<!-- clanlib header begin --> <HTML> <HEAD> <TITLE>CL_Thread::CL_Thread - ClanLib Game SDK</TITLE> <STYLE TYPE="text/css"><!-- HTML BODY { font-family: verdana, helvetica, sans-serif; font-size: 12px; } H1 { font-size: 22px; } H2 { font-size: 18px; } H3 { font-size: 16px; } H4 { font-size: 14px; } P { font-size: 12px; } LI { font-size: 12px; } --></STYLE> </HEAD> <body bgcolor=white text=black link=blue vlink=#800080> <center> <img src="http://clanlib.org/gfx/clanlib.png"> </center> <!-- clanlib header end --> <center> <p> <a href="http://clanlib.org/docs.html">Home</a> | <a href="classes.html">All Classes</a> | <a href="modules.html">Grouped Classes</a> | <a href="index.html">Index</a> | <a href="search.html">Search</a> </p> </center> <h1>CL_Thread::CL_Thread</h1> <p> Create a thread.</p> <pre> CL_Thread( CL_Runnable* runnable, bool delete_runnable = false); CL_Thread( int (*func)(void*), void* value); CL_Thread( const CL_Thread& copy); CL_Thread(); </pre> <p><b>Parameters:</b></p> <dl> <dt><i>runnable</i></dt><dd>CL_Runnable object to be used as the thread run function.</dd> <dt><i>delete_runnable</i></dt><dd>If true, deletes the CL_Runnable object, when CL_Thread is destroyed.</dd> <dt><i>func</i></dt><dd>Callback function used as the thread run function. Example: int my_callback(void *value).</dd> <dt><i>value</i></dt><dd>Value parameter passed to callback function.</dd> </dl> <p><b>See also:</b></p> <p><a href="CL_Runnable.html">CL_Runnable</a> | <a href="CL_Thread.html">CL_Thread</a></p> <!-- clanlib footer begin --> <center><br><br><font color="#a0a0a0"> Questions or comments, write to the <a href="http://clanlib.org/contact.html">ClanLib mailing list</a>. </font></center> </body> </html> <!-- clanlib footer end -->