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<hr><h1>ScriptImage  Class Reference</h1>A derivable class to hold compiled script images for active processes. Script compiler image set. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="script_h-source.html">script.h</a>&gt;</code>
<p>
<p>Inheritance diagram for ScriptImage:
<p><center><img src="class_scriptimage.gif" usemap="#ScriptImage_map" border="0"></center>
<map name="ScriptImage_map">
<area href="class_mempager.html" alt="MemPager" shape="rect" coords="0,0,78,24">
</map>
<a href="class_scriptimage-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="script_h.html#a4">scriptname_t</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#a0">getScript</a> (const char *name)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Fetch named script.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="script_h.html#a4">scriptname_t</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#a1">dupScript</a> (const char *name, const char *target)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Duplicate script if needed.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>unsigned&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#a2">Gather</a> (const char *suffix, <a class="el" href="script_h.html#a4">scriptname_t</a> **array, unsigned size)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Fetch list of relational scripts.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>std::istream*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#a3">getSource</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Used by embedded interpreters to fetch script from the current source file.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>char*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b0">getToken</a> (void)</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="script_h.html#a0">scriptmethod_t</a>&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b1">getHandler</a> (const char *keyword)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get the interpreter method pointer for a given keyword.</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b2">ScriptImage</a> (<a class="el" href="class_scriptcommand.html">ScriptCommand</a> *cmdset)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Construct a new working image.</em> <a href="#b2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b3">Purge</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Purge and reload the script image workspace.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="script_h.html#a4">scriptname_t</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b4">Include</a> (const char *scrfile)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>A method to invoke the script compiler to include a script only if it has not been included already.</em> <a href="#b4">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b5">Compile</a> (const char *scrfile)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The script compiler itself.</em> <a href="#b5">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b6">Compile</a> (const char *scrfile, char *name)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Compile a script from disk and give it a different internal "name" as passed.</em> <a href="#b6">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b7">Compile</a> (std::istream *str, char *name, const char *scrname=NULL)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Compile an open stream object into a script.</em> <a href="#b7">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#b8">Commit</a> (void)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Used in the derived constructor to "commit" the current image for new processes.</em> <a href="#b8">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>std::ifstream&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n0">scrSource</a></td></tr>
<tr><td nowrap align=right valign=top>std::istream*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n1">scrStream</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="class_scriptcommand.html">ScriptCommand</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n2">cmds</a></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n3">refcount</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="script_h.html#a4">scriptname_t</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n4">index</a> [SCRIPT_INDEX_SIZE]</td></tr>
<tr><td nowrap align=right valign=top>char&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n5">buffer</a> [512]</td></tr>
<tr><td nowrap align=right valign=top>char*&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n6">bp</a></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n7">quote</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="class_mutex.html">Mutex</a>&nbsp;</td><td valign=bottom><a class="el" href="class_scriptimage.html#n8">duplock</a></td></tr>
<tr><td colspan=2><br><h2>Friends</h2></td></tr>
<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l0">ScriptInterp</a></td></tr>
<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l1">ScriptModule</a></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A derivable class to hold compiled script images for active processes. Script compiler image set.
<p>
This includes the script image compiler itself. Typically, a script is compiled one file at a time from a directory, and the committed, during the constructor in a derived class.
<p>
<dl compact><dt>
<b>Author(s): </b><dd>
 David Sugar &lt;<a href="mailto:dyfet@ostel.com">dyfet@ostel.com</a>&gt;. </dl>
<p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="b2" doxytag="ScriptImage::ScriptImage"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
ScriptImage::ScriptImage (
          </b></td>
          <td valign="bottom"><b>
<a class="el" href="class_scriptcommand.html">ScriptCommand</a> * <em>cmdset</em>&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Construct a new working image.
<p>
This must be derived to an application specific compiler that can scan directories and invoke the compiler as needed.<dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>cmdset</em>
&nbsp;</td><td>
 of keyword table object used. </td></tr>
</table>
</dl>    </td>
  </tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="b8" doxytag="ScriptImage::Commit"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
void ScriptImage::Commit (
          </b></td>
          <td valign="bottom"><b>
void&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Used in the derived constructor to "commit" the current image for new processes.
<p>
This is usually the last statement in the derived constructor.     </td>
  </tr>
</table>
<a name="b7" doxytag="ScriptImage::Compile"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
int ScriptImage::Compile (
          </b></td>
          <td valign="bottom"><b>
std::istream * <em>str</em>, 
          </b></td>
        </tr>
        <tr>
          <td></td>
          <td><b>
char * <em>name</em>, 
          </b></td>
        </tr>
        <tr>
          <td></td>
          <td><b>
const char * <em>scrname</em> = NULL&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Compile an open stream object into a script.
<p>
<dl compact><dt>
<b>Returns: </b><dd>
 lines of script compiled. </dl><dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>stream</em>
&nbsp;</td><td>
 object to use. </td></tr>
<tr><td valign=top><em>name</em>
&nbsp;</td><td>
 of script save under. </td></tr>
</table>
</dl>    </td>
  </tr>
</table>
<a name="b6" doxytag="ScriptImage::Compile"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
int ScriptImage::Compile (
          </b></td>
          <td valign="bottom"><b>
const char * <em>scrfile</em>, 
          </b></td>
        </tr>
        <tr>
          <td></td>
          <td><b>
char * <em>name</em>&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Compile a script from disk and give it a different internal "name" as passed.
<p>
<dl compact><dt>
<b>Returns: </b><dd>
 lines of script compiled. </dl><dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>name</em>
&nbsp;</td><td>
 of script file to compile. </td></tr>
<tr><td valign=top><em>name</em>
&nbsp;</td><td>
 of script to save under. </td></tr>
<tr><td valign=top><em>test</em>
&nbsp;</td><td>
 if script already loaded. </td></tr>
</table>
</dl>    </td>
  </tr>
</table>
<a name="b5" doxytag="ScriptImage::Compile"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
int ScriptImage::Compile (
          </b></td>
          <td valign="bottom"><b>
const char * <em>scrfile</em>&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
The script compiler itself.
<p>
This linearly compiles a Bayonne script file that is specified. Normally used along with a dir scanner in the constructor.
<p>
<dl compact><dt>
<b>Returns: </b><dd>
 lines of script compiled. </dl><dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>name</em>
&nbsp;</td><td>
 of script file to compile. </td></tr>
</table>
</dl>    </td>
  </tr>
</table>
<a name="a2" doxytag="ScriptImage::Gather"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
unsigned ScriptImage::Gather (
          </b></td>
          <td valign="bottom"><b>
const char * <em>suffix</em>, 
          </b></td>
        </tr>
        <tr>
          <td></td>
          <td><b>
<a class="el" href="script_h.html#a4">scriptname_t</a> ** <em>array</em>, 
          </b></td>
        </tr>
        <tr>
          <td></td>
          <td><b>
unsigned <em>size</em>&nbsp;)
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Fetch list of relational scripts.
<p>
<dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>suffix.</em>
&nbsp;</td><td>
 </td></tr>
<tr><td valign=top><em>index.</em>
&nbsp;</td><td>
 </td></tr>
<tr><td valign=top><em>max</em>
&nbsp;</td><td>
 entries. </td></tr>
</table>
</dl><dl compact><dt>
<b>Returns: </b><dd>
 count of entries found. </dl>    </td>
  </tr>
</table>
<a name="b4" doxytag="ScriptImage::Include"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="script_h.html#a4">scriptname_t</a> * ScriptImage::Include (
          </b></td>
          <td valign="bottom"><b>
const char * <em>scrfile</em>&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
A method to invoke the script compiler to include a script only if it has not been included already.
<p>
<dl compact><dt>
<b>Returns: </b><dd>
 named script object. </dl><dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>name</em>
&nbsp;</td><td>
 of script file to compile. </td></tr>
</table>
</dl>    </td>
  </tr>
</table>
<a name="b3" doxytag="ScriptImage::Purge"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
void ScriptImage::Purge (
          </b></td>
          <td valign="bottom"><b>
void&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Purge and reload the script image workspace.
<p>
    </td>
  </tr>
</table>
<a name="a1" doxytag="ScriptImage::dupScript"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="script_h.html#a4">scriptname_t</a> * ScriptImage::dupScript (
          </b></td>
          <td valign="bottom"><b>
const char * <em>name</em>, 
          </b></td>
        </tr>
        <tr>
          <td></td>
          <td><b>
const char * <em>target</em>&nbsp;)<code> [virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Duplicate script if needed.
<p>
<dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>script</em>
&nbsp;</td><td>
 name to dup. </td></tr>
<tr><td valign=top><em>target</em>
&nbsp;</td><td>
 name to dup as. </td></tr>
</table>
</dl><dl compact><dt>
<b>Returns: </b><dd>
 script or NULL. </dl>    </td>
  </tr>
</table>
<a name="b1" doxytag="ScriptImage::getHandler"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="script_h.html#a0">scriptmethod_t</a> ScriptImage::getHandler (
          </b></td>
          <td valign="bottom"><b>
const char * <em>keyword</em>&nbsp;)<code> [inline, protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Get the interpreter method pointer for a given keyword.
<p>
<dl compact><dt>
<b>Returns: </b><dd>
 method handler. </dl><dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>keyword</em>
&nbsp;</td><td>
 to search. </td></tr>
</table>
</dl>    </td>
  </tr>
</table>
<a name="a0" doxytag="ScriptImage::getScript"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="script_h.html#a4">scriptname_t</a> * ScriptImage::getScript (
          </b></td>
          <td valign="bottom"><b>
const char * <em>name</em>&nbsp;)<code> [virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Fetch named script.
<p>
<dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>script</em>
&nbsp;</td><td>
 name to find. </td></tr>
</table>
</dl><dl compact><dt>
<b>Returns: </b><dd>
 script or NULL. </dl>    </td>
  </tr>
</table>
<a name="a3" doxytag="ScriptImage::getSource"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
std::istream * ScriptImage::getSource (
          </b></td>
          <td valign="bottom"><b>
void&nbsp;)<code> [inline]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Used by embedded interpreters to fetch script from the current source file.
<p>
<dl compact><dt>
<b>Returns: </b><dd>
 reference to source file stream. </dl>    </td>
  </tr>
</table>
<a name="b0" doxytag="ScriptImage::getToken"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
char* ScriptImage::getToken (
          </b></td>
          <td valign="bottom"><b>
void&nbsp;)<code> [protected]</code>
          </b></td>
        </tr>

      </table>
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<hr><h2>Friends And Related Function Documentation</h2>
<a name="l0" doxytag="ScriptImage::ScriptInterp"></a><p>
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  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
class ScriptInterp<code> [friend]</code>
          </b></td>
        </tr>

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    </td>
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<a name="l1" doxytag="ScriptImage::ScriptModule"></a><p>
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      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
class ScriptModule<code> [friend]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
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<hr><h2>Member Data Documentation</h2>
<a name="n6" doxytag="ScriptImage::bp"></a><p>
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          <td nowrap valign="top"><b> 
char * ScriptImage::bp<code> [protected]</code>
          </b></td>
        </tr>

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    </td>
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<a name="n5" doxytag="ScriptImage::buffer"></a><p>
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          <td nowrap valign="top"><b> 
char ScriptImage::buffer[512]<code> [protected]</code>
          </b></td>
        </tr>

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    </td>
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<a name="n2" doxytag="ScriptImage::cmds"></a><p>
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
<a class="el" href="class_scriptcommand.html">ScriptCommand</a> * ScriptImage::cmds<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
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<a name="n8" doxytag="ScriptImage::duplock"></a><p>
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
<a class="el" href="class_mutex.html">Mutex</a> ScriptImage::duplock<code> [protected]</code>
          </b></td>
        </tr>

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    </td>
  </tr>
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<a name="n4" doxytag="ScriptImage::index"></a><p>
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
<a class="el" href="script_h.html#a4">scriptname_t</a> * ScriptImage::index[SCRIPT_INDEX_SIZE]<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
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<a name="n7" doxytag="ScriptImage::quote"></a><p>
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
bool ScriptImage::quote<code> [protected]</code>
          </b></td>
        </tr>

      </table>
    </td>
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<a name="n3" doxytag="ScriptImage::refcount"></a><p>
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
int ScriptImage::refcount<code> [protected]</code>
          </b></td>
        </tr>

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    </td>
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<a name="n0" doxytag="ScriptImage::scrSource"></a><p>
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          <td nowrap valign="top"><b> 
std::ifstream ScriptImage::scrSource<code> [protected]</code>
          </b></td>
        </tr>

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    </td>
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<a name="n1" doxytag="ScriptImage::scrStream"></a><p>
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    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
std::istream * ScriptImage::scrStream<code> [protected]</code>
          </b></td>
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    </td>
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    </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="script_h-source.html">script.h</a></ul>
<hr><address><small>Generated at Tue Oct 9 20:52:05 2001 for ccscript by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.gif" alt="doxygen" align="middle" border=0 
width=110 height=53></a>1.2.5 written by <a href="mailto:dimitri@stack.nl">Dimitri van Heesch</a>,
 &copy;&nbsp;1997-2001</small></address>
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