<HTML> <HEAD> <TITLE>kdeui Globals</TITLE> <META NAME="Generator" CONTENT="KDOC "> </HEAD> <BODY bgcolor="#ffffff" text="#000000" link="#0000ff" vlink="#000099" alink= "#ffffff"> <TABLE WIDTH="100%" BORDER="0"> <TR> <TD> <TABLE BORDER="0"> <TR><TD valign="top" align="left" cellspacing="10"> <h1>kdeui Globals</h1> </TD> <TD valign="top" align="right" colspan="1"></TD></TR> </TABLE> <HR> <TABLE BORDER="0"> </TABLE> </TD> <TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR> <TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR> <TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR> <TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR> <TR><TD><small><A HREF="index.html">Index</A></small></TD></TR> </TABLE></TD></TR></TABLE> <h3>kdockwidget.h</h3><ul> <LI>typedef QList<QWidget> WidgetList </LI> </ul> <h3>kdrawutil.h</h3><ul> <LI>void <b><A HREF="#ref750">kDrawNextButton</A></b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qrect.html">QRect</A> &r, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) </LI> <LI>void <b>kDrawNextButton</b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) </LI> <LI>void <b><A HREF="#ref752">kDrawBeButton</A></b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qrect.html">QRect</A> &r, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) </LI> <LI>void <b>kDrawBeButton</b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) </LI> <LI>void <b><A HREF="#ref754">kDrawRoundButton</A></b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qrect.html">QRect</A> &r, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false) </LI> <LI>void <b>kDrawRoundButton</b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false) </LI> <LI>void <b><A HREF="#ref756">kRoundMaskRegion</A></b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qregion.html">QRegion</A> &r, int x, int y, int w, int h) </LI> <LI>void <b><A HREF="#ref757">kDrawRoundMask</A></b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, bool clear=false) </LI> <LI>void <b><A HREF="#ref758">kColorBitmaps</A></b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, int x, int y, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *lightColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *midColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *midlightColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *darkColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *blackColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *whiteColor=0) </LI> <LI>void <b>kColorBitmaps</b> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, int x, int y, int w, int h, bool isXBitmaps=true, const uchar *lightColor = 0, const uchar *midColor=0, const uchar *midlightColor=0, const uchar *darkColor=0, const uchar *blackColor=0, const uchar *whiteColor=0) </LI> </ul> <h3>kwidgetid.h</h3><ul> <LI>void <b><A HREF="#ref849">setWidgetIdentifier</A></b> ( <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A> *_widget, const char *_str ) </LI> </ul> <h2>Global member Documentation</h2> <A NAME="WidgetList"></A><A NAME="ref742"></A><table width="100%"><tr bgcolor="#eeeeee"><td>typedef <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qlist.html">QList</A><<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qwidget.html">QWidget</A>> <strong>WidgetList</strong></td><td align="right"><h3><strong>WidgetList</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdockwidget_h.html">kdockwidget.h</A>></code></small></p><A NAME="kDrawNextButton"></A><A NAME="ref750"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kDrawNextButton</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qrect.html">QRect</A> &r, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) <br></td><td align="right"><h3><strong>kDrawNextButton</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><p> Draw a Next-style button (solid black shadow with light and midlight highlight). </p> <A NAME="kDrawNextButton"></A><A NAME="ref751"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kDrawNextButton</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) <br></td><td align="right"><h3><strong>kDrawNextButton</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><A NAME="kDrawBeButton"></A><A NAME="ref752"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kDrawBeButton</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qrect.html">QRect</A> &r, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) <br></td><td align="right"><h3><strong>kDrawBeButton</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><p> Draw a Be-like style button. </p> <A NAME="kDrawBeButton"></A><A NAME="ref753"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kDrawBeButton</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbrush.html">QBrush</A> *fill=0) <br></td><td align="right"><h3><strong>kDrawBeButton</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><A NAME="kDrawRoundButton"></A><A NAME="ref754"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kDrawRoundButton</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qrect.html">QRect</A> &r, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false) <br></td><td align="right"><h3><strong>kDrawRoundButton</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><p> Draw a rounded oval button. This does not fill the button, see kRoundMask() and <A HREF="#kRoundMaskRegion">kRoundMaskRegion</A>() for setting masks for fills. </p> <A NAME="kDrawRoundButton"></A><A NAME="ref755"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kDrawRoundButton</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, bool sunken=false) <br></td><td align="right"><h3><strong>kDrawRoundButton</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><A NAME="kRoundMaskRegion"></A><A NAME="ref756"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kRoundMaskRegion</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qregion.html">QRegion</A> &r, int x, int y, int w, int h) <br></td><td align="right"><h3><strong>kRoundMaskRegion</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><p> Set the region to the pixels contained in a round button of the given size. You can use this to set clipping regions. </p> <A NAME="kDrawRoundMask"></A><A NAME="ref757"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kDrawRoundMask</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, int x, int y, int w, int h, bool clear=false) <br></td><td align="right"><h3><strong>kDrawRoundMask</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><p> Paint the bitmap with the pixels contained in a round button of the given size. This is mostly useful inside <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qstyle.html">QStyle</A> routines. </p> <A NAME="kColorBitmaps"></A><A NAME="ref758"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kColorBitmaps</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, int x, int y, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *lightColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *midColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *midlightColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *darkColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *blackColor=0, <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qbitmap.html">QBitmap</A> *whiteColor=0) <br></td><td align="right"><h3><strong>kColorBitmaps</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><p> Paint the supplied bitmaps onto the <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> using the colorgroup for the foreground colors. Note: The bitmaps will be self-masked automatically if not masked prior to calling this routine. </p> <p> </p> <A NAME="kColorBitmaps"></A><A NAME="ref759"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>kColorBitmaps</strong> (<A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qpainter.html">QPainter</A> *p, const <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qcolorgroup.html">QColorGroup</A> &g, int x, int y, int w, int h, bool isXBitmaps=true, const uchar *lightColor = 0, const uchar *midColor=0, const uchar *midlightColor=0, const uchar *darkColor=0, const uchar *blackColor=0, const uchar *whiteColor=0) <br></td><td align="right"><h3><strong>kColorBitmaps</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kdrawutil_h.html">kdrawutil.h</A>></code></small></p><A NAME="setWidgetIdentifier"></A><A NAME="ref849"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>setWidgetIdentifier</strong> ( <A HREF="../../../../../../../../../usr/share/doc/qt-2.3.1/html/qobject.html">QObject</A> *_widget, const char *_str ) <br></td><td align="right"><h3><strong>setWidgetIdentifier</strong></h3></td></tr></table><p></p><p><small><code>#include <<A HREF="kwidgetid_h.html">kwidgetid.h</A>></code></small></p><p> Associates _widget with the identifier _str. </p> <HR> <table> <tr><td><small>Generated by: qateam on updates.mandrakesoft.com on Mon Dec 30 16:09:05 2002, using kdoc 2.0a53.</small></td></tr> </table> </BODY> </HTML>