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<H2><A NAME="SLsmg_suspend_smg"></A> <A NAME="s4">4. <B>SLsmg_suspend_smg</B></A></H2>

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<DT><B> Synopsis </B><DD><P>Suspend screen management
<DT><B> Usage </B><DD><P><CODE>int SLsmg_suspend_smg (void)</CODE>
<DT><B> Description </B><DD><P><CODE>SLsmg_suspend_smg</CODE> can be used to suspend the state of the
screen management facility during suspension of the program.  Use of
this function will reset the display back to its default state.  The
funtion <CODE>SLsmg_resume_smg</CODE> should be called after suspension.  
<P>It returns zero upon success, or <CODE>-1</CODE> upon error.
<P>This function is similar to <CODE>SLsmg_reset_smg</CODE> except that the
state of the display prior to calling <CODE>SLsmg_suspend_smg</CODE> is saved.
<DT><B> See Also </B><DD><P><CODE>SLsmg_resume_smg, SLsmg_reset_smg</CODE>
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