<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: Member List</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <div class="contents"> <h1>irr::scene::IGeometryCreator Member List</h1>This is the complete list of members for <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#ba5b1b9a614c211eeb7a9f88d8e3ec50">createArrowMesh</a>(const u32 tesselationCylinder=4, const u32 tesselationCone=8, const f32 height=1.f, const f32 cylinderHeight=0.6f, const f32 widthCylinder=0.05f, const f32 widthCone=0.3f, const video::SColor colorCylinder=0xFFFFFFFF, const video::SColor colorCone=0xFFFFFFFF) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#f532c8fb5558cf274181eb81220db85b">createConeMesh</a>(f32 radius, f32 length, u32 tesselation, const video::SColor &colorTop=video::SColor(0xffffffff), const video::SColor &colorBottom=video::SColor(0xffffffff), f32 oblique=0.f) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#43a1310362ad8e682c21375b2b9de39b">createCubeMesh</a>(const core::vector3df &size=core::vector3df(5.f, 5.f, 5.f)) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#87143de278ac305bc37dc905e800f5f8">createCylinderMesh</a>(f32 radius, f32 length, u32 tesselation, const video::SColor &color=video::SColor(0xffffffff), bool closeTop=true, f32 oblique=0.f) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#85cb5d4271a1ef4ba1706b15f70ae391">createHillPlaneMesh</a>(const core::dimension2d< f32 > &tileSize, const core::dimension2d< u32 > &tileCount, video::SMaterial *material, f32 hillHeight, const core::dimension2d< f32 > &countHills, const core::dimension2d< f32 > &textureRepeatCount) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#b97eb5f80cc08b4611cd56a968a98521">createSphereMesh</a>(f32 radius=5.f, u32 polyCountX=16, u32 polyCountY=16) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#7cf8a80a7d76d91ab9a2a1d5f63d4eea">createTerrainMesh</a>(video::IImage *texture, video::IImage *heightmap, const core::dimension2d< f32 > &stretchSize, f32 maxHeight, video::IVideoDriver *driver, const core::dimension2d< u32 > &defaultVertexBlockSize, bool debugBorders=false) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#4f4e4a3c266698c375d14c1e19a91407">createVolumeLightMesh</a>(const u32 subdivideU=32, const u32 subdivideV=32, const video::SColor footColor=0xffffffff, const video::SColor tailColor=0xffffffff, const f32 lpDistance=8.f, const core::vector3df &lightDim=core::vector3df(1.f, 1.2f, 1.f)) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html">irr::scene::IGeometryCreator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#fb169a857e0d2cdb96b8821cb9bff17a">drop</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#768e697e55d496e396b3acc5003d2bea">getDebugName</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#198560456588db46331f06eda909a399">getReferenceCount</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#2b7a035532e5f409ca9482dab79185f4">grab</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#8411682018e68a2752d4c82675c71040">IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#704c5042d399fe8cd3bdd65a0559002a">setDebugName</a>(const c8 *newName)</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#78abc75801cbb13d9db0955b3c07251c">~IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, virtual]</code></td></tr> </table></div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:13 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.5.6)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>