DGen was originally written by Dave <dave@dtmnt.com>. It was ported to SDL by Joe Groff <joe@pknet.com> and Phil K. Hornung <falcon@pknet.com>. It was resurrected by tamentis <tamentis@neopulsar.org> in 2008 and is maintained by zamaz <zamaz@users.sourceforge.net> since september 2011. The following people have also made contributions to DGen: Andrew Bazan <abazan@mailbag.com> - Got DGen/SDL to run under BeOS. Steve Snake <snake@toodarkpark.freeserve.co.uk> - The author of the best DOS emulator KGen, was also very patient with my stupid questions about the Genesis, thus allowing me to fix little emulation quirks. ;) Amy Lear <Amikins@operamail.net> - Helped add 8-bit sound support. :) Daniel Wislocki <wislocki@math.grin.edu> - Improved the sound engine to be nicer to higher-end systems. John Stiles <stiles@emulation.net> - He works on the Mac port of DGen, and what a job he does! He wrote the original raster engine, and also has sped things up enormously. Dylan Griffiths <Dylan_G@bigfoot.com> - Rewrote a lot of the string-handling code to make it much less evil-looking. Allen Noe <psyclone42@geocities.com> - Added screenshot functionality. Jeff Grady <jgrady@chimera.acm.jhu.edu> - Fixed compilation problems with gcc snapshots. Cameron Moore <cameron@unbeatenpath.net> - Fixed SDL joystick initialization problems. Daniel Robbins <drobbins@gentoo.org> - Helped fix timing problems on very fast machines. Andre Souza <asouza@olinux.com.br> - Added OpenGL rendering mode. Edd Barrett <vext01@gmail.com> - Improved joysticks configuration. - Debugger. Andrea Musuruane <musuruan@users.sourceforge.net> - Submitted patches for non-executable stack in ASM files and warnings in dgenrc.5. The following people involuntarily contributed to DGen: Charles MacDonald - Author of Genesis plus. http://cgfm2.emuviews.com/ Eke-Eke - Author of Genesis plus GX. http://code.google.com/p/genplus-gx/ Stephane Dallongeville - Author of Gens and CZ80 (used in DGen). http://www.gens.me/ David Korth - Author of Gens/GS. http://segaretro.org/Gens/GS The SpritesMind community - Especially Nemesis for the technical information he published. http://gendev.spritesmind.net/forum/ Maxim Stepin & others - See hqx/AUTHORS. Salvatore Sanfilippo, Pieter Noordhuis, Steve Bennett - See linenoise/linenoise.c. Andrea Mazzoleni - See scale2x/AUTHORS.