/* evaluate_move.c ** ** evaluate moves for dfferent gametypes ** Copyright (C) 2001 Florian Berger ** Email: harpin_floh@yahoo.de, florian.berger@jk.uni-linz.ac.at ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License Version 2 as ** published by the Free Software Foundation; ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ** */ #ifndef EVALUATE_MOVE_H #define EVALUATE_MOVE_H #include "billard.h" #include "billmove.h" #include "player.h" #ifndef EVALUATE_C extern void (* evaluate_last_move)( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque ); #endif void evaluate_last_move_8ball ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque ); void evaluate_last_move_9ball ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque ); void evaluate_last_move_carambol ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque ); void evaluate_last_move_snooker ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque ); void setfunc_evaluate_last_move(void (* eval_func)( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque ) ); #endif