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funguloids-debug-1.06.4-12mdv2011.0.i586.rpm

//****************************************************************************
// "Those Funny Funguloids!"
// http://funguloids.sourceforge.net
// Copyright (c) 2006-2007, Mika Halttunen
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the
// use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
//  1. The origin of this software must not be misrepresented; you must not
//  claim that you wrote the original software. If you use this software in a
//  product, an acknowledgment in the product documentation would be
//  appreciated but is not required.
//
//  2. Altered source versions must be plainly marked as such, and must not
//  be misrepresented as being the original software.
//
//  3. This notice may not be removed or altered from any source distribution.
//
//***************************************************************************/

// NOTICE: This file is written by Piet (thanks! :), <funguloids@superpiet.de>,
// for the Linux version of Funguloids.

#ifndef FIRSTELEMENT_AUDIOOGGSTREAM_H
#define FIRSTELEMENT_AUDIOOGGSTREAM_H

#include <string>
#include <iostream>

#include <AL/al.h>

#include <ogg/ogg.h>
#include <vorbis/codec.h>
#include <vorbis/vorbisenc.h>
#include <vorbis/vorbisfile.h>

#include "soundstream.h"

const int OGG_NUM_BUFFERS = 2;
const int OGG_BUFFER_SIZE = 4096 * 8 * 8;

//! \brief Struct that contains the pointer to our file in memory
struct OggMemoryFile
{
	int		dataSize;	//!< Size of the data
	int		dataRead;	//!< How much data we have read so far
	char*	dataPtr;	//!< Pointer to the data in memoru
};


//! \brief A workaround for the missing windows Ogg support.
class OggStream : public SoundStream {
public:
	OggStream();
	~OggStream();

	void initialise();	//!< Initialise the undelying OpenAL structures (source and buffers)
	void shutdown(); //!< Release the source and buffers.

	int open( const std::string& filename ); //!< Open a file for file playback. Return something > 0 if error.
	void close();	//!< Closes the file opened for file playback
	bool isOpen() { return mFileOpened; }

	int load( const std::string& filename ); //!< Load an Ogg file into memory for playing. Return a value > 0 if error.
	void unload();	//!< Release the memory used by an loaded ogg file.
	bool isLoaded() { return mFileLoaded; }

	void logInfo();						//!< Log some ogg info.
	bool play( const std::string& filename );	//!< Play a file
	bool play( bool looped = false );	//!< Play the Ogg stream.
	void stop();						//!< Stop playback.
	bool isPlaying() const;				//!< Returns true if the source is actually playing.

	void setVolume( float vol );

	bool update();	//!< Refills all played buffers with new data.

protected:
	void rewindOggFile();
	bool stream( ALuint buffer );   //!< Fill all empty buffers. Returns false if the end of the file is reached.
	void checkALError( const char* desc ) const; //!< Check OpenAL error state and log errors. THIS HAS TO BE A CHAR* TO BE THREAD SAFE!!!
	const char* errorString( int code ) const; //!< Return a string holding the Ogg error message.

private:
	bool mInitialised;
	bool mFileOpened;
	bool mFileLoaded;
	bool mLooped;					//!< Restart playing at the beginning of the file after playback has finished.

	OggVorbis_File mOggStream;		//!< Ogg stream handle, used for file and memory playback.
	std::string mOggFilename;
	FILE* mOggFile;					//!< File handle for file playback.
	vorbis_info* mVorbisInfo;		//!< (Format) information on the Ogg file.
	vorbis_comment* mVorbisComment;	//!< Ogg file comments.
	ov_callbacks mVorbisCallbacks;	//!< Ogg callbacks used to read a file. Used to read the file from memory.
	OggMemoryFile mOggMemoryFile;	//!< Our representation of the Ogg file in memory.


	ALuint mBuffers[OGG_NUM_BUFFERS];	//!< Buffers for playback.
	ALuint mSource;					//!< OpenAL audio source.
	ALenum mFormat;					//!< OpenAL sample data format.

};

#endif

// THE END