//****************************************************************************// // bone.h // // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger // //****************************************************************************// // This library is free software; you can redistribute it and/or modify it // // under the terms of the GNU Lesser General Public License as published by // // the Free Software Foundation; either version 2.1 of the License, or (at // // your option) any later version. // //****************************************************************************// #ifndef CAL_BONE_H #define CAL_BONE_H #include "cal3d/global.h" #include "cal3d/vector.h" #include "cal3d/quaternion.h" #include "cal3d/matrix.h" #include "cal3d/corebone.h" //class CalCoreBone; class CalSkeleton; class CalModel; class CalCoreModel; class CAL3D_API CalBone { public: CalBone(CalCoreBone* coreBone); ~CalBone() { } void blendState(float weight, const CalVector& translation, const CalQuaternion& rotation); void calculateState(); void clearState(); CalCoreBone *getCoreBone(); void setCoreState(); void setCoreStateRecursive(); void setRotation(const CalQuaternion& rotation); const CalQuaternion& getRotation(); const CalQuaternion& getRotationAbsolute(); const CalQuaternion& getRotationBoneSpace(); void setTranslation(const CalVector& translation); const CalVector& getTranslation(); const CalVector& getTranslationAbsolute(); const CalVector& getTranslationBoneSpace(); const CalMatrix& getTransformMatrix(); void lockState(); void setSkeleton(CalSkeleton *pSkeleton); void calculateBoundingBox(); CalBoundingBox & getBoundingBox(); private: CalCoreBone *m_pCoreBone; CalSkeleton *m_pSkeleton; float m_accumulatedWeight; float m_accumulatedWeightAbsolute; CalVector m_translation; CalQuaternion m_rotation; CalVector m_translationAbsolute; CalQuaternion m_rotationAbsolute; CalVector m_translationBoneSpace; CalQuaternion m_rotationBoneSpace; CalMatrix m_transformMatrix; CalBoundingBox m_boundingBox; }; #endif //****************************************************************************//