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povray-3.6.1-8mdv2010.1.i586.rpm


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<h3><a name="s02_01_03">2.1.3 </a>What is POV-Ray?</h3>

<p>
  The Persistence of Vision Ray-Tracer(tm) was developed from DKBTrace 2.12 (written by David K. Buck and Aaron A. 
 Collins) by a bunch of people (called the POV-Team<sup>TM</sup>) in their spare time. The headquarters of the POV-Team is on 
 the <a href="http://www.povray.org/" target="new">internet</a> (see &quot;<a href="s_90.html#s02_05_04_02">Where to 
 Find POV-Ray Files</a>&quot; for more details). 
</p>

<p>
  The POV-Ray package includes detailed instructions on using the ray-tracer and creating scenes. Many stunning 
 scenes are included with POV-Ray so you can start creating images immediately when you get the package. These scenes 
 can be modified so you do not have to start from scratch. 
</p>

<p>
  In addition to the pre-defined scenes, a large library of pre-defined shapes and materials is provided. You can 
 include these shapes and materials in your own scenes by just including the library file name at the top of your scene 
 file, and by using the shape or material name in your scene. 
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