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		<h1>class KListAction</h1>
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		<TR><TH>Definition</TH><TD><code>#include &lt;<A HREF="kaction_h.html">kaction.h</A>&gt;</code></TD></TR>
<TR><TH>Inherits</TH><TD><A HREF="KSelectAction.html">KSelectAction</A> <small>[public ]</small></TD></TR>
<TR><TH>Inherited by</TH><TD><A HREF="KRecentFilesAction.html">KRecentFilesAction</A></TD></TR>
<TR><TH><A HREF="full-list-KListAction.html">List of all Methods</A></TH></TR>
	</TABLE>
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<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
</TABLE></TD></TR></TABLE>
<h4>Public Methods</h4><ul><LI>&nbsp;<b><A HREF="#ref1">KListAction</A></b> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, int accel = 0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0,
                  const char* name = 0 ) 
</LI>
<LI>&nbsp;<b><A HREF="#ref2">KListAction</A></b> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, int accel, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* receiver,
                  const char* slot, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent, const char* name = 0 ) 
</LI>
<LI>&nbsp;<b><A HREF="#ref3">KListAction</A></b> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qiconset.html">QIconSet</A>& pix, int accel = 0,
                      <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0, const char* name = 0 ) 
</LI>
<LI>&nbsp;<b><A HREF="#ref4">KListAction</A></b> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& pix, int accel = 0,
                      <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0, const char* name = 0 ) 
</LI>
<LI>&nbsp;<b><A HREF="#ref5">KListAction</A></b> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qiconset.html">QIconSet</A>& pix, int accel,
                          const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* receiver, const char* slot, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent,
                  const char* name = 0 ) 
</LI>
<LI>&nbsp;<b><A HREF="#ref6">KListAction</A></b> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& pix, int accel,
                 const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* receiver, const char* slot, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent,
                 const char* name = 0 ) 
</LI>
<LI>&nbsp;<b><A HREF="#ref7">KListAction</A></b> ( <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0, const char* name = 0 ) 
</LI>
<LI>virtual  &nbsp;<b><A HREF="#ref8">~KListAction</A></b> () 
</LI>
<LI>virtual  <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A> &nbsp;<b><A HREF="#ref9">currentText</A></b> ()  const
</LI>
<LI>virtual  int &nbsp;<b><A HREF="#ref10">currentItem</A></b> ()  const
</LI>
</ul><h4>Public Slots</h4><ul><LI>virtual  void &nbsp;<b><A HREF="#ref11">setCurrentItem</A></b> ( int index ) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref12">setCurrentItem</A></b> (int a, int b) 
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><A NAME="KListAction"></A><A NAME="ref1"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>KListAction</strong> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, int accel = 0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0,
                  const char* name = 0 )
<br></td><td align="right"><h3><strong>KListAction</strong></h3></td></tr></table><p></p><p>
 Construct a list action with text and potential keyboard
 accelerator but nothing else. Use this only if you really
 know what you are doing.
</p>
<p></p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>text</i></TD><TD align="left" valign="top">The text that will be displayed.
</TD></TR>
<TR><TD align="left" valign="top"><i>accel</i></TD><TD align="left" valign="top">The corresponding keyboard accelerator (shortcut).
</TD></TR>
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">This action's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">An internal name for this action.
     </TD></TR>
</TABLE></P>
<A NAME="KListAction"></A><A NAME="ref2"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>KListAction</strong> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, int accel, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* receiver,
                  const char* slot, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent, const char* name = 0 )
<br></td><td align="right"><h3><strong>KListAction</strong></h3></td></tr></table><p></p><p>
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>text</i></TD><TD align="left" valign="top">The text that will be displayed.
</TD></TR>
<TR><TD align="left" valign="top"><i>accel</i></TD><TD align="left" valign="top">The corresponding keyboard accelerator (shortcut).
</TD></TR>
<TR><TD align="left" valign="top"><i>receiver</i></TD><TD align="left" valign="top">The SLOT's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>slot</i></TD><TD align="left" valign="top">The SLOT to invoke to execute this action.
</TD></TR>
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">This action's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">An internal name for this action.
     </TD></TR>
</TABLE></P>
<A NAME="KListAction"></A><A NAME="ref3"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>KListAction</strong> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qiconset.html">QIconSet</A>& pix, int accel = 0,
                      <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0, const char* name = 0 )
<br></td><td align="right"><h3><strong>KListAction</strong></h3></td></tr></table><p></p><p>
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>text</i></TD><TD align="left" valign="top">The text that will be displayed.
</TD></TR>
<TR><TD align="left" valign="top"><i>pix</i></TD><TD align="left" valign="top">The icons that go with this action.
</TD></TR>
<TR><TD align="left" valign="top"><i>accel</i></TD><TD align="left" valign="top">The corresponding keyboard accelerator (shortcut).
</TD></TR>
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">This action's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">An internal name for this action.
     </TD></TR>
</TABLE></P>
<A NAME="KListAction"></A><A NAME="ref4"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>KListAction</strong> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& pix, int accel = 0,
                      <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0, const char* name = 0 )
<br></td><td align="right"><h3><strong>KListAction</strong></h3></td></tr></table><p></p><p>
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>text</i></TD><TD align="left" valign="top">The text that will be displayed.
</TD></TR>
<TR><TD align="left" valign="top"><i>pix</i></TD><TD align="left" valign="top">The dynamically loaded icon that goes with this action.
</TD></TR>
<TR><TD align="left" valign="top"><i>accel</i></TD><TD align="left" valign="top">The corresponding keyboard accelerator (shortcut).
</TD></TR>
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">This action's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">An internal name for this action.
     </TD></TR>
</TABLE></P>
<A NAME="KListAction"></A><A NAME="ref5"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>KListAction</strong> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qiconset.html">QIconSet</A>& pix, int accel,
                          const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* receiver, const char* slot, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent,
                  const char* name = 0 )
<br></td><td align="right"><h3><strong>KListAction</strong></h3></td></tr></table><p></p><p>
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>text</i></TD><TD align="left" valign="top">The text that will be displayed.
</TD></TR>
<TR><TD align="left" valign="top"><i>pix</i></TD><TD align="left" valign="top">The icons that go with this action.
</TD></TR>
<TR><TD align="left" valign="top"><i>accel</i></TD><TD align="left" valign="top">The corresponding keyboard accelerator (shortcut).
</TD></TR>
<TR><TD align="left" valign="top"><i>receiver</i></TD><TD align="left" valign="top">The SLOT's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>slot</i></TD><TD align="left" valign="top">The SLOT to invoke to execute this action.
</TD></TR>
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">This action's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">An internal name for this action.
     </TD></TR>
</TABLE></P>
<A NAME="KListAction"></A><A NAME="ref6"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>KListAction</strong> ( const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& text, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A>& pix, int accel,
                 const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* receiver, const char* slot, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent,
                 const char* name = 0 )
<br></td><td align="right"><h3><strong>KListAction</strong></h3></td></tr></table><p></p><p>
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>text</i></TD><TD align="left" valign="top">The text that will be displayed.
</TD></TR>
<TR><TD align="left" valign="top"><i>pix</i></TD><TD align="left" valign="top">The dynamically loaded icon that goes with this action.
</TD></TR>
<TR><TD align="left" valign="top"><i>accel</i></TD><TD align="left" valign="top">The corresponding keyboard accelerator (shortcut).
</TD></TR>
<TR><TD align="left" valign="top"><i>receiver</i></TD><TD align="left" valign="top">The SLOT's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>slot</i></TD><TD align="left" valign="top">The SLOT to invoke to execute this action.
</TD></TR>
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">This action's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">An internal name for this action.
     </TD></TR>
</TABLE></P>
<A NAME="KListAction"></A><A NAME="ref7"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>KListAction</strong> ( <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A>* parent = 0, const char* name = 0 )
<br></td><td align="right"><h3><strong>KListAction</strong></h3></td></tr></table><p></p><p>
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">This action's parent.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">An internal name for this action.
     </TD></TR>
</TABLE></P>
<A NAME="~KListAction"></A><A NAME="ref8"></A><table width="100%"><tr bgcolor="#eeeeee"><td> &nbsp;<strong>~KListAction</strong> ()
<br></td><td align="right"><h3><strong>~KListAction</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p>
 Destructor
     </p>
<A NAME="currentText"></A><A NAME="ref9"></A><table width="100%"><tr bgcolor="#eeeeee"><td> <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstring.html">QString</A> &nbsp;<strong>currentText</strong> ()
<br></td><td align="right"><h3><strong>currentText</strong></h3></td></tr></table><p> <small>[const virtual]</small></p><p>Reimplemented from <A HREF="KSelectAction.html#currentText">KSelectAction</A>.</p>
<A NAME="currentItem"></A><A NAME="ref10"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int &nbsp;<strong>currentItem</strong> ()
<br></td><td align="right"><h3><strong>currentItem</strong></h3></td></tr></table><p> <small>[const virtual]</small></p><p>Reimplemented from <A HREF="KSelectAction.html#currentItem">KSelectAction</A>.</p>
<A NAME="setCurrentItem"></A><A NAME="ref11"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>setCurrentItem</strong> ( int index )
<br></td><td align="right"><h3><strong>setCurrentItem</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p>
  Sets the currently checked item.
</p>
<p></p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>index</i></TD><TD align="left" valign="top">Index of the item (remember the first item is zero).
     </TD></TR>
</TABLE></P>
<p>Reimplemented from <A HREF="KSelectAction.html#setCurrentItem">KSelectAction</A>.</p>
<A NAME="setCurrentItem"></A><A NAME="ref12"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>setCurrentItem</strong> (int a, int b)
<br></td><td align="right"><h3><strong>setCurrentItem</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p>Reimplemented from <A HREF="KSelectAction.html#setCurrentItem">KSelectAction</A>.</p>
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