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		<h1>class Element</h1>
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 By far the vast majority of objects (apart from text) that authors
 encounter when traversing a document are <code> Element </code>
 nodes. <small><A HREF="#longdesc">More...</A></small></TD></TR>
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		<TR><TH>Full name</TH><TD><code><A HREF="DOM.html">DOM</A>::Element</code></TD></TR>
<TR><TH>Definition</TH><TD><code>#include &lt;<A HREF="dom__element_h.html">dom_element.h</A>&gt;</code></TD></TR>
<TR><TH>Inherits</TH><TD><A HREF="DOM__Node.html">DOM::Node</A> <small>[public ]</small></TD></TR>
<TR><TH>Inherited by</TH><TD><A HREF="DOM__HTMLAnchorElement.html">HTMLAnchorElement</A>, <A HREF="DOM__HTMLAppletElement.html">HTMLAppletElement</A>, <A HREF="DOM__HTMLAreaElement.html">HTMLAreaElement</A>, <A HREF="DOM__HTMLBRElement.html">HTMLBRElement</A>, <A HREF="DOM__HTMLBaseElement.html">HTMLBaseElement</A>, <A HREF="DOM__HTMLBaseFontElement.html">HTMLBaseFontElement</A>, <A HREF="DOM__HTMLBlockquoteElement.html">HTMLBlockquoteElement</A>, <A HREF="DOM__HTMLBodyElement.html">HTMLBodyElement</A>, <A HREF="DOM__HTMLButtonElement.html">HTMLButtonElement</A>, <A HREF="DOM__HTMLDListElement.html">HTMLDListElement</A>, <A HREF="DOM__HTMLDirectoryElement.html">HTMLDirectoryElement</A>, <A HREF="DOM__HTMLDivElement.html">HTMLDivElement</A>, <A HREF="DOM__HTMLElement.html">HTMLElement</A>, <A HREF="DOM__HTMLFieldSetElement.html">HTMLFieldSetElement</A>, <A HREF="DOM__HTMLFontElement.html">HTMLFontElement</A>, <A HREF="DOM__HTMLFormElement.html">HTMLFormElement</A>, <A HREF="DOM__HTMLFrameElement.html">HTMLFrameElement</A>, <A HREF="DOM__HTMLFrameSetElement.html">HTMLFrameSetElement</A>, <A HREF="DOM__HTMLHRElement.html">HTMLHRElement</A>, <A HREF="DOM__HTMLHeadElement.html">HTMLHeadElement</A>, <A HREF="DOM__HTMLHeadingElement.html">HTMLHeadingElement</A>, <A HREF="DOM__HTMLHtmlElement.html">HTMLHtmlElement</A>, <A HREF="DOM__HTMLIFrameElement.html">HTMLIFrameElement</A>, <A HREF="DOM__HTMLImageElement.html">HTMLImageElement</A>, <A HREF="DOM__HTMLInputElement.html">HTMLInputElement</A>, <A HREF="DOM__HTMLIsIndexElement.html">HTMLIsIndexElement</A>, <A HREF="DOM__HTMLLIElement.html">HTMLLIElement</A>, <A HREF="DOM__HTMLLabelElement.html">HTMLLabelElement</A>, <A HREF="DOM__HTMLLegendElement.html">HTMLLegendElement</A>, <A HREF="DOM__HTMLLinkElement.html">HTMLLinkElement</A>, <A HREF="DOM__HTMLMapElement.html">HTMLMapElement</A>, <A HREF="DOM__HTMLMenuElement.html">HTMLMenuElement</A>, <A HREF="DOM__HTMLMetaElement.html">HTMLMetaElement</A>, <A HREF="DOM__HTMLModElement.html">HTMLModElement</A>, <A HREF="DOM__HTMLOListElement.html">HTMLOListElement</A>, <A HREF="DOM__HTMLObjectElement.html">HTMLObjectElement</A>, <A HREF="DOM__HTMLOptGroupElement.html">HTMLOptGroupElement</A>, <A HREF="DOM__HTMLOptionElement.html">HTMLOptionElement</A>, <A HREF="DOM__HTMLParagraphElement.html">HTMLParagraphElement</A>, <A HREF="DOM__HTMLParamElement.html">HTMLParamElement</A>, <A HREF="DOM__HTMLPreElement.html">HTMLPreElement</A>, <A HREF="DOM__HTMLQuoteElement.html">HTMLQuoteElement</A>, <A HREF="DOM__HTMLScriptElement.html">HTMLScriptElement</A>, <A HREF="DOM__HTMLSelectElement.html">HTMLSelectElement</A>, <A HREF="DOM__HTMLStyleElement.html">HTMLStyleElement</A>, <A HREF="DOM__HTMLTableCaptionElement.html">HTMLTableCaptionElement</A>, <A HREF="DOM__HTMLTableCellElement.html">HTMLTableCellElement</A>, <A HREF="DOM__HTMLTableColElement.html">HTMLTableColElement</A>, <A HREF="DOM__HTMLTableElement.html">HTMLTableElement</A>, <A HREF="DOM__HTMLTableRowElement.html">HTMLTableRowElement</A>, <A HREF="DOM__HTMLTableSectionElement.html">HTMLTableSectionElement</A>, <A HREF="DOM__HTMLTextAreaElement.html">HTMLTextAreaElement</A>, <A HREF="DOM__HTMLTitleElement.html">HTMLTitleElement</A>, <A HREF="DOM__HTMLUListElement.html">HTMLUListElement</A></TD></TR>
<TR><TH><A HREF="full-list-DOM__Element.html">List of all Methods</A></TH></TR>
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	</TD>
<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
</TABLE></TD></TR></TABLE>
<h4>Public Methods</h4><ul><LI>&nbsp;<b><A HREF="#ref3">Element</A></b> () 
</LI>
<LI>&nbsp;<b><A HREF="#ref4">Element</A></b> (const Node &other) 
</LI>
<LI>&nbsp;<b><A HREF="#ref5">Element</A></b> (const Element &other) 
</LI>
<LI>Element & &nbsp;<b><A HREF="#ref6">operator = </A></b> (const Node &other) 
</LI>
<LI>Element & &nbsp;<b><A HREF="#ref7">operator = </A></b> (const Element &other) 
</LI>
<LI>&nbsp;<b><A HREF="#ref8">~Element</A></b> () 
</LI>
<LI>DOMString &nbsp;<b><A HREF="#ref9">tagName</A></b> ()  const
</LI>
<LI>DOMString &nbsp;<b><A HREF="#ref10">getAttribute</A></b> ( const DOMString &name ) 
</LI>
<LI>void &nbsp;<b><A HREF="#ref11">setAttribute</A></b> ( const DOMString &name, const DOMString &value ) 
</LI>
<LI>void &nbsp;<b><A HREF="#ref12">removeAttribute</A></b> ( const DOMString &name ) 
</LI>
<LI>Attr &nbsp;<b><A HREF="#ref13">getAttributeNode</A></b> ( const DOMString &name ) 
</LI>
<LI>Attr &nbsp;<b><A HREF="#ref14">setAttributeNode</A></b> ( const Attr &newAttr ) 
</LI>
<LI>Attr &nbsp;<b><A HREF="#ref15">removeAttributeNode</A></b> ( const Attr &oldAttr ) 
</LI>
<LI>NodeList &nbsp;<b><A HREF="#ref16">getElementsByTagName</A></b> ( const DOMString &name ) 
</LI>
<LI>void &nbsp;<b><A HREF="#ref17">normalize</A></b> (  ) 
</LI>
<LI>CSSStyleDeclaration &nbsp;<b><A HREF="#ref18">style</A></b> (  ) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref19">isHTMLElement</A></b> ()  const
</LI>
</ul><h4>Protected Methods</h4><ul><LI>&nbsp;<b><A HREF="#ref20">Element</A></b> (ElementImpl *_impl) 
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p>
 By far the vast majority of objects (apart from text) that authors
 encounter when traversing a document are <code> Element </code>
 nodes. Assume the following XML document: &lt;elementExample
 id=&quot;demo&quot;&gt; &lt;subelement1/&gt;
 &lt;subelement2&gt;&lt;subsubelement/&gt;&lt;/subelement2&gt;
 &lt;/elementExample&gt;
</p>
<p>  When represented using DOM, the top node is an <code> Element
 </code> node for &quot;elementExample&quot;, which contains two
 child <code> Element </code> nodes, one for &quot;subelement1&quot;
 and one for &quot;subelement2&quot;. &quot;subelement1&quot;
 contains no child nodes.
</p>
<p>  Elements may have attributes associated with them; since the
 <code> Element </code> interface inherits from <code> Node </code>
 , the generic <code> Node </code> interface method <code>
 getAttributes </code> may be used to retrieve the set of all
 attributes for an element. There are methods on the <code> Element
 </code> interface to retrieve either an <code> Attr </code> object
 by name or an attribute value by name. In XML, where an attribute
 value may contain entity references, an <code> Attr </code> object
 should be retrieved to examine the possibly fairly complex sub-tree
 representing the attribute value. On the other hand, in HTML, where
 all attributes have simple string values, methods to directly
 access an attribute value can safely be used as a convenience.
</p>
<p> </p>
<A NAME="Element"></A><A NAME="ref3"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>Element</strong> ()
<br></td><td align="right"><h3><strong>Element</strong></h3></td></tr></table><p></p><A NAME="Element"></A><A NAME="ref4"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>Element</strong> (const Node &other)
<br></td><td align="right"><h3><strong>Element</strong></h3></td></tr></table><p></p><A NAME="Element"></A><A NAME="ref5"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>Element</strong> (const Element &other)
<br></td><td align="right"><h3><strong>Element</strong></h3></td></tr></table><p></p><A NAME="operator%20=%20"></A><A NAME="ref6"></A><table width="100%"><tr bgcolor="#eeeeee"><td>Element & &nbsp;<strong>operator = </strong> (const Node &other)
<br></td><td align="right"><h3><strong>operator = </strong></h3></td></tr></table><p></p><p>Reimplemented from <A HREF="DOM__Node.html#operator%20=%20">Node</A>.</p>
<A NAME="operator%20=%20"></A><A NAME="ref7"></A><table width="100%"><tr bgcolor="#eeeeee"><td>Element & &nbsp;<strong>operator = </strong> (const Element &other)
<br></td><td align="right"><h3><strong>operator = </strong></h3></td></tr></table><p></p><p>Reimplemented from <A HREF="DOM__Node.html#operator%20=%20">Node</A>.</p>
<A NAME="~Element"></A><A NAME="ref8"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>~Element</strong> ()
<br></td><td align="right"><h3><strong>~Element</strong></h3></td></tr></table><p></p><A NAME="tagName"></A><A NAME="ref9"></A><table width="100%"><tr bgcolor="#eeeeee"><td>DOMString &nbsp;<strong>tagName</strong> ()
<br></td><td align="right"><h3><strong>tagName</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 The name of the element. For example, in: &lt;elementExample
 id=&quot;demo&quot;&gt; ... &lt;/elementExample&gt; , <code>
 tagName </code> has the value <code> &quot;elementExample&quot;
 </code> . Note that this is case-preserving in XML, as are all
 of the operations of the DOM. The HTML DOM returns the <code>
 tagName </code> of an HTML element in the canonical uppercase
 form, regardless of the case in the source HTML document.
</p>
<p>     </p>
<A NAME="getAttribute"></A><A NAME="ref10"></A><table width="100%"><tr bgcolor="#eeeeee"><td>DOMString &nbsp;<strong>getAttribute</strong> ( const DOMString &name )
<br></td><td align="right"><h3><strong>getAttribute</strong></h3></td></tr></table><p></p><p>
 Retrieves an attribute value by name.
</p>
<p></p>
<p></p>
<p>     </p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">The name of the attribute to retrieve.
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: The <code> Attr </code> value as a string, or the empty
 string if that attribute does not have a specified or default
 value.
</p>
<A NAME="setAttribute"></A><A NAME="ref11"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>setAttribute</strong> ( const DOMString &name, const DOMString &value )
<br></td><td align="right"><h3><strong>setAttribute</strong></h3></td></tr></table><p></p><p>
 Adds a new attribute. If an attribute with that name is already
 present in the element, its value is changed to be that of the
 value parameter. This value is a simple string, it is not
 parsed as it is being set. So any markup (such as syntax to be
 recognized as an entity reference) is treated as literal text,
 and needs to be appropriately escaped by the implementation
 when it is written out. In order to assign an attribute value
 that contains entity references, the user must create an <code>
 Attr </code> node plus any <code> Text </code> and <code>
 EntityReference </code> nodes, build the appropriate subtree,
 and use <code> setAttributeNode </code> to assign it as the
 value of an attribute.
</p>
<p></p>
<p></p>
<p></p>
<p></p>
<p>  NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
</p>
<p>     </p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">The name of the attribute to create or alter.
</TD></TR>
<TR><TD align="left" valign="top"><i>value</i></TD><TD align="left" valign="top">Value to set in string form.
</TD></TR>
</TABLE></P>
<p><b>Throws</b>: DOMException, INVALID_CHARACTER_ERR:, Raised, if, the, specified, name, contains, an, invalid, character.</p>
<A NAME="removeAttribute"></A><A NAME="ref12"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>removeAttribute</strong> ( const DOMString &name )
<br></td><td align="right"><h3><strong>removeAttribute</strong></h3></td></tr></table><p></p><p>
 Removes an attribute by name. If the removed attribute has a
 default value it is immediately replaced.
</p>
<p></p>
<p></p>
<p></p>
<p>     </p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">The name of the attribute to remove.
</TD></TR>
</TABLE></P>
<p><b>Throws</b>: DOMException, NO_MODIFICATION_ALLOWED_ERR:, Raised, if, this, node, is, readonly.</p>
<A NAME="getAttributeNode"></A><A NAME="ref13"></A><table width="100%"><tr bgcolor="#eeeeee"><td>Attr &nbsp;<strong>getAttributeNode</strong> ( const DOMString &name )
<br></td><td align="right"><h3><strong>getAttributeNode</strong></h3></td></tr></table><p></p><p>
 Retrieves an <code> Attr </code> node by name.
</p>
<p></p>
<p></p>
<p>     </p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">The name of the attribute to retrieve.
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: The <code> Attr </code> node with the specified
 attribute name or <code> null </code> if there is no such
 attribute.
</p>
<A NAME="setAttributeNode"></A><A NAME="ref14"></A><table width="100%"><tr bgcolor="#eeeeee"><td>Attr &nbsp;<strong>setAttributeNode</strong> ( const Attr &newAttr )
<br></td><td align="right"><h3><strong>setAttributeNode</strong></h3></td></tr></table><p></p><p>
 Adds a new attribute. If an attribute with that name is already
 present in the element, it is replaced by the new one.
</p>
<p></p>
<p></p>
<p></p>
<p>  NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
</p>
<p>  INUSE_ATTRIBUTE_ERR: Raised if <code> newAttr </code> is
 already an attribute of another <code> Element </code> object.
 The DOM user must explicitly clone <code> Attr </code> nodes to
 re-use them in other elements.
</p>
<p>     </p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>newAttr</i></TD><TD align="left" valign="top">The <code> Attr </code> node to add to the
 attribute list.
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: If the <code> newAttr </code> attribute replaces an
 existing attribute with the same name, the previously existing
 <code> Attr </code> node is returned, otherwise <code> null
 </code> is returned.
</p>
<p><b>Throws</b>: DOMException, WRONG_DOCUMENT_ERR:, Raised, if, <code>, newAttr, </code>, was, created, from, a, different, document, than, the, one, that, created, the, element.</p>
<A NAME="removeAttributeNode"></A><A NAME="ref15"></A><table width="100%"><tr bgcolor="#eeeeee"><td>Attr &nbsp;<strong>removeAttributeNode</strong> ( const Attr &oldAttr )
<br></td><td align="right"><h3><strong>removeAttributeNode</strong></h3></td></tr></table><p></p><p>
 Removes the specified attribute.
</p>
<p></p>
<p></p>
<p></p>
<p>  NOT_FOUND_ERR: Raised if <code> oldAttr </code> is not an
 attribute of the element.
</p>
<p>     </p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>oldAttr</i></TD><TD align="left" valign="top">The <code> Attr </code> node to remove from the
 attribute list. If the removed <code> Attr </code> has a
 default value it is immediately replaced.
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: The <code> Attr </code> node that was removed.
</p>
<p><b>Throws</b>: DOMException, NO_MODIFICATION_ALLOWED_ERR:, Raised, if, this, node, is, readonly.</p>
<A NAME="getElementsByTagName"></A><A NAME="ref16"></A><table width="100%"><tr bgcolor="#eeeeee"><td>NodeList &nbsp;<strong>getElementsByTagName</strong> ( const DOMString &name )
<br></td><td align="right"><h3><strong>getElementsByTagName</strong></h3></td></tr></table><p></p><p>
 Returns a <code> NodeList </code> of all descendant elements
 with a given tag name, in the order in which they would be
 encountered in a preorder traversal of the <code> Element
 </code> tree.
</p>
<p></p>
<p></p>
<p>     </p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">The name of the tag to match on. The special value
 "*" matches all tags.
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: A list of matching <code> Element </code> nodes.
</p>
<A NAME="normalize"></A><A NAME="ref17"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>normalize</strong> (  )
<br></td><td align="right"><h3><strong>normalize</strong></h3></td></tr></table><p></p><p>
 Puts all <code> Text </code> nodes in the full depth of the
 sub-tree underneath this <code> Element </code> into a "normal"
 form where only markup (e.g., tags, comments, processing
 instructions, CDATA sections, and entity references) separates
 <code> Text </code> nodes, i.e., there are no adjacent <code>
 Text </code> nodes. This can be used to ensure that the DOM
 view of a document is the same as if it were saved and
 re-loaded, and is useful when operations (such as XPointer
 lookups) that depend on a particular document tree structure
 are to be used.
</p>
<p></p>
<p>     </p>
<A NAME="style"></A><A NAME="ref18"></A><table width="100%"><tr bgcolor="#eeeeee"><td>CSSStyleDeclaration &nbsp;<strong>style</strong> (  )
<br></td><td align="right"><h3><strong>style</strong></h3></td></tr></table><p></p><p>
 Introduced in DOM Level 2
 This method is from the CSSStyleDeclaration interface
</p>
<p> The style attribute
     </p>
<A NAME="isHTMLElement"></A><A NAME="ref19"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>isHTMLElement</strong> ()
<br></td><td align="right"><h3><strong>isHTMLElement</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 not part of the DOM
     </p>
<A NAME="Element"></A><A NAME="ref20"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>Element</strong> (ElementImpl *_impl)
<br></td><td align="right"><h3><strong>Element</strong></h3></td></tr></table><p> <small>[protected]</small></p><HR>
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