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libMagick5-devel-5.4.2.3-3mdk.i586.rpm

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<TITLE>decorate - ImageMagick Image Decoration Methods</TITLE>
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	<LI><A HREF="#name">
<FONT SIZE=-1>NAME</FONT></A>
	<LI><A HREF="#synopsis">
<FONT SIZE=-1>SYNOPSIS</FONT></A>
	<LI><A HREF="#function descriptions">
<FONT SIZE=-1>FUNCTION</FONT> 
<FONT SIZE=-1>DESCRIPTIONS</FONT></A>
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		<LI><A HREF="#borderimage">BorderImage</A>
		<LI><A HREF="#frameimage">FrameImage</A>
		<LI><A HREF="#raiseimage">RaiseImage</A>
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<H1><A NAME="name">
<FONT SIZE=-1>NAME</FONT></A></H1>
<P>decorate - ImageMagick Image Decoration Methods</P>
<P>
<HR>
<H1><A NAME="synopsis">
<FONT SIZE=-1>SYNOPSIS</FONT></A></H1>
<P>Image * <STRONG>BorderImage</STRONG>( const Image *image, const RectangleInfo *border_info, ExceptionInfo *exception );</P>
<P>Image * <STRONG>FrameImage</STRONG>( const Image *image, const FrameInfo *frame_info, ExceptionInfo *exception );</P>
<P>unsigned int  <STRONG>RaiseImage</STRONG>( Image *image, const RectangleInfo *raise_info, const int raised );</P>
<P>
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<H1><A NAME="function descriptions">
<FONT SIZE=-1>FUNCTION</FONT> 
<FONT SIZE=-1>DESCRIPTIONS</FONT></A></H1>
<P>
<H2><A NAME="borderimage">BorderImage</A></H2>
<blockquote>BorderImage() surrounds the image with a border of the color defined by the bordercolor member of the image structure. The width and height of the border are defined by the corresponding members of the border_info structure. </blockquote><P>The format of the BorderImage method is:</P>
<blockquote><A HREF="types/Image.html">Image</A> *BorderImage ( const <A HREF="types/Image.html">Image</A> *image, const <A HREF="types/RectangleInfo.html">RectangleInfo</A> *border_info, <A HREF="types/ExceptionInfo.html">ExceptionInfo</A> *exception ); </blockquote><P>
<FONT SIZE=-1>A</FONT> description of each parameter follows:</P>
<DL><DT><DD><DL>
<dd><p></p><dt><STRONG><A NAME="item_o_image%3A">image:</A></STRONG><BR>
<DD>
The image.
<P></P>
<dd><p></p><dt><STRONG><A NAME="item_o_border_info%3A">border_info:</A></STRONG><BR>
<DD>
Define the width and height of the border.
<P></P>
<dd><p></p><dt><STRONG><A NAME="item_o_exception%3A">exception:</A></STRONG><BR>
<DD>
Return any errors or warnings in this structure.
<P></P></DL></DL>
<P>
<H2><A NAME="frameimage">FrameImage</A></H2>
<blockquote>FrameImage() adds a simulated three-dimensional border around the image. The color of the border is defined by the matte_color member of image. Members width and height of frame_info specify the border width of the vertical and horizontal sides of the frame. Members inner and outer indicate the width of the inner and outer shadows of the frame. </blockquote><P>The format of the FrameImage method is:</P>
<blockquote><A HREF="types/Image.html">Image</A> *FrameImage ( const <A HREF="types/Image.html">Image</A> *image, const <A HREF="types/FrameInfo.html">FrameInfo</A> *frame_info, <A HREF="types/ExceptionInfo.html">ExceptionInfo</A> *exception ); </blockquote><P>
<FONT SIZE=-1>A</FONT> description of each parameter follows:</P>
<DL><DT><DD><DL>
<dd><p></p><dt><STRONG>image:</STRONG><BR>
<DD>
The image.
<P></P>
<dd><p></p><dt><STRONG><A NAME="item_o_frame_info%3A">frame_info:</A></STRONG><BR>
<DD>
Define the width and height of the frame and its bevels.
<P></P>
<dd><p></p><dt><STRONG>exception:</STRONG><BR>
<DD>
Return any errors or warnings in this structure.
<P></P></DL></DL>
<P>
<H2><A NAME="raiseimage">RaiseImage</A></H2>
<blockquote>RaiseImage() creates a simulated three-dimensional button-like effect by lightening and darkening the edges of the image. Members width and height of raise_info define the width of the vertical and horizontal edge of the effect. </blockquote><P>The format of the RaiseImage method is:</P>
<blockquote>unsigned int RaiseImage ( <A HREF="types/Image.html">Image</A> *image, const <A HREF="types/RectangleInfo.html">RectangleInfo</A> *raise_info, const int raised ); </blockquote><P>
<FONT SIZE=-1>A</FONT> description of each parameter follows:</P>
<DL><DT><DD><DL>
<dd><p></p><dt><STRONG>image:</STRONG><BR>
<DD>
The image.
<P></P>
<dd><p></p><dt><STRONG><A NAME="item_o_raise_info%3A">raise_info:</A></STRONG><BR>
<DD>
Define the width and height of the raised area.
<P></P>
<dd><p></p><dt><STRONG><A NAME="item_o_raised%3A">raised:</A></STRONG><BR>
<DD>

<FONT SIZE=-1>A</FONT> value other than zero creates a 
<FONT SIZE=-1>3-D</FONT> raised effect, otherwise it has a lowered effect.
</DL></DL>

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