<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: irr::scene::IMetaTriangleSelector Class Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="classirr_1_1scene_1_1_i_meta_triangle_selector.html">IMetaTriangleSelector</a> </div> <div class="contents"> <h1>irr::scene::IMetaTriangleSelector Class Reference</h1><!-- doxytag: class="irr::scene::IMetaTriangleSelector" --><!-- doxytag: inherits="irr::scene::ITriangleSelector" -->Interface for making multiple triangle selectors work as one big selector. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="_i_meta_triangle_selector_8h-source.html">IMetaTriangleSelector.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for irr::scene::IMetaTriangleSelector:</div> <div class="dynsection"> <p><center><img src="classirr_1_1scene_1_1_i_meta_triangle_selector.png" usemap="#irr::scene::IMetaTriangleSelector_map" border="0" alt=""></center> <map name="irr::scene::IMetaTriangleSelector_map"> <area href="classirr_1_1scene_1_1_i_triangle_selector.html" alt="irr::scene::ITriangleSelector" shape="rect" coords="0,56,195,80"> <area href="classirr_1_1_i_reference_counted.html" alt="irr::IReferenceCounted" shape="rect" coords="0,0,195,24"> </map> </div> <p> <a href="classirr_1_1scene_1_1_i_meta_triangle_selector-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_meta_triangle_selector.html#fb19b5f7cbf37d202b09c126417f9a83">addTriangleSelector</a> (<a class="el" href="classirr_1_1scene_1_1_i_triangle_selector.html">ITriangleSelector</a> *toAdd)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Adds a triangle selector to the collection of triangle selectors. <a href="#fb19b5f7cbf37d202b09c126417f9a83"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_meta_triangle_selector.html#4137793b61aed8cc8e60f8362feba939">removeAllTriangleSelectors</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Removes all triangle selectors from the collection. <a href="#4137793b61aed8cc8e60f8362feba939"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_meta_triangle_selector.html#c1534f0bb8bb24a196ae262f3a80f32d">removeTriangleSelector</a> (<a class="el" href="classirr_1_1scene_1_1_i_triangle_selector.html">ITriangleSelector</a> *toRemove)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Removes a specific triangle selector from the collection. <a href="#c1534f0bb8bb24a196ae262f3a80f32d"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> Interface for making multiple triangle selectors work as one big selector. <p> This is nothing more than a collection of one or more triangle selectors providing together the interface of one triangle selector. In this way, collision tests can be done with different triangle soups in one pass. <p>Definition at line <a class="el" href="_i_meta_triangle_selector_8h-source.html#l00020">20</a> of file <a class="el" href="_i_meta_triangle_selector_8h-source.html">IMetaTriangleSelector.h</a>.</p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="fb19b5f7cbf37d202b09c126417f9a83"></a><!-- doxytag: member="irr::scene::IMetaTriangleSelector::addTriangleSelector" ref="fb19b5f7cbf37d202b09c126417f9a83" args="(ITriangleSelector *toAdd)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::IMetaTriangleSelector::addTriangleSelector </td> <td>(</td> <td class="paramtype"><a class="el" href="classirr_1_1scene_1_1_i_triangle_selector.html">ITriangleSelector</a> * </td> <td class="paramname"> <em>toAdd</em> </td> <td> ) </td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Adds a triangle selector to the collection of triangle selectors. <p> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>toAdd,:</em> </td><td>Pointer to an triangle selector to add to the list. </td></tr> </table> </dl> </div> </div><p> <a class="anchor" name="4137793b61aed8cc8e60f8362feba939"></a><!-- doxytag: member="irr::scene::IMetaTriangleSelector::removeAllTriangleSelectors" ref="4137793b61aed8cc8e60f8362feba939" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::IMetaTriangleSelector::removeAllTriangleSelectors </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Removes all triangle selectors from the collection. <p> </div> </div><p> <a class="anchor" name="c1534f0bb8bb24a196ae262f3a80f32d"></a><!-- doxytag: member="irr::scene::IMetaTriangleSelector::removeTriangleSelector" ref="c1534f0bb8bb24a196ae262f3a80f32d" args="(ITriangleSelector *toRemove)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual bool irr::scene::IMetaTriangleSelector::removeTriangleSelector </td> <td>(</td> <td class="paramtype"><a class="el" href="classirr_1_1scene_1_1_i_triangle_selector.html">ITriangleSelector</a> * </td> <td class="paramname"> <em>toRemove</em> </td> <td> ) </td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Removes a specific triangle selector from the collection. <p> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>toRemove,:</em> </td><td>Pointer to an triangle selector which is in the list but will be removed. </td></tr> </table> </dl> <dl class="return" compact><dt><b>Returns:</b></dt><dd>True if successful, false if not. </dd></dl> </div> </div><p> <hr>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="_i_meta_triangle_selector_8h-source.html">IMetaTriangleSelector.h</a></ul> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. 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