//****************************************************************************// // mesh.h // // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger // //****************************************************************************// // This library is free software; you can redistribute it and/or modify it // // under the terms of the GNU Lesser General Public License as published by // // the Free Software Foundation; either version 2.1 of the License, or (at // // your option) any later version. // //****************************************************************************// #ifndef CAL_MESH_H #define CAL_MESH_H #include "cal3d/global.h" class CalModel; class CalCoreMesh; class CalSubmesh; class CAL3D_API CalMesh { // constructors/destructor public: CalMesh(CalCoreMesh *pCoreMesh); ~CalMesh(); CalCoreMesh *getCoreMesh(); CalSubmesh *getSubmesh(int id); int getSubmeshCount(); std::vector<CalSubmesh *>& getVectorSubmesh(); void setLodLevel(float lodLevel); void setMaterialSet(int setId); void setModel(CalModel *pModel); void disableInternalData(); private: CalModel *m_pModel; CalCoreMesh *m_pCoreMesh; std::vector<CalSubmesh *> m_vectorSubmesh; }; #endif //****************************************************************************//