<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: irr::scene::IParticleRotationAffector Class Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="classirr_1_1scene_1_1_i_particle_rotation_affector.html">IParticleRotationAffector</a> </div> <div class="contents"> <h1>irr::scene::IParticleRotationAffector Class Reference</h1><!-- doxytag: class="irr::scene::IParticleRotationAffector" --><!-- doxytag: inherits="irr::scene::IParticleAffector" -->A particle affector which rotates the particle system. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="_i_particle_rotation_affector_8h-source.html">IParticleRotationAffector.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for irr::scene::IParticleRotationAffector:</div> <div class="dynsection"> <p><center><img src="classirr_1_1scene_1_1_i_particle_rotation_affector.png" usemap="#irr::scene::IParticleRotationAffector_map" border="0" alt=""></center> <map name="irr::scene::IParticleRotationAffector_map"> <area href="classirr_1_1scene_1_1_i_particle_affector.html" alt="irr::scene::IParticleAffector" shape="rect" coords="0,112,208,136"> <area href="classirr_1_1io_1_1_i_attribute_exchanging_object.html" alt="irr::io::IAttributeExchangingObject" shape="rect" coords="0,56,208,80"> <area href="classirr_1_1_i_reference_counted.html" alt="irr::IReferenceCounted" shape="rect" coords="0,0,208,24"> </map> </div> <p> <a href="classirr_1_1scene_1_1_i_particle_rotation_affector-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_rotation_affector.html#e920893af3df5c69bca9fe04d2ea51fc">getPivotPoint</a> () const =0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get the point that particles are attracted to. <a href="#e920893af3df5c69bca9fe04d2ea51fc"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_rotation_affector.html#49274165a72699096b84e99bbfc64470">getSpeed</a> () const =0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get the speed in degrees per second in all 3 dimensions. <a href="#49274165a72699096b84e99bbfc64470"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b">E_PARTICLE_AFFECTOR_TYPE</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_rotation_affector.html#f85dcdff7cb30ccea6d7f58c7a44f804">getType</a> () const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get emitter type. <a href="#f85dcdff7cb30ccea6d7f58c7a44f804"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_rotation_affector.html#631f5645a687b3683a3a0315e9844a0b">setPivotPoint</a> (const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> &point)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set the point that particles will rotate around. <a href="#631f5645a687b3683a3a0315e9844a0b"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_rotation_affector.html#e612fdfb02132323af1004c714e2fe2b">setSpeed</a> (const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> &speed)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set the speed in degrees per second in all 3 dimensions. <a href="#e612fdfb02132323af1004c714e2fe2b"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> A particle affector which rotates the particle system. <p>Definition at line <a class="el" href="_i_particle_rotation_affector_8h-source.html#l00016">16</a> of file <a class="el" href="_i_particle_rotation_affector_8h-source.html">IParticleRotationAffector.h</a>.</p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="e920893af3df5c69bca9fe04d2ea51fc"></a><!-- doxytag: member="irr::scene::IParticleRotationAffector::getPivotPoint" ref="e920893af3df5c69bca9fe04d2ea51fc" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a>& irr::scene::IParticleRotationAffector::getPivotPoint </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get the point that particles are attracted to. <p> </div> </div><p> <a class="anchor" name="49274165a72699096b84e99bbfc64470"></a><!-- doxytag: member="irr::scene::IParticleRotationAffector::getSpeed" ref="49274165a72699096b84e99bbfc64470" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a>& irr::scene::IParticleRotationAffector::getSpeed </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get the speed in degrees per second in all 3 dimensions. <p> </div> </div><p> <a class="anchor" name="f85dcdff7cb30ccea6d7f58c7a44f804"></a><!-- doxytag: member="irr::scene::IParticleRotationAffector::getType" ref="f85dcdff7cb30ccea6d7f58c7a44f804" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b">E_PARTICLE_AFFECTOR_TYPE</a> irr::scene::IParticleRotationAffector::getType </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td> const<code> [inline, virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get emitter type. <p> <p>Implements <a class="el" href="classirr_1_1scene_1_1_i_particle_affector.html#dd5652cd7dabb91342497fed776e2557">irr::scene::IParticleAffector</a>.</p> <p>Definition at line <a class="el" href="_i_particle_rotation_affector_8h-source.html#l00033">33</a> of file <a class="el" href="_i_particle_rotation_affector_8h-source.html">IParticleRotationAffector.h</a>.</p> <p>References <a class="el" href="_i_particle_affector_8h-source.html#l00023">irr::scene::EPAT_ROTATE</a>.</p> </div> </div><p> <a class="anchor" name="631f5645a687b3683a3a0315e9844a0b"></a><!-- doxytag: member="irr::scene::IParticleRotationAffector::setPivotPoint" ref="631f5645a687b3683a3a0315e9844a0b" args="(const core::vector3df &point)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::IParticleRotationAffector::setPivotPoint </td> <td>(</td> <td class="paramtype">const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> & </td> <td class="paramname"> <em>point</em> </td> <td> ) </td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set the point that particles will rotate around. <p> </div> </div><p> <a class="anchor" name="e612fdfb02132323af1004c714e2fe2b"></a><!-- doxytag: member="irr::scene::IParticleRotationAffector::setSpeed" ref="e612fdfb02132323af1004c714e2fe2b" args="(const core::vector3df &speed)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::IParticleRotationAffector::setSpeed </td> <td>(</td> <td class="paramtype">const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> & </td> <td class="paramname"> <em>speed</em> </td> <td> ) </td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set the speed in degrees per second in all 3 dimensions. <p> </div> </div><p> <hr>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="_i_particle_rotation_affector_8h-source.html">IParticleRotationAffector.h</a></ul> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. 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