irrlamb 0.1.0 - 1/6/2010 - Completely updated the game's graphics - Added 12 tutorial levels + 2 skate levels - Added ability to set shadows, filtering, and AA in config file. - Added cylinder objects - Physics are now framerate independent - Cleaned up level format - Cleaned up Lua API - Reduced replay file size - Removed boost dependencies - Updated irrlicht to 1.6 - Updated bullet to 2.75 - Added SQLite for level stats - Fixed various bugs - Removed audio, old levels, and grapple for now - Refactored lots of code irrlamb 0.0.5 - 8/27/2007 - New gameplay mechanic: grapple - Added more levels - Added springs - Added basic sounds - Added code to limit frame rate - Changed replay file structure. Old replays are incompatible. irrlamb 0.0.4 - 7/9/2007 - Added level unlocking - Added high score list - Added support for constraints/joints - Added a lose screen - Added stats tracking - Added another level - Hit F12 to take screenshots - Added more Lua functions - Added basic replay controls - Added fonts for various resolutions - Fixed some compile/scons issues - Upgraded to GPL version 3 irrlamb 0.0.3 - 6/17/2007 - Added replays - Added pause and win screen - Added two new levels - Levels are now stored as xml files - Fixed some bugs irrlamb 0.0.2 - 6/3/2007 - Added video and control options - Added level selection menu - Added one new level - Physics should now be deterministic - Added zone triggers - Windows version no longer requires VS2005 runtime libraries - Added more scripting functions - Misc. bug fixes irrlamb 0.0.1 - 5/22/2007 - First release