<a class="code" href="irr_types_8h.html">irrTypes.h</a>"</span> <a name="l00010"></a>00010 <a name="l00011"></a>00011 <span class="keyword">namespace </span>irr <a name="l00012"></a>00012 { <a name="l00013"></a>00013 <span class="keyword">namespace </span>gui <a name="l00014"></a>00014 { <a name="l00015"></a>00015 <a name="l00017"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image_list.html">00017</a> <span class="keyword">class </span><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image_list.html" title="Font interface.">IGUIImageList</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="classirr_1_1_i_reference_counted.html" title="Base class of most objects of the Irrlicht Engine.">IReferenceCounted</a> <a name="l00018"></a>00018 { <a name="l00019"></a>00019 <span class="keyword">public</span>: <a name="l00020"></a>00020 <a name="l00022"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image_list.html#d6be754893f7ba902d821d215761075f">00022</a> <span class="keyword">virtual</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image_list.html#d6be754893f7ba902d821d215761075f" title="Destructor.">~IGUIImageList</a>() {}; <a name="l00023"></a>00023 <a name="l00029"></a>00029 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image_list.html#e19fa00cece01c5914dfc0a3e33a882c">draw</a>(<a class="code" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> index, <span class="keyword">const</span> core::position2d<s32>& destPos, <a name="l00030"></a>00030 <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1rect.html" title="Rectangle template.">core::rect<s32></a>* clip = 0) = 0; <a name="l00031"></a>00031 <a name="l00034"></a>00034 <span class="keyword">virtual</span> <a class="code" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image_list.html#1cc8626cacd608f343d103394423753e">getImageCount</a>() <span class="keyword">const</span> = 0; <a name="l00035"></a>00035 <a name="l00038"></a>00038 <span class="keyword">virtual</span> <a class="code" href="classirr_1_1core_1_1dimension2d.html" title="Specifies a 2 dimensional size.">core::dimension2d<s32></a> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image_list.html#5973353355625da76b24100f16f90539">getImageSize</a>() <span class="keyword">const</span> = 0; <a name="l00039"></a>00039 }; <a name="l00040"></a>00040 <a name="l00041"></a>00041 } <span class="comment">// end namespace gui</span> <a name="l00042"></a>00042 } <span class="comment">// end namespace irr</span> <a name="l00043"></a>00043 <a name="l00044"></a>00044 <span class="preprocessor">#endif</span> <a name="l00045"></a>00045 <span class="preprocessor"></span> </pre></div></div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. 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