//****************************************************************************// // coremorphanimation.h // // Copyright (C) 2003 Steven Geens // //****************************************************************************// // This library is free software; you can redistribute it and/or modify it // // under the terms of the GNU Lesser General Public License as published by // // the Free Software Foundation; either version 2.1 of the License, or (at // // your option) any later version. // //****************************************************************************// #ifndef CAL_COREMORPHANIMATION_H #define CAL_COREMOPRHANIMATION_H #include "cal3d/global.h" class CAL3D_API CalCoreMorphAnimation { public: CalCoreMorphAnimation() { } ~CalCoreMorphAnimation() { } bool addMorphTarget(int coreMeshID,int morphTargetID); std::vector<int>& getVectorCoreMeshID(); std::vector<int>& getVectorMorphTargetID(); private: std::vector<int> m_vectorCoreMeshID; std::vector<int> m_vectorMorphTargetID; }; #endif //****************************************************************************//