<HTML> <HEAD> <!-- Created with AOLpress/2.0 --> <!-- AP: Created on: 11-Dec-2000 --> <!-- AP: Last modified: 14-Jan-2002 --> <TITLE>The View Menu</TITLE> </HEAD> <BODY> <P> <H1 ALIGN=Center> The View Menu </H1> <UL> <LI> <A HREF="#Fit">Fit</A> <LI> <A HREF="#Out">Zoom Out</A> <LI> <A HREF="#In">Zoom In</A> <LI> <A HREF="#Next">Next Char</A> <LI> <A HREF="#Prev">Prev Char</A> <LI> <A HREF="#NextDef">Next Defined Char</A> <LI> <A HREF="#PrevDef">Prev Defined Char</A> <LI> <A HREF="#Goto">Goto</A> <LI> <A HREF="#px24">24 pixel outline</A> <LI> <A HREF="#px36">36 pixel outline</A> <LI> <A HREF="#px48">48 pixel outline</A> <LI> <A HREF="#px72">72 pixel outline</A> <LI> <A HREF="#px96">96 pixel outline</A> <LI> <A HREF="#AntiAlias">AntiAlias</A> <LI> <A HREF="#bitmaps"><list of bitmap pixel sizes, if any></A> <LI> <A HREF="#grid">Show/Hide Grid</A> <LI> <A HREF="#Outline">Outline</A> <LI> <A HREF="#Points">Show/Hide Points</A> <LI> <A HREF="#Extrema">Mark Extrema</A> <LI> <A HREF="#NPoint">Next Point</A> <LI> <A HREF="#PPoint">Prev Point</A> <LI> <A HREF="#Fill">Fill</A> <LI> <A HREF="#Bigger">Bigger Pixel Size</A> <LI> <A HREF="#Smaller">Smaller Pixel Size</A> <LI> <A HREF="#Palettes">Palettes</A> <UL> <LI> <A HREF="#Tools">Tools</A> <LI> <A HREF="#Layers">Layers</A> </UL> <LI> <A HREF="#Rulers">Show/Hide Rulers</A> </UL> <P> <DL> <DT> <A NAME="Fit">Fit</A> <DD> In the outline and bitmap views this will scale the current character to the largest setting where it all fits in the view. <DT> Zoom <A NAME="Out">Out</A> <DD> Only in the outline and bitmap views. Centered on the middle of the view. <DT> Zoom <A NAME="In">In</A> <DD> Only in the outline and bitmap views. Centered on the middle of the view. <DT> <A NAME="Next">Next</A> Char <DD> In the metrics, outline and bitmap view this changes the current character to be the next one in the font. <P> In the font view this selects the next character in the font (and scrolls, if necessary, to display that character). <DT> <A NAME="Prev">Prev</A> Char <DD> In the metrics, outline and bitmap view this changes the current character to be the previous one in the font. <P> In the font view this selects the next character in the font (and scrolls, if necessary, to display that character). <DT> <A NAME="NextDef">Next Defined Character</A> <DD> Similar to Next Char, except it moves to the next character defined in the font. <DT> <A NAME="PrevDef">Prev Defined Character</A> <DD> Similar to Prev Char, except it moves to the previous character defined in the font. <DT> <A NAME="Goto">Goto</A> <DD> In the Font, Outline and Bitmap views this brings up a dialog in which you may type either: <UL> <LI> A number (indicating the character you are interested in, in the current encoding) <LI> A hex number (preceded by either 0x or U+) indicating the character you are interested in in unicode. <LI> A ku ten representation of a CJK font (two comma separated numbers) <LI> A name of a character in the current font <LI> A character </UL> <P> In the font view the view will scroll so that this character is visible and it will be selected <P> In the bitmap and outline views, the current character will change to be the one specified. <DT> <A NAME="px24">24 pixel </A>outline <DD> In the font view you may choose how large you want the rasterized representation of the outline view to be. The default is to rasterize it on a 24 pixel block. If this item is checked then a 24 pixel version of the outline font is displayed, selecting it will display a 24 pixel version of the font.<BR> (Exactly one em-square of the character will be displayed, if the character extends above the ascent or below the descent those features will be clipped) <DT> <A NAME="px36">36 pixel </A>outline <DD> Similar to the above but for a 36 pixel version. <DT> <A NAME="px48">48 pixel </A>outline <DD> Similar to the above but for a 48 pixel version. <DT> <A NAME="px72">72 pixel </A>outline <DD> Similar to the above but for a 72 pixel version. <DT> <A NAME="px96">96 pixel </A>outline <DD> Similar to the above but for a 96 pixel version. <DT> <A NAME="AntiAlias">AntiAlias</A> <DD> Only in the font and metrics view. Toggles between whether the font displayed in the view is a bitmapped font or an anti-aliased font. An Anti-aliased font shows levels of grey rather than just black and white. It often looks better than a bitmap, but it is slower to generate and draw. <DT> <list of <A NAME="bitmaps">bitmap</A> pixel sizes, if any> <DD> In the font view or metrics view there is a list of all generated bitmap fonts. You may select to have one of them displayed in the view rather than a rasterized version of the outline font. If one is checked then that one is currently displayed, if you select one then it will be displayed.<BR> In CID keyed fonts this list will not be present. <DT> Show/Hide <A NAME="Grid">Grid</A> <DD> In the Metrics View there is no layers palette. This entry allows you to turn on or off the lines marking the edges of the characters on display. <DT> <A NAME="Outline">Outline</A> <DD> In the Metrics View this will be checked when the outline font is bring displayed. Selecting it will display the outline font (rather than a bitmap font). <DT> Show/Hide <A NAME="Points">Points</A> <DD> This hides or displays the points in the outline character view. <DT> Mark <A NAME="Extrema">Extrema</A> <DD> In postscript fonts there should (in almost all cases) be no splines where the horizontal or vertical points at extrema are not endpoints. This setting will mark what points are at extrema by coloring them a dull purple to remind you that you should not delete them. <DT> <A NAME="NPoint">Next Point</A> <DD> In the outline character view this changes the selection to the point next after the currently selected one. <DT> <A NAME="PPoint">Prev Point</A> <DD> In the outline character view this changes the selection to the point previous to the currently selected one. <DT> <A NAME="Fill">Fill</A> <DD> In the Outline view this fills in the character outline as you edit it. (this can be very slow. If the character is too big (too magnified) then filling will not be done). <DT> <A NAME="Bigger">Bigger</A> Pixel Size <DD> In the bitmap view this displays the current character in next larger bitmap font (if there is one) <DT> <A NAME="Smaller">Smaller</A> Pixel Size <DD> In the bitmap view this displays the current character in next smaller bitmap font (if there is one) <DT> <A NAME="Palettes">Palettes</A> <DD> <DL> <DT> <A NAME="Tools">Tools</A> <DD> If this item is checked then the tools palette (in the outline and bitmap views) is visible. Selecting it toggles whether the palette is visible or not. <DT> <A NAME="Layers">Layers</A> <DD> If this item is checked then the layers palette (in the outline and bitmap views) is visible. Selecting it toggles whether the palette is visible or not. </DL> <DT> Show/Hide <A NAME="Rulers">Rulers</A> <DD> In the Character Outline View toggles whether rulers appear at the top and to the left of the editing area. </DL> <P> <H2> Other menus </H2> <UL> <LI> <A HREF="filemenu.html">File</A> <LI> <A HREF="editmenu.html">Edit</A> <LI> <A HREF="pointmenu.html">Point</A> <LI> <A HREF="elementmenu.html">Element</A> <LI> <A HREF="hintsmenu.html">Hints</A> <LI> <A HREF="viewmenu.html">View</A> <LI> <A HREF="metricsmenu.html">Metrics</A> <LI> <A HREF="cidmenu.html">CID</A> <LI> <A HREF="windowmenu.html">Window</A> <LI> <A HREF="helpmenu.html">Help</A> <LI> <A HREF="HotKeys.html">Hot Keys</A> </UL> <P ALIGN=Center> -- <A HREF="hintsmenu.html">Prev</A> -- <A HREF="overview.html">TOC</A> -- <A HREF="metricsmenu.html">Next</A> -- <P> </BODY></HTML>