diff -Naur Makefile Makefile --- Makefile 1970-01-01 01:00:00.000000000 +0100 +++ Makefile 2009-10-01 11:01:40.000000000 +0200 @@ -0,0 +1,29 @@ +CPP = g++ +CXXFLAGS = -O2 -g -I/usr/include/ -I./ -I/usr/include/GL +LDFLAGS = -lGL -lGLU -lILUT -ILU -lIL -lfmod -lstdc++ -lm -lILU + +DEST = . + +LD = gcc + +SDL_LDFLAGS = $(shell sdl-config --libs) +SDL_CFLAGS = $(shell sdl-config --cflags) $(CXXFLAGS) + +MAKEFILE = Makefile + +OBJS = AnimGenerator.o Font.o Serpent.o Beam.o FrontEnd.o SolarFlare.o Boss.o Game.o Sound.o BrainBoss.o Generator.o SpaceTrash.o BrainCell.o Geo2D.o Sperm.o BreakScenery.o Geo2D_Draw.o Sprite.o Bug.o HUD.o SpriteEffect.o Bullet.o LadyBird.o SpriteSheet.o Button.o Log.o StarBurst.o CheckPoint.o Map.o stdafx.o Debris.o MidBoss.o SuperTurret.o Demo.o Orb.o Timer.o Editor_Anims.o Player.o TriggerSlowDown.o Editor.o PostEffects.o TriggerSpeedUp.o Editor_EntityProperties.o PowerDroid.o Turret.o Engine.o PowerUp.o UTIL_bitop.o Engine_Generators.o Profiler.o UTIL_Fade.o Entity.o ProtoType.o UTIL_Misc.o Explosion.o RandExplosion.o UTIL_openGL.o Fighter.o Rhino.o UTIL_SDL.o firebug.o Rocket.o Fire.o Serializer.o + +PRINT = pr + +PROGRAM = prototype + +SHELL = /bin/sh + +%.o: %.cpp + $(CPP) -O2 -g $(CXXFLAGS) -c $< +all: $(PROGRAM) + +$(PROGRAM): $(OBJS) $(LIBS) + @echo "Linking $(PROGRAM) ..." + $(LD) -o $(PROGRAM) $(OBJS) -lGL -lGLU $(LDFLAGS) $(SDL_LDFLAGS) +