//****************************************************************************// // animation_action.h // // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger // //****************************************************************************// // This library is free software; you can redistribute it and/or modify it // // under the terms of the GNU Lesser General Public License as published by // // the Free Software Foundation; either version 2.1 of the License, or (at // // your option) any later version. // //****************************************************************************// #ifndef CAL_ANIMATION_ACTION_H #define CAL_ANIMATION_ACTION_H #include "cal3d/global.h" #include "cal3d/animation.h" class CalCoreAnimation; class CAL3D_API CalAnimationAction : public CalAnimation { public: CalAnimationAction(CalCoreAnimation* pCoreAnimation); virtual ~CalAnimationAction() { } bool execute(float delayIn, float delayOut, float weightTarget = 1.0f,bool autoLock=false); bool update(float deltaTime); private: float m_delayIn; float m_delayOut; float m_delayTarget; float m_weightTarget; bool m_autoLock; }; #endif