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<TITLE>class KMidSimpleAPI</TITLE>

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		<h1>class KMidSimpleAPI</h1>
		</TD>
		<TD valign="top" align="right" colspan="1">A very simple API around the rest of libkmid.
 <small><A HREF="#longdesc">More...</A></small></TD></TR>
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		<TR><TH>Definition</TH><TD><code>#include &lt;<A HREF="libkmid_h.html">libkmid.h</A>&gt;</code></TD></TR>
<TR><TH><A HREF="full-list-KMidSimpleAPI.html">List of all Methods</A></TH></TR>
	</TABLE>
	</TD>
<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
</TABLE></TD></TR></TABLE>
<h4>Public Static Methods</h4><ul><LI>static  int &nbsp;<b><A HREF="#ref3">kMidInit</A></b> (void) 
</LI>
<LI>static  int &nbsp;<b><A HREF="#ref4">kMidLoad</A></b> (const char *filename) 
</LI>
<LI>static  int &nbsp;<b><A HREF="#ref5">kMidPlay</A></b> (int loop=0) 
</LI>
<LI>static  int &nbsp;<b><A HREF="#ref6">kMidStop</A></b> (void) 
</LI>
<LI>static  void &nbsp;<b><A HREF="#ref7">kMidDestruct</A></b> (void) 
</LI>
<LI>static  int &nbsp;<b><A HREF="#ref8">kMidIsPlaying</A></b> (void) 
</LI>
<LI>static  int &nbsp;<b><A HREF="#ref9">kMidDevices</A></b> (void) 
</LI>
<LI>static  const char *&nbsp;<b><A HREF="#ref10">kMidName</A></b> (int i) 
</LI>
<LI>static  const char *&nbsp;<b><A HREF="#ref11">kMidType</A></b> (int i) 
</LI>
<LI>static  void &nbsp;<b><A HREF="#ref12">kMidSetDevice</A></b> (int i) 
</LI>
<LI>static  void &nbsp;<b><A HREF="#ref13">kMidSetMidiMapper</A></b> (const char *mapfilename) 
</LI>
<LI>static  const char *&nbsp;<b><A HREF="#ref14">kMidVersion</A></b> (void) 
</LI>
<LI>static  const char *&nbsp;<b><A HREF="#ref15">kMidCopyright</A></b> (void) 
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p>
 Simple API covering most of the uses of libkmid.
</p>
<p> You can use the members of this class in pure C applications, just by using
 the same name as the corresponding function member. 
</p>
<p> Suppose you're developing a game and you want to play some background music
 while the user is playing. You only have to call :
</p>
<p></p>

<ul>
<li><A HREF="KMidSimpleAPI.html#kMidInit">kMidInit</A>();
</li>
<li><A HREF="KMidSimpleAPI.html#kMidLoad">kMidLoad</A>("RideOfTheValkyries.mid");
</li>
<li><A HREF="KMidSimpleAPI.html#kMidPlay">kMidPlay</A>();
</li>
</ul>

<p>
</p>
<p> When the user decides to quit the game, use 
</p>
<p></p>

<ul>
<li><A HREF="KMidSimpleAPI.html#kMidStop">kMidStop</A>();
</li>
<li><A HREF="KMidSimpleAPI.html#kMidDestruct">kMidDestruct</A>();
</li>
</ul>

<p>
</p>
<p> to stop the music and release the memory allocated by libkmid.
</p>
<p></p>
<A NAME="kMidInit"></A><A NAME="ref3"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int &nbsp;<strong>kMidInit</strong> (void)
<br></td><td align="right"><h3><strong>kMidInit</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Initializes libkmid. Creates the DeviceManager object, and initializes
 some variables that will be used later.
</p>
<p></p>
<p><b>Returns</b>: 0 if OK, and a positive number when there's any error (for
 example, because the /dev/sequencer device couldn't be opened, be it
 because it was already opened by another application, or because the
 sound card wasn't configured)
     </p>
<A NAME="kMidLoad"></A><A NAME="ref4"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int &nbsp;<strong>kMidLoad</strong> (const char *filename)
<br></td><td align="right"><h3><strong>kMidLoad</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Loads a song that will be played with the next call to <A HREF="KMidSimpleAPI.html#kMidPlay">kMidPlay</A>().
     </p>
<A NAME="kMidPlay"></A><A NAME="ref5"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int &nbsp;<strong>kMidPlay</strong> (int loop=0)
<br></td><td align="right"><h3><strong>kMidPlay</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Plays the song currently loaded with <A HREF="KMidSimpleAPI.html#kMidLoad">kMidLoad</A>().
 kMidPlay forks in order to play the song in a different process, it
 exits inmediately, so that the application can follow the normal
 execution flow while the sone is played.
</p>
<p> If loop is 0 the song is played once and then the child process
 finishes. If loop is 1, the song is played repeatedly until
 <A HREF="KMidSimpleAPI.html#kMidStop">kMidStop</A>() is called. You can call <A HREF="KMidSimpleAPI.html#kMidStop">kMidStop</A>() anytime you want
 (also if loop is 0) to stop the song and kill the child process.
</p>
<p></p>
<p><b>See also</b>: <A HREF="#kMidStop">kMidStop</A>, <A HREF="#kMidIsPlaying">kMidIsPlaying</A></p>
<A NAME="kMidStop"></A><A NAME="ref6"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int &nbsp;<strong>kMidStop</strong> (void)
<br></td><td align="right"><h3><strong>kMidStop</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Stops playing a song inmediatly. It doesn't return until the child
 process that is playing the song is terminated.
</p>
<p></p>
<p><b>See also</b>: <A HREF="KMidSimpleAPI.html#kMidPlay">kMidPlay</A></p>
<A NAME="kMidDestruct"></A><A NAME="ref7"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>kMidDestruct</strong> (void)
<br></td><td align="right"><h3><strong>kMidDestruct</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Releases the memory allocated by libkmid. To continue playing, you must
 first make a(nother) call to <A HREF="KMidSimpleAPI.html#kMidInit">kMidInit</A>().
     </p>
<A NAME="kMidIsPlaying"></A><A NAME="ref8"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int &nbsp;<strong>kMidIsPlaying</strong> (void)
<br></td><td align="right"><h3><strong>kMidIsPlaying</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Returns 1 if the library is playing a song, and 0 if it's not.
</p>
<p><b>See also</b>: <A HREF="KMidSimpleAPI.html#kMidPlay">kMidPlay</A></p>
<A NAME="kMidDevices"></A><A NAME="ref9"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int &nbsp;<strong>kMidDevices</strong> (void)
<br></td><td align="right"><h3><strong>kMidDevices</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Returns the number of MIDI devices  ( MIDI ports + synthesizers )
</p>
<p><b>See also</b>: <A HREF="DeviceManager.html#midiPorts">midiPorts</A>, <A HREF="DeviceManager.html#synthDevices">synthDevices</A>, <A HREF="KMidSimpleAPI.html#kMidName">kMidName</A>, <A HREF="KMidSimpleAPI.html#kMidType">kMidType</A></p>
<A NAME="kMidName"></A><A NAME="ref10"></A><table width="100%"><tr bgcolor="#eeeeee"><td> const char *&nbsp;<strong>kMidName</strong> (int i)
<br></td><td align="right"><h3><strong>kMidName</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Returns the name of the i-th device . In case libkmid wasn't yet
 initialized ( see <A HREF="KMidSimpleAPI.html#kMidInit">kMidInit</A>() ), the return value is NULL, and in
 case the parameter has a value out of the valid range 
 ( see <A HREF="KMidSimpleAPI.html#kMidDevices">kMidDevices</A>() ) it returns an empty string.
</p>
<p></p>
<p><b>See also</b>: <A HREF="KMidSimpleAPI.html#kMidDevices">kMidDevices</A>, <A HREF="KMidSimpleAPI.html#kMidType">kMidType</A></p>
<A NAME="kMidType"></A><A NAME="ref11"></A><table width="100%"><tr bgcolor="#eeeeee"><td> const char *&nbsp;<strong>kMidType</strong> (int i)
<br></td><td align="right"><h3><strong>kMidType</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Returns the type of the i-th device . In case libkmid wasn't yet
 initialized ( see <A HREF="KMidSimpleAPI.html#kMidInit">kMidInit</A>() ), the return value is NULL, and in
 case the parameter has a value out of the valid range 
 ( see <A HREF="KMidSimpleAPI.html#kMidDevices">kMidDevices</A>() ) it returns an empty string.
</p>
<p></p>
<p><b>See also</b>: <A HREF="#kMidDevices">kMidDevices</A>, <A HREF="#kMidName">kMidName</A></p>
<A NAME="kMidSetDevice"></A><A NAME="ref12"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>kMidSetDevice</strong> (int i)
<br></td><td align="right"><h3><strong>kMidSetDevice</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Sets the MIDI device to use when playing a song.
</p>
<p><b>See also</b>: <A HREF="#kMidDevices">kMidDevices</A>, <A HREF="#kMidName">kMidName</A>, <A HREF="DeviceManager.html">DeviceManager</A></p>
<A NAME="kMidSetMidiMapper"></A><A NAME="ref13"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>kMidSetMidiMapper</strong> (const char *mapfilename)
<br></td><td align="right"><h3><strong>kMidSetMidiMapper</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Sets the Midi Mapper to use. Most of the users won't need a midi mapper,
 but there're still non-General Midi synthesizers out there, and people
 with one of those will get much better sound quality by using a MIDI
 mapper. 
</p>
<p> Please have a look at KMid's documentation for more information
 about MIDI mappers and how to write a MIDI mapper for your keyboard.
     </p>
<A NAME="kMidVersion"></A><A NAME="ref14"></A><table width="100%"><tr bgcolor="#eeeeee"><td> const char *&nbsp;<strong>kMidVersion</strong> (void)
<br></td><td align="right"><h3><strong>kMidVersion</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Returns the version number of libkmid, i.e. "0.9.5" or "1.0 Beta"
     </p>
<A NAME="kMidCopyright"></A><A NAME="ref15"></A><table width="100%"><tr bgcolor="#eeeeee"><td> const char *&nbsp;<strong>kMidCopyright</strong> (void)
<br></td><td align="right"><h3><strong>kMidCopyright</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Returns the copyright notice that applications using libkmid should print
 to the user in an about box or somewhere visible.
 I.e. 
</p>
<p> "LibKMid 0.9.5 (C) 1997-2000 Antonio Larrosa Jimenez <larrosa@kde.org>. Spain"
     </p>
<HR><UL><LI><i>Version</i>: 0.9.5 17/01/2000
</LI><LI><i>Author</i>: Antonio Larrosa Jimenez <larrosa@kde.org> 
 </LI><LI><i>Generated</i>: qateam on updates.mandrakesoft.com on Mon Dec 30 16:09:46 2002, using kdoc 2.0a53.</LI></UL></BODY></HTML>