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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QDragObject Class Reference</h1>

<p>The QDragObject class encapsulates MIME-based data transfer.
<a href="#details">More...</a>
<p><tt>#include &lt;<a href="qdragobject-h.html">qdragobject.h</a>&gt;</tt>
<p>Inherits <a href="qobject.html">QObject</a> and <a href="qmimesource.html">QMimeSource</a>.
<p>Inherited by <a href="qstoreddrag.html">QStoredDrag</a>, <a href="qtextdrag.html">QTextDrag</a>, <a href="qimagedrag.html">QImageDrag</a> and <a href="qicondrag.html">QIconDrag</a>.
<p><a href="qdragobject-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li><div class=fn><a href="#QDragObject"><b>QDragObject</b></a> ( QWidget&nbsp;*&nbsp;dragSource = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</div></li>
<li><div class=fn>virtual <a href="#~QDragObject"><b>~QDragObject</b></a> ()</div></li>
<li><div class=fn>bool <a href="#drag"><b>drag</b></a> ()</div></li>
<li><div class=fn>bool <a href="#dragMove"><b>dragMove</b></a> ()</div></li>
<li><div class=fn>void <a href="#dragCopy"><b>dragCopy</b></a> ()</div></li>
<li><div class=fn>void <a href="#dragLink"><b>dragLink</b></a> ()</div></li>
<li><div class=fn>virtual void <a href="#setPixmap-2"><b>setPixmap</b></a> ( QPixmap&nbsp;pm )</div></li>
<li><div class=fn>virtual void <a href="#setPixmap"><b>setPixmap</b></a> ( QPixmap&nbsp;pm, const&nbsp;QPoint&nbsp;&amp;&nbsp;hotspot )</div></li>
<li><div class=fn>QPixmap <a href="#pixmap"><b>pixmap</b></a> () const</div></li>
<li><div class=fn>QPoint <a href="#pixmapHotSpot"><b>pixmapHotSpot</b></a> () const</div></li>
<li><div class=fn>QWidget * <a href="#source"><b>source</b></a> ()</div></li>
<li><div class=fn>enum <a href="#DragMode-enum"><b>DragMode</b></a> { DragDefault, DragCopy, DragMove, DragLink, DragCopyOrMove }</div></li>
</ul>
<h2>Static Public Members</h2>
<ul>
<li><div class=fn>QWidget * <a href="#target"><b>target</b></a> ()</div></li>
</ul>
<h2>Protected Members</h2>
<ul>
<li><div class=fn>virtual bool <a href="#drag-2"><b>drag</b></a> ( DragMode&nbsp;mode )</div></li>
</ul>
<hr><a name="details"></a><h2>Detailed Description</h2>
 
<p> The QDragObject class encapsulates MIME-based data transfer.
<p> 
<p> QDragObject is the base class for all data that needs to be transferred
between and within applications, both for drag and drop and for the
clipboard.
<p> See the <a href="dnd.html">Drag-and-drop documentation</a> for
an overview of how to provide drag and drop in your application.
<p> See the <a href="qclipboard.html">QClipboard</a> documentation for
an overview of how to provide cut-and-paste in your application.
<p> The <a href="#drag">drag</a>() function is used to start a drag operation. You can specify the
<a href="#DragMode-enum">DragMode</a> in the call or use one of the convenience functions <a href="#dragCopy">dragCopy</a>(),
<a href="#dragMove">dragMove</a>() or <a href="#dragLink">dragLink</a>(). The drag source where the data originated is
retrieved with <a href="#source">source</a>(). If the data was dropped on a widget within the
application <a href="#target">target</a>() will return a pointer to that widget. Specify the
pixmap to display during the drag with <a href="#setPixmap">setPixmap</a>().
<p>See also <a href="draganddrop.html">Drag And Drop Classes</a>.

<hr><h2>Member Type Documentation</h2>
<h3 class=fn><a name="DragMode-enum"></a>QDragObject::DragMode</h3> 
<p> This enum describes the possible drag modes.
<ul>
<li><tt>QDragObject::DragDefault</tt> - The mode is determined heuristically.
<li><tt>QDragObject::DragCopy</tt> - The data is copied, never moved.
<li><tt>QDragObject::DragMove</tt> - The data is moved, if dragged at all.
<li><tt>QDragObject::DragLink</tt> - The data is linked, if dragged at all.
<li><tt>QDragObject::DragCopyOrMove</tt> - The user chooses the mode
by using a control key to switch from the default.
</ul>
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="QDragObject"></a>QDragObject::QDragObject ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;dragSource = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )
</h3>
Constructs a drag object called <em>name</em>, which is a child of <em>dragSource</em>.
<p> Note that the drag object will be deleted when <em>dragSource</em> is deleted.

<h3 class=fn><a name="~QDragObject"></a>QDragObject::~QDragObject ()<tt> [virtual]</tt>
</h3> Destroys the drag object, canceling any drag and drop operation
in which it is involved, and frees up the storage used. 
<h3 class=fn>bool <a name="drag"></a>QDragObject::drag ()
</h3>
Starts a drag operation using the contents of this object,
using DragDefault mode.
<p> The function returns TRUE if the caller should delete the
original copy of the dragged data (but see <a href="#target">target</a>()).
<p> If the drag contains <em>references</em> to information
(eg. file names in a <a href="quridrag.html">QUriDrag</a> are references)
then the return value should always be ignored, as the target
is expected to manipulate the referred-to content directly.
On X11 the return value should always be correct anyway, but
on Windows this is not necessarily the case (eg. the file manager
starts a background process to move files, so the source
<em>must not</em> delete the files!)

<p>Example: <a href="dirview-example.html#x1666">dirview/dirview.cpp</a>.
<h3 class=fn>bool <a name="drag-2"></a>QDragObject::drag ( <a href="qdragobject.html#DragMode-enum">DragMode</a>&nbsp;mode )<tt> [virtual protected]</tt>
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Starts a drag operation using the contents of this object.
<p> At this point, the object becomes owned by Qt, not the
application.  You should not delete the drag object nor
anything it references.  The actual transfer of data to
the target application will be done during future event
processing - after that time the drag object will be deleted.
<p> Returns TRUE if the dragged data was dragged as a <em>move</em>,
indicating that the caller should remove the original source
of the data (the drag object must continue to have a copy).
<p> The <em>mode</em> specifies the drag mode (see <a href="#DragMode-enum">QDragObject::DragMode</a>.)
Normally one of the simpler <a href="#drag">drag</a>(), <a href="#dragMove">dragMove</a>(), or <a href="#dragCopy">dragCopy</a>() functions
would be used instead.
<p> <b>Warning:</b> in Qt 1.x, drag operations all return FALSE.

<h3 class=fn>void <a name="dragCopy"></a>QDragObject::dragCopy ()
</h3>
Starts a drag operation using the contents of this object,
using <a href="#DragMode-enum">DragCopy</a> mode. Be sure to read the constraints described in <a href="#drag">drag</a>().
<p> <p>See also <a href="#drag">drag</a>(), <a href="#dragMove">dragMove</a>() and <a href="#dragLink">dragLink</a>().

<p>Example: <a href="simple_dd-example.html#x2489">iconview/simple_dd/main.cpp</a>.
<h3 class=fn>void <a name="dragLink"></a>QDragObject::dragLink ()
</h3>
Starts a drag operation using the contents of this object,
using <a href="#DragMode-enum">DragLink</a> mode. Be sure to read the constraints described in <a href="#drag">drag</a>().
<p> <p>See also <a href="#drag">drag</a>(), <a href="#dragCopy">dragCopy</a>() and <a href="#dragMove">dragMove</a>().

<h3 class=fn>bool <a name="dragMove"></a>QDragObject::dragMove ()
</h3>
Starts a drag operation using the contents of this object,
using <a href="#DragMode-enum">DragMove</a> mode. Be sure to read the constraints described in <a href="#drag">drag</a>().
<p> <p>See also <a href="#drag">drag</a>(), <a href="#dragCopy">dragCopy</a>() and <a href="#dragLink">dragLink</a>().

<h3 class=fn><a href="qpixmap.html">QPixmap</a> <a name="pixmap"></a>QDragObject::pixmap () const
</h3>
Returns the currently set pixmap
(which <a href="qpixmap.html#isNull">isNull()</a> if none is set).

<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="pixmapHotSpot"></a>QDragObject::pixmapHotSpot () const
</h3>
Returns the currently set pixmap hotspot.

<h3 class=fn>void <a name="setPixmap"></a>QDragObject::setPixmap ( <a href="qpixmap.html">QPixmap</a>&nbsp;pm, const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;hotspot )<tt> [virtual]</tt>
</h3>
Set the pixmap <em>pm</em> to display while dragging the object.
The platform-specific implementation will use this where it can - so provide
a small masked pixmap, and do not assume that the user will actually see it.
For example, cursors on Windows 95 are of limited size.
<p> The <em>hotspot</em> is the point on (or off) the pixmap that should be under the
cursor as it is dragged. It is relative to the top-left pixel of the pixmap.

<p>Example: <a href="fileiconview-example.html#x1528">fileiconview/qfileiconview.cpp</a>.
<h3 class=fn>void <a name="setPixmap-2"></a>QDragObject::setPixmap ( <a href="qpixmap.html">QPixmap</a>&nbsp;pm )<tt> [virtual]</tt>
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Uses a hotspot that positions the pixmap below and to the
right of the mouse pointer.  This allows the user to clearly
see the point on the window which they are dragging the data onto.

<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="source"></a>QDragObject::source ()
</h3>  Returns a pointer to the drag source where this object originated.

<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="target"></a>QDragObject::target ()<tt> [static]</tt>
</h3>
After the drag completes, this function will return the <a href="qwidget.html">QWidget</a>
which received the drop, or 0 if the data was dropped on another
application.
<p> This can be useful for detecting the case where drag and drop is to
and from the same widget.

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