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ByteVector
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com.sleepycat.asm</FONT>
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Class ByteVector</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>com.sleepycat.asm.ByteVector</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class <B>ByteVector</B><DT>extends java.lang.Object</DL>
</PRE>

<P>
A dynamically extensible vector of bytes. This class is roughly equivalent to
 a DataOutputStream on top of a ByteArrayOutputStream, but is more efficient.
<P>

<P>
<HR>

<P>

<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#ByteVector()">ByteVector</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm"><CODE>ByteVector</CODE></A> with a default initial
 size.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#ByteVector(int)">ByteVector</A></B>(int&nbsp;initialSize)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm"><CODE>ByteVector</CODE></A> with the given initial
 size.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#putByte(int)">putByte</A></B>(int&nbsp;b)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Puts a byte into this byte vector.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#putByteArray(byte[], int, int)">putByteArray</A></B>(byte[]&nbsp;b,
             int&nbsp;off,
             int&nbsp;len)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Puts an array of bytes into this byte vector.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#putInt(int)">putInt</A></B>(int&nbsp;i)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Puts an int into this byte vector.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#putLong(long)">putLong</A></B>(long&nbsp;l)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Puts a long into this byte vector.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#putShort(int)">putShort</A></B>(int&nbsp;s)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Puts a short into this byte vector.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sleepycat/asm/ByteVector.html#putUTF8(java.lang.String)">putUTF8</A></B>(java.lang.String&nbsp;s)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Puts an UTF8 string into this byte vector.</TD>
</TR>
</TABLE>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

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<B>Constructor Detail</B></FONT></TH>
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<A NAME="ByteVector()"><!-- --></A><H3>
ByteVector</H3>
<PRE>
public <B>ByteVector</B>()</PRE>
<DL>
<DD>Constructs a new <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm"><CODE>ByteVector</CODE></A> with a default initial
 size.
<P>
</DL>
<HR>

<A NAME="ByteVector(int)"><!-- --></A><H3>
ByteVector</H3>
<PRE>
public <B>ByteVector</B>(int&nbsp;initialSize)</PRE>
<DL>
<DD>Constructs a new <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm"><CODE>ByteVector</CODE></A> with the given initial
 size.
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>initialSize</CODE> - the initial size of the byte vector to be constructed.</DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

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<A NAME="putByte(int)"><!-- --></A><H3>
putByte</H3>
<PRE>
public <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A> <B>putByte</B>(int&nbsp;b)</PRE>
<DL>
<DD>Puts a byte into this byte vector. The byte vector is automatically
 enlarged if necessary.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>b</CODE> - a byte.
<DT><B>Returns:</B><DD>this byte vector.</DL>
</DD>
</DL>
<HR>

<A NAME="putShort(int)"><!-- --></A><H3>
putShort</H3>
<PRE>
public <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A> <B>putShort</B>(int&nbsp;s)</PRE>
<DL>
<DD>Puts a short into this byte vector. The byte vector is automatically
 enlarged if necessary.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>s</CODE> - a short.
<DT><B>Returns:</B><DD>this byte vector.</DL>
</DD>
</DL>
<HR>

<A NAME="putInt(int)"><!-- --></A><H3>
putInt</H3>
<PRE>
public <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A> <B>putInt</B>(int&nbsp;i)</PRE>
<DL>
<DD>Puts an int into this byte vector. The byte vector is automatically
 enlarged if necessary.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>i</CODE> - an int.
<DT><B>Returns:</B><DD>this byte vector.</DL>
</DD>
</DL>
<HR>

<A NAME="putLong(long)"><!-- --></A><H3>
putLong</H3>
<PRE>
public <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A> <B>putLong</B>(long&nbsp;l)</PRE>
<DL>
<DD>Puts a long into this byte vector. The byte vector is automatically
 enlarged if necessary.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>l</CODE> - a long.
<DT><B>Returns:</B><DD>this byte vector.</DL>
</DD>
</DL>
<HR>

<A NAME="putUTF8(java.lang.String)"><!-- --></A><H3>
putUTF8</H3>
<PRE>
public <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A> <B>putUTF8</B>(java.lang.String&nbsp;s)</PRE>
<DL>
<DD>Puts an UTF8 string into this byte vector. The byte vector is
 automatically enlarged if necessary.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>s</CODE> - a String.
<DT><B>Returns:</B><DD>this byte vector.</DL>
</DD>
</DL>
<HR>

<A NAME="putByteArray(byte[], int, int)"><!-- --></A><H3>
putByteArray</H3>
<PRE>
public <A HREF="../../../com/sleepycat/asm/ByteVector.html" title="class in com.sleepycat.asm">ByteVector</A> <B>putByteArray</B>(byte[]&nbsp;b,
                               int&nbsp;off,
                               int&nbsp;len)</PRE>
<DL>
<DD>Puts an array of bytes into this byte vector. The byte vector is
 automatically enlarged if necessary.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>b</CODE> - an array of bytes. May be <tt>null</tt> to put <tt>len</tt>
        null bytes into this byte vector.<DD><CODE>off</CODE> - index of the fist byte of b that must be copied.<DD><CODE>len</CODE> - number of bytes of b that must be copied.
<DT><B>Returns:</B><DD>this byte vector.</DL>
</DD>
</DL>
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