/***************************************************************************** * * Copyright (C) 2003 Cédric Brégardis <cedric.bregardis@free.fr> * * This file is part of BRIQUOLO * * BRIQUOLO is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * BRIQUOLO is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with BRIQUOLO; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *****************************************************************************/ #ifndef MOGL_DIRECT #define MOGL_DIRECT #include "MOGL_Lumiere.h" #include "MOGL_Structure.h" class MOGL_Direct: public MOGL_Lumiere { protected: MOGL_Struct_VecteurHomogene _Direction; public: MOGL_Direct(); void TnL(MOGL_Afficheur * p_Afficheur); void SetDirection(const MOGL_Struct_Vecteur & p_Direction); const MOGL_Struct_VecteurHomogene & GetDirection() const; }; #endif