// ============================================================== // This file is part of Glest Shared Library (www.glest.org) // // Copyright (C) 2005 Matthias Braun <matze@braunis.de> // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #ifndef _SHARED_PLATFORM_WINDOWGL_H_ #define _SHARED_PLATFORM_WINDOWGL_H_ #include "context_gl.h" #include "window.h" using Shared::Graphics::Gl::ContextGl; namespace Shared{ namespace Platform{ // ===================================================== // class WindowGl // ===================================================== class WindowGl: public Window{ private: ContextGl context; public: void initGl(int colorBits, int depthBits, int stencilBits); void makeCurrentGl(); void swapBuffersGl(); }; }}//end namespace #endif