//****************************************************************************// // corebone.h // // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger // //****************************************************************************// // This library is free software; you can redistribute it and/or modify it // // under the terms of the GNU Lesser General Public License as published by // // the Free Software Foundation; either version 2.1 of the License, or (at // // your option) any later version. // //****************************************************************************// #ifndef CAL_COREBONE_H #define CAL_COREBONE_H #include "cal3d/global.h" #include "cal3d/matrix.h" #include "cal3d/vector.h" #include "cal3d/quaternion.h" class CalCoreSkeleton; class CalCoreModel; class CAL3D_API CalCoreBone { public: CalCoreBone(const std::string& name); ~CalCoreBone() { } bool addChildId(int childId); void calculateState(); std::list<int>& getListChildId(); const std::string& getName(); int getParentId(); CalCoreSkeleton *getCoreSkeleton(); const CalQuaternion& getRotation(); const CalQuaternion& getRotationAbsolute(); const CalQuaternion& getRotationBoneSpace(); const CalVector& getTranslation(); const CalVector& getTranslationAbsolute(); const CalVector& getTranslationBoneSpace(); Cal::UserData getUserData(); void setCoreSkeleton(CalCoreSkeleton *pCoreSkeleton); void setParentId(int parentId); void setRotation(const CalQuaternion& rotation); void setRotationBoneSpace(const CalQuaternion& rotation); void setTranslation(const CalVector& translation); void setTranslationBoneSpace(const CalVector& translation); void setUserData(Cal::UserData userData); void calculateBoundingBox(CalCoreModel * pCoreModel); CalBoundingBox & getBoundingBox(); void getBoundingData(int planeId,CalVector & position); bool isBoundingBoxPrecomputed(); void scale(float factor); private: std::string m_strName; CalCoreSkeleton *m_pCoreSkeleton; int m_parentId; std::list<int> m_listChildId; CalVector m_translation; CalQuaternion m_rotation; CalVector m_translationAbsolute; CalQuaternion m_rotationAbsolute; CalVector m_translationBoneSpace; CalQuaternion m_rotationBoneSpace; Cal::UserData m_userData; CalBoundingBox m_boundingBox; CalVector m_boundingPosition[6]; bool m_boundingBoxPrecomputed; }; #endif //****************************************************************************//