<!-- This file copyright Persistence of Vision Raytracer Pty. Ltd. 2003-2004 --> <html> <head> <!-- NOTE: In order to users to help find information about POV-Ray using --> <!-- web search engines, we ask you to *not* let them index documentation --> <!-- mirrors because effectively, when searching, users will get hundreds --> <!-- of results containing the same information! For this reason, the two --> <!-- meta tags below disable archiving and indexing of this page by all --> <!-- search engines that support these meta tags. --> <meta content="noarchive" name="robots"> <meta content="noindex" name="robots"> <meta content="no-cache" http-equiv="Pragma"> <meta content="0" http-equiv="expires"> <title>1 POV-Ray for Unix</title> <link href="povray35.css" rel="stylesheet" type="text/css"> </head> <body> <table class="NavBar" width="100%"> <tr> <td align="left" nowrap="" valign="middle" width="32"> </td> <td align="left" valign="middle" width="30%"> </td> <td align="center" valign="middle"> <strong class="NavBar">POV-Ray 3.6 for UNIX documentation</strong><br> <strong>1 POV-Ray for Unix</strong> </td> <td align="right" valign="middle" width="30%"> <a href="s_2.html">1.1 Introduction</a> </td> <td align="right" nowrap="" valign="middle" width="32"> <a href="s_2.html"><img alt="next" border="0" src="next.png"></a> </td> </tr> </table> <h1><a name="s01">1 </a>POV-Ray for Unix</h1> <p><strong> Section Contents </strong> <ul> <li> <a href="s_2.html#s01_01">1.1 Introduction</a> <ul> <li> <a href="s_3.html#s01_01_01">1.1.1 What is POV-Ray?</a> <li> <a href="s_4.html#s01_01_02">1.1.2 What is POV-Ray for Unix?</a> <ul> <li> <a href="s_4.html#s01_01_02_01">1.1.2.1 ... And What Is It Not?</a> </ul> <li> <a href="s_5.html#s01_01_03">1.1.3 Who Can Use POV-Ray for Unix?</a> <li> <a href="s_6.html#s01_01_04">1.1.4 Spelling</a> <li> <a href="s_7.html#s01_01_05">1.1.5 Reporting Bugs</a> <li> <a href="s_8.html#s01_01_06">1.1.6 Trademarks</a> </ul> <li> <a href="s_9.html#s01_02">1.2 New Features</a> <ul> <li> <a href="s_10.html#s01_02_01">1.2.1 I/O Restrictions</a> <li> <a href="s_11.html#s01_02_02">1.2.2 Display Options</a> <li> <a href="s_12.html#s01_02_03">1.2.3 Benchmark Mode</a> <li> <a href="s_13.html#s01_02_04">1.2.4 Sample scene render scripts</a> <li> <a href="s_14.html#s01_02_05">1.2.5 KDE integration</a> </ul> <li> <a href="s_15.html#s01_03">1.3 Getting Started</a> <ul> <li> <a href="s_16.html#s01_03_01">1.3.1 Available distributions</a> <li> <a href="s_17.html#s01_03_02">1.3.2 Configuration</a> <ul> <li> <a href="s_17.html#s01_03_02_01">1.3.2.1 The I/O Restrictions configuration file</a> <li> <a href="s_17.html#s01_03_02_02">1.3.2.2 The main POV-Ray INI file</a> </ul> <li> <a href="s_18.html#s01_03_03">1.3.3 Starting a Render Job</a> <ul> <li> <a href="s_18.html#s01_03_03_01">1.3.3.1 X Window display</a> <li> <a href="s_18.html#s01_03_03_02">1.3.3.2 SVGAlib display</a> <li> <a href="s_18.html#s01_03_03_03">1.3.3.3 Output file formats</a> </ul> <li> <a href="s_19.html#s01_03_04">1.3.4 Interrupting POV-Ray</a> <li> <a href="s_20.html#s01_03_05">1.3.5 Tutorials</a> <li> <a href="s_21.html#s01_03_06">1.3.6 Rendering the Sample Scenes</a> <li> <a href="s_22.html#s01_03_07">1.3.7 POV-Ray for Unix Tips</a> <ul> <li> <a href="s_22.html#s01_03_07_01">1.3.7.1 Automated execution</a> <li> <a href="s_22.html#s01_03_07_02">1.3.7.2 Post-processing Images</a> </ul> </ul> <li> <a href="s_23.html#s01_04">1.4 I/O Restrictions</a> <ul> <li> <a href="s_24.html#s01_04_01">1.4.1 Configuration file format</a> <li> <a href="s_25.html#s01_04_02">1.4.2 File I/O Security</a> <li> <a href="s_26.html#s01_04_03">1.4.3 Shellout Security</a> <li> <a href="s_27.html#s01_04_04">1.4.4 Permitted Paths</a> <ul> <li> <a href="s_27.html#s01_04_04_01">1.4.4.1 Examples for path settings</a> </ul> <li> <a href="s_28.html#s01_04_05">1.4.5 Example configuration file</a> </ul> <li> <a href="s_29.html#s01_05">1.5 Understanding File Types</a> <ul> <li> <a href="s_30.html#s01_05_01">1.5.1 POV Files</a> <li> <a href="s_31.html#s01_05_02">1.5.2 INI Files</a> <ul> <li> <a href="s_31.html#s01_05_02_01">1.5.2.1 INI File Sections</a> </ul> </ul> <li> <a href="s_32.html#s01_06">1.6 Understanding POV-Ray Options</a> <ul> <li> <a href="s_33.html#s01_06_01">1.6.1 Special Command-Line Options</a> <li> <a href="s_34.html#s01_06_02">1.6.2 Benchmark Rendering Mode</a> </ul> <li> <a href="s_35.html#s01_07">1.7 Bug Reports</a> <ul> <li> <a href="s_36.html#s01_07_01">1.7.1 Feature Requests are not bugs</a> <li> <a href="s_37.html#s01_07_02">1.7.2 Known Bugs</a> <li> <a href="s_38.html#s01_07_03">1.7.3 Spelling</a> <li> <a href="s_39.html#s01_07_04">1.7.4 Bug Reporting via Email</a> <li> <a href="s_40.html#s01_07_05">1.7.5 Bug Reporting via our News Server</a> </ul> <li> <a href="s_41.html#s01_08">1.8 Speed Considerations</a> <ul> <li> <a href="s_42.html#s01_08_01">1.8.1 Render Priority</a> <li> <a href="s_43.html#s01_08_02">1.8.2 Render Window</a> <li> <a href="s_44.html#s01_08_03">1.8.3 Memory</a> <li> <a href="s_45.html#s01_08_04">1.8.4 Scene Features</a> <li> <a href="s_46.html#s01_08_05">1.8.5 Render Quality</a> </ul> </ul> <br> <table class="NavBar" width="100%"> <tr> <td align="left" nowrap="" valign="middle" width="32"> </td> <td align="left" valign="middle" width="30%"> </td> <td align="center" valign="middle"> <strong>1 POV-Ray for Unix</strong> </td> <td align="right" valign="middle" width="30%"> <a href="s_2.html">1.1 Introduction</a> </td> <td align="right" nowrap="" valign="middle" width="32"> <a href="s_2.html"><img alt="next" border="0" src="next.png"></a> </td> </tr> </table> </body> </html>