//****************************************************************************// // coresubmorphtarget.h // // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger // //****************************************************************************// // This library is free software; you can redistribute it and/or modify it // // under the terms of the GNU Lesser General Public License as published by // // the Free Software Foundation; either version 2.1 of the License, or (at // // your option) any later version. // //****************************************************************************// #ifndef CAL_CORESUBMORPHTARGET_H #define CAL_CORESUBMORPHTARGET_H #include "cal3d/global.h" #include "cal3d/vector.h" class CAL3D_API CalCoreSubMorphTarget { public: struct BlendVertex { CalVector position; CalVector normal; }; public: CalCoreSubMorphTarget() { } ~CalCoreSubMorphTarget() { } int getBlendVertexCount(); std::vector<BlendVertex>& getVectorBlendVertex(); bool reserve(int blendVertexCount); bool setBlendVertex(int vertexId, const BlendVertex& vertex); private: std::vector<BlendVertex> m_vectorBlendVertex; }; #endif //****************************************************************************//