/* * Biloba * Copyright (C) 2004-2008 Guillaume Demougeot, Colin Leroy * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __TILE_H__ #define __TILE_H__ typedef enum { TILE_NO_TILE = 0, TILE_NORMAL, TILE_CENTER, TILE_UP_LEFT, TILE_UP_RIGHT, TILE_DOWN_LEFT, TILE_DOWN_RIGHT, NUM_TILE_TYPES } TileType; typedef struct _Tile Tile; #include "pawn.h" struct _Tile { TileType type; int pos_x; int pos_y; int coord_x; int coord_y; SDL_Surface *surface; Pawn *pawn; }; Tile *tile_get (int x, int y); Tile *tile_get_by_coords (int x, int y); Tile *tile_get_next_in_row(Tile *start, Tile *second); int tile_is_near_center(Tile *tile); int tile_is_forward(Tile *tile, Tile *dest); void tile_draw (Tile *tile); void tile_draw_arrow (Tile *tile, Tile *to); void tile_highlight(Tile *tile, int toggle); void tile_free_all(void); LList *tile_get_accessible_surroundings (Tile *tile); #endif