/***************************************************************************** * * Copyright (C) 2003 Cédric Brégardis <cedric.bregardis@free.fr> * * This file is part of BRIQUOLO * * BRIQUOLO is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * BRIQUOLO is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with BRIQUOLO; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *****************************************************************************/ #ifndef MOGL_PARTICULE #define MOGL_PARTICULE #include "MOGL_Structure.h" #include "MOGL_Texture.h" class MOGL_Particule { friend class MOGL_GenerateurParticule; protected: MOGL_Struct_Vecteur _Position; MOGL_Struct_Vecteur _Velocite; MOGL_Struct_Couleur _Couleur; GLfloat _Age, _DureeVie; GLfloat _Taille; bool _Vivant; MOGL_Texture * _Texture; public: MOGL_Particule(); void Afficher(); }; #endif