/* * dcc.h: Things dealing client to client connections. * * Copyright 1991 Troy Rollo * Copyright 1997 EPIC Software Labs * See the Copyright file for license information */ #ifndef __dcc_h__ #define __dcc_h__ void close_all_dcc (void); int dcc_chat_active (const char *); void dcc_chat_transmit (char *, char *, const char *, const char *, int); void dcc_check (fd_set *, fd_set *); BUILT_IN_COMMAND(dcc_cmd); char * dcc_raw_connect (const char *, const char *, int); char * dcc_raw_listen (int, unsigned short); void dcc_reject (const char *, char *, char *); void register_dcc_offer (const char *, char *, char *, char *, char *, char *, char *, char *); char * DCC_get_current_transfer (void); char *dccctl (char *input); extern time_t dcc_timeout; #endif /* _DCC_H_ */