# # This is a reasonably heavily modified version of the sounds file from # the server. # # Since the client has to load the sounds on its own, full path names # are needed. # # There are two sections - one for normal sounds, and one for spell # sounds. They are differentiated by the header 'Standard Sounds:' and # 'Spell Sounds:' # # Empty lines and lines starting with # are ignored. # # Format of the file: pathname to sound, default volume (what volume gets # played if it is centered on the player), symbolic name (not currently # used for anything, but may be in the future for the server to communicated # to the client), and sound number.. Symbolic name and sound number may # be ommitted. If sound number is missing, the sound will be assigned one # higher than the last sound read in. # # the symbolic name can be DEFAULT, in which case all sounds for that section # which are otherwise not set will be set to that value. This can be # especially useful for that magic section, since new spells get added # fairly often. # # The volume of 100 means max volume. Anything higher may break the sound # handling. # # The server currently communicates what sound to play via the sound # number - you should not change those. However, you can change most # of the other sounds without problem. # # If a copy of this file is in ~/.crossfire/, it will be loaded # Standard Sounds: /usr/share/sounds/crossfire/su-fanf.au 30 SOUND_NEW_PLAYER 0 /usr/share/sounds/crossfire/Teeswing.au 80 SOUND_FIRE_ARROW 1 /usr/share/sounds/crossfire/chord.au 100 SOUND_LEARN_SPELL 2 /usr/share/sounds/crossfire/Missed.au 70 SOUND_FUMBLE_SPELL 3 /usr/share/sounds/crossfire/Missed.au 70 SOUND_WAND_POOF 4 /usr/share/sounds/crossfire/Creaky-1.au 90 SOUND_OPEN_DOOR 5 /usr/share/sounds/crossfire/blip.au 80 SOUND_PUSH_PLAYER 6 /usr/share/sounds/crossfire/click1.au 60 SOUND_PLAYER_HITS1 7 /usr/share/sounds/crossfire/click2.au 70 SOUND_PLAYER_HITS2 8 /usr/share/sounds/crossfire/click1.au 80 SOUND_PLAYER_HITS3 9 /usr/share/sounds/crossfire/click2.au 90 SOUND_PLAYER_HITS4 10 /usr/share/sounds/crossfire/FloorTom.au 70 SOUND_PLAYER_IS_HIT1 11 /usr/share/sounds/crossfire/ouch1.au 80 SOUND_PLAYER_IS_HIT2 12 /usr/share/sounds/crossfire/thru.au 90 SOUND_PLAYER_IS_HIT3 13 /usr/share/sounds/crossfire/drip.au 80 SOUND_PLAYER_KILLS 14 /usr/share/sounds/crossfire/squish.au 80 SOUND_PET_IS_KILLED 15 /usr/share/sounds/crossfire/gong.au 150 SOUND_PLAYER_DIES 16 /usr/share/sounds/crossfire/Whoosh.au 100 SOUND_OB_EVAPORATE 17 /usr/share/sounds/crossfire/Explosion.au 100 SOUND_OB_EXPLODE 18 /usr/share/sounds/crossfire/TowerClock.au 130 SOUND_CLOCK 19 /usr/share/sounds/crossfire/boink2.au 80 SOUND_TURN_HANDLE 20 /usr/share/sounds/crossfire/MetalCrash.au 200 SOUND_FALL_HOLE 21 /usr/share/sounds/crossfire/Puke.au 130 SOUND_DRINK_POISON 22 # Spells : SOUND_CAST_SPELL_0 23, 24, 25 ... Spell Sounds: /usr/share/sounds/crossfire/magic.au 100 DEFAULT /usr/share/sounds/crossfire/swish.au 70 "magic bullet" /* 0 */ /usr/share/sounds/crossfire/swish.au 60 "small fireball" /usr/share/sounds/crossfire/swish.au 80 "medium fireball" /usr/share/sounds/crossfire/swish.au 100 "large fireball" /usr/share/sounds/crossfire/magic.au 100 "burning hands" /usr/share/sounds/crossfire/lightning1.au 70 "small lightning" /usr/share/sounds/crossfire/lightning1.au 90 "large lightning" /usr/share/sounds/crossfire/swish.au 100 "magic missile" /usr/share/sounds/crossfire/magic.au 100 "create bomb" /usr/share/sounds/crossfire/magic.au 100 "summon golem" /usr/share/sounds/crossfire/magic.au 100 "summon fire elemental" /* 10 */ /usr/share/sounds/crossfire/magic.au 100 "summon earth elemental" /usr/share/sounds/crossfire/magic.au 100 "summon water elemental" /usr/share/sounds/crossfire/magic.au 100 "summon air elemental" /usr/share/sounds/crossfire/first_try.au 100 "dimension door" /usr/share/sounds/crossfire/magic.au 100 "create earth wall" /usr/share/sounds/crossfire/Tear.au 100 "paralyze" /usr/share/sounds/crossfire/Missle1.au 80 "icestorm" /usr/share/sounds/crossfire/magic.au 100 "magic mapping" /usr/share/sounds/crossfire/Tear.au 90 "turn undead" /usr/share/sounds/crossfire/Tear.au 90 "fear" /* 20 */ /usr/share/sounds/crossfire/Missle1.au 100 "poison cloud" /usr/share/sounds/crossfire/magic.au 100 "wonder" /usr/share/sounds/crossfire/Explosion.au 80 "destruction" /usr/share/sounds/crossfire/magic.au 100 "perceive self" /usr/share/sounds/crossfire/sci_fi_gun.au 100 "word of recall" /usr/share/sounds/crossfire/magic.au 100 "invisible" /usr/share/sounds/crossfire/magic.au 100 "invisible to undead" /usr/share/sounds/crossfire/magic.au 100 "probe" /usr/share/sounds/crossfire/swish.au 100 "large bullet" /usr/share/sounds/crossfire/magic.au 100 "improved invisibility" /* 30 */ /usr/share/sounds/crossfire/Tear.au 100 "holy word" /usr/share/sounds/crossfire/magic.au 100 "minor healing" /usr/share/sounds/crossfire/magic.au 100 "medium healing" /usr/share/sounds/crossfire/magic.au 100 "major healing" /usr/share/sounds/crossfire/magic.au 100 "heal" /usr/share/sounds/crossfire/magic.au 100 "create food" /usr/share/sounds/crossfire/Explosion.au 60 "earth to dust" /usr/share/sounds/crossfire/magic.au 100 "armour" /usr/share/sounds/crossfire/magic.au 100 "strength" /usr/share/sounds/crossfire/magic.au 100 "dexterity" /* 40 */ /usr/share/sounds/crossfire/magic.au 100 "constitution" /usr/share/sounds/crossfire/magic.au 100 "charisma" /usr/share/sounds/crossfire/magic.au 100 "create fire wall" /usr/share/sounds/crossfire/magic.au 100 "create frost wall" /usr/share/sounds/crossfire/magic.au 100 "protection from cold" /usr/share/sounds/crossfire/magic.au 100 "protection from electricity" /usr/share/sounds/crossfire/magic.au 100 "protection from fire" /usr/share/sounds/crossfire/magic.au 100 "protection from poison" /usr/share/sounds/crossfire/magic.au 100 "protection from slow" /usr/share/sounds/crossfire/magic.au 100 "protection from paralysis" /* 50 */ /usr/share/sounds/crossfire/magic.au 100 "protection from draining" /usr/share/sounds/crossfire/magic.au 100 "protection from magic" /usr/share/sounds/crossfire/magic.au 100 "protection from attack" /usr/share/sounds/crossfire/magic.au 100 "levitate" /usr/share/sounds/crossfire/Gun-5.au 100 "small speedball" /usr/share/sounds/crossfire/Gun-5.au 130 "large speedball" /usr/share/sounds/crossfire/Missle1.au 150 "hellfire" /usr/share/sounds/crossfire/Missle1.au 170 "dragonbreath" /usr/share/sounds/crossfire/Missle1.au 170 "large icestorm" /usr/share/sounds/crossfire/magic.au 100 "charging" /* 60 */ /usr/share/sounds/crossfire/magic.au 100 "polymorph" /usr/share/sounds/crossfire/swish.au 200 "cancellation" /usr/share/sounds/crossfire/Tear.au 100 "confusion" /usr/share/sounds/crossfire/Tear.au 150 "mass confusion" /usr/share/sounds/crossfire/magic.au 100 "summon pet monster" /usr/share/sounds/crossfire/magic.au 100 "slow" /usr/share/sounds/crossfire/magic.au 100 "regenerate spellpoints" /usr/share/sounds/crossfire/magic.au 100 "cure poison" /usr/share/sounds/crossfire/magic.au 100 "protection from confusion" /usr/share/sounds/crossfire/magic.au 100 "protection from cancellation" /* 70 */ /usr/share/sounds/crossfire/magic.au 100 "protection from depletion" /usr/share/sounds/crossfire/magic.au 100 "alchemy" /usr/share/sounds/crossfire/Evil_Laugh.au 100 "remove curse" /usr/share/sounds/crossfire/Evil_Laugh.au 120 "remove damnation" /usr/share/sounds/crossfire/magic.au 100 "identify" /usr/share/sounds/crossfire/magic.au 100 "detect magic" /usr/share/sounds/crossfire/magic.au 100 "detect monster" /usr/share/sounds/crossfire/magic.au 100 "detect evil" /usr/share/sounds/crossfire/magic.au 100 "detect curse" /usr/share/sounds/crossfire/Explosion.au 100 "heroism" /* 80 */ /usr/share/sounds/crossfire/bugle_charge.au 100 "aggravation" /usr/share/sounds/crossfire/magic.au 100 "firebolt" /usr/share/sounds/crossfire/magic.au 100 "frostbolt" /usr/share/sounds/crossfire/Explosion.au 100 "shockwave" /usr/share/sounds/crossfire/magic.au 100 "color spray" /usr/share/sounds/crossfire/magic.au 100 "haste" /usr/share/sounds/crossfire/magic.au 100 "face of death" /usr/share/sounds/crossfire/lightning1.au 110 "ball lightning" /usr/share/sounds/crossfire/swish.au 100 "meteor swarm" /usr/share/sounds/crossfire/swish.au 100 "comet" /* 90 */ /usr/share/sounds/crossfire/magic.au 100 "mystic fist" /usr/share/sounds/crossfire/magic.au 100 "raise dead" /usr/share/sounds/crossfire/magic.au 100 "resurrection" /usr/share/sounds/crossfire/magic.au 100 "reincarnation" /usr/share/sounds/crossfire/magic.au 100 "immune cold" /usr/share/sounds/crossfire/magic.au 100 "immune electricity" /usr/share/sounds/crossfire/magic.au 100 "immune fire" /usr/share/sounds/crossfire/magic.au 100 "immune poison" /usr/share/sounds/crossfire/magic.au 100 "immune slow" /usr/share/sounds/crossfire/magic.au 100 "immune paralysis" /* 100 */ /usr/share/sounds/crossfire/magic.au 100 "immune drain" /usr/share/sounds/crossfire/magic.au 100 "immune magic" /usr/share/sounds/crossfire/magic.au 100 "immune attack" /usr/share/sounds/crossfire/magic.au 100 "invulnerability" /usr/share/sounds/crossfire/magic.au 100 "defense /usr/share/sounds/crossfire/magic.au 100 "rune fire" /usr/share/sounds/crossfire/magic.au 100 "rune frost" /usr/share/sounds/crossfire/magic.au 100 "rune shocking" /usr/share/sounds/crossfire/magic.au 100 "rune blasting" /usr/share/sounds/crossfire/magic.au 100 "rune death" /* 110 */ /usr/share/sounds/crossfire/magic.au 100 "marking rune" /usr/share/sounds/crossfire/magic.au 100 "build director" /usr/share/sounds/crossfire/magic.au 100 "pool of chaos" /usr/share/sounds/crossfire/magic.au 100 "build bullet wall" /usr/share/sounds/crossfire/magic.au 100 "build ligtning wall" /usr/share/sounds/crossfire/magic.au 100 "build fireball wall" /usr/share/sounds/crossfire/magic.au 100 "magic " /usr/share/sounds/crossfire/magic.au 100 "rune of magic drain" /usr/share/sounds/crossfire/magic.au 100 "antimagic rune" /usr/share/sounds/crossfire/magic.au 100 "rune transferrence" /* 120 */ /usr/share/sounds/crossfire/magic.au 100 "transferrence" /usr/share/sounds/crossfire/magic.au 100 "magic drain" /usr/share/sounds/crossfire/magic.au 100 "counterspell" /usr/share/sounds/crossfire/magic.au 100 "disarm" /usr/share/sounds/crossfire/magic.au 100 "cure confusion" /usr/share/sounds/crossfire/magic.au 100 "restoration" /usr/share/sounds/crossfire/magic.au 100 "summon evil monster" /usr/share/sounds/crossfire/magic.au 100 "counterwall" /usr/share/sounds/crossfire/magic.au 100 "cause light wounds" /usr/share/sounds/crossfire/magic.au 100 "cause medium wounds" /* 130 */ /usr/share/sounds/crossfire/magic.au 100 "cause serious wounds" /usr/share/sounds/crossfire/magic.au 100 "charm monsters" /usr/share/sounds/crossfire/magic.au 100 "banishment" /usr/share/sounds/crossfire/magic.au 100 "create missile"