Sophie

Sophie

distrib > Mandriva > 2011.0 > i586 > media > contrib-release-debug > by-pkgid > 1a3534df8a4d549f8b74ed04fbc930d6 > files > 35

glest-debug-3.2.2-4mdv2011.0.i586.rpm

// ==============================================================
//	This file is part of Glest (www.glest.org)
//
//	Copyright (C) 2001-2008 MartiƱo Figueroa
//
//	You can redistribute this code and/or modify it under 
//	the terms of the GNU General Public License as published 
//	by the Free Software Foundation; either version 2 of the 
//	License, or (at your option) any later version
// ==============================================================

#ifndef _GLEST_GAME_CONSOLE_H_
#define _GLEST_GAME_CONSOLE_H_

#include <utility>
#include <string>
#include <vector>

using std::string;
using std::vector;
using std::pair;

namespace Glest{ namespace Game{

// =====================================================
// 	class Console
//
//	In-game console that shows various types of messages
// =====================================================

class Console{
private:
	static const int consoleLines= 5;

public:
	typedef pair<string, float> StringTimePair;
	typedef vector<StringTimePair> Lines;
	typedef Lines::const_iterator LineIterator;

private:
	float timeElapsed; 
	Lines lines;

	//this should be deleted from here someday
	bool won, lost;

	//config
	int maxLines;
	float timeout;

public:
	Console();
	
	int getLineCount() const		{return lines.size();}
	string getLine(int i) const		{return lines[i].first;}


	void addStdMessage(const string &s);
	void addLine(string line, bool playSound= false);
	void update();
	bool isEmpty();
};

}}//end namespace

#endif