--- src/MenuGL.cpp.str 2009-05-20 03:52:11.000000000 +0200 +++ src/MenuGL.cpp 2009-05-20 03:52:25.000000000 +0200 @@ -462,7 +462,7 @@ case SkillLevel: level = config->gameSkillBase(); tmp = (int)((level+0.05)*10.0); - sprintf(buf, skillString(tmp)); + sprintf(buf, "%s", skillString(tmp)); break; case Graphics: level = config->gfxLevel()/2.0;