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<title>Irrlicht Engine: irr::scene::IMeshWriter Class Reference</title>
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  <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="classirr_1_1scene_1_1_i_mesh_writer.html">IMeshWriter</a>
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<h1>irr::scene::IMeshWriter Class Reference</h1><!-- doxytag: class="irr::scene::IMeshWriter" --><!-- doxytag: inherits="irr::IReferenceCounted" -->Interface for writing meshes.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="_i_mesh_writer_8h-source.html">IMeshWriter.h</a>&gt;</code>
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Inheritance diagram for irr::scene::IMeshWriter:</div>
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<p><center><img src="classirr_1_1scene_1_1_i_mesh_writer.png" usemap="#irr::scene::IMeshWriter_map" border="0" alt=""></center>
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<p>
<a href="classirr_1_1scene_1_1_i_mesh_writer-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr_1_1scene.html#431fa15741518ba15f6d5f2608b6cb4e">EMESH_WRITER_TYPE</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_mesh_writer.html#f70d702a86e25074f96e93a2d5a15813">getType</a> () const =0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the type of the mesh writer.  <a href="#f70d702a86e25074f96e93a2d5a15813"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_mesh_writer.html#8cc31e211dc94104c7dd4b0ce4fd2cca">writeMesh</a> (<a class="el" href="classirr_1_1io_1_1_i_write_file.html">io::IWriteFile</a> *file, <a class="el" href="classirr_1_1scene_1_1_i_mesh.html">scene::IMesh</a> *mesh, <a class="el" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6">s32</a> flags=EMWF_NONE)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Write a static mesh.  <a href="#8cc31e211dc94104c7dd4b0ce4fd2cca"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_mesh_writer.html#9f92ba59b4ea9a21ccc6bcddc0d3ada9">~IMeshWriter</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destructor.  <a href="#9f92ba59b4ea9a21ccc6bcddc0d3ada9"></a><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Interface for writing meshes. 
<p>Definition at line <a class="el" href="_i_mesh_writer_8h-source.html#l00023">23</a> of file <a class="el" href="_i_mesh_writer_8h-source.html">IMeshWriter.h</a>.</p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="9f92ba59b4ea9a21ccc6bcddc0d3ada9"></a><!-- doxytag: member="irr::scene::IMeshWriter::~IMeshWriter" ref="9f92ba59b4ea9a21ccc6bcddc0d3ada9" args="()" -->
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          <td class="memname">virtual irr::scene::IMeshWriter::~IMeshWriter           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [inline, virtual]</code></td>
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<p>
Destructor. 
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<p>Definition at line <a class="el" href="_i_mesh_writer_8h-source.html#l00028">28</a> of file <a class="el" href="_i_mesh_writer_8h-source.html">IMeshWriter.h</a>.</p>

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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="f70d702a86e25074f96e93a2d5a15813"></a><!-- doxytag: member="irr::scene::IMeshWriter::getType" ref="f70d702a86e25074f96e93a2d5a15813" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr_1_1scene.html#431fa15741518ba15f6d5f2608b6cb4e">EMESH_WRITER_TYPE</a> irr::scene::IMeshWriter::getType           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>
Get the type of the mesh writer. 
<p>
For own implementations, use MAKE_IRR_ID as shown in the EMESH_WRITER_TYPE enumeration to return your own unique mesh type id. <dl class="return" compact><dt><b>Returns:</b></dt><dd>Type of the mesh writer. </dd></dl>

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<a class="anchor" name="8cc31e211dc94104c7dd4b0ce4fd2cca"></a><!-- doxytag: member="irr::scene::IMeshWriter::writeMesh" ref="8cc31e211dc94104c7dd4b0ce4fd2cca" args="(io::IWriteFile *file, scene::IMesh *mesh, s32 flags=EMWF_NONE)=0" -->
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          <td class="memname">virtual bool irr::scene::IMeshWriter::writeMesh           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classirr_1_1io_1_1_i_write_file.html">io::IWriteFile</a> *&nbsp;</td>
          <td class="paramname"> <em>file</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="classirr_1_1scene_1_1_i_mesh.html">scene::IMesh</a> *&nbsp;</td>
          <td class="paramname"> <em>mesh</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6">s32</a>&nbsp;</td>
          <td class="paramname"> <em>flags</em> = <code>EMWF_NONE</code></td><td>&nbsp;</td>
        </tr>
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          <td></td>
          <td>)</td>
          <td></td><td></td><td><code> [pure virtual]</code></td>
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<p>
Write a static mesh. 
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"></td><td valign="top"><em>file</em>&nbsp;</td><td>File handle to write the mesh to. </td></tr>
    <tr><td valign="top"></td><td valign="top"><em>mesh</em>&nbsp;</td><td>Pointer to mesh to be written. </td></tr>
    <tr><td valign="top"></td><td valign="top"><em>flags</em>&nbsp;</td><td>Optional flags to set properties of the writer. </td></tr>
  </table>
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if sucessful </dd></dl>

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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="_i_mesh_writer_8h-source.html">IMeshWriter.h</a></ul>
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