/***************************************************************************** * * Copyright (C) 2003 Cédric Brégardis <cedric.bregardis@free.fr> * * This file is part of BRIQUOLO * * BRIQUOLO is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * BRIQUOLO is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with BRIQUOLO; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *****************************************************************************/ #ifndef MOGL_TEMPS #define MOGL_TEMPS #include <SDL/SDL.h> #include "MOGL_Structure.h" /** Classe gérant le <i>temps</i>. Toutes les méthodes d'accès sont static, donc aucune construction d'objet n'est necessaire. */ class MOGL_Temps { friend class MOGL_Fenetre; private: MOGL_Temps(); protected : static const unsigned int _TempsMajFPS; static void _MajTemps(); static unsigned int _Temps, _TempsPause; static unsigned int _DernierTemps; static unsigned int _VariationTemps; static float _VariationTempsFloat; static unsigned int _TempsFPS; static float _NbImages; static float _FPS, _MoyenneFPS; static unsigned int _PoidsMoyenne; static bool _Pause; static float _MaxFPS; public: static float GetTemps(); static float GetVariationTemps(); static float GetVariationDistance(float p_Vitesse); static MOGL_Struct_Vecteur GetVariationVecteurDistance(const MOGL_Struct_Vecteur & p_VecteurVitesse); static float GetVariationAngle(float p_Vitesse); static MOGL_Struct_Vecteur GetVariationVecteurAngle(const MOGL_Struct_Vecteur & p_VecteurVitesse); static float GetFPS(); static float GetMoyenneFPS(); static bool GetPause(); static void SetPause(bool p_Pause); static void SetMaxFPS(float p_NombreMax); static float GetMaxFPS(); }; #endif