<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <!-- /tmp/qt-3.0-reggie-28534/qt-x11-free-3.0.2/src/dialogs/qinputdialog.cpp:64 --> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>QInputDialog Class</title> <style type="text/css"><!-- h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm; } a:link { color: #004faf; text-decoration: none } a:visited { color: #672967; text-decoration: none } body { background: #ffffff; color: black; } --></style> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr bgcolor="#E5E5E5"> <td valign=center> <a href="index.html"> <font color="#004faf">Home</font></a> | <a href="classes.html"> <font color="#004faf">All Classes</font></a> | <a href="mainclasses.html"> <font color="#004faf">Main Classes</font></a> | <a href="annotated.html"> <font color="#004faf">Annotated</font></a> | <a href="groups.html"> <font color="#004faf">Grouped Classes</font></a> | <a href="functions.html"> <font color="#004faf">Functions</font></a> </td> <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QInputDialog Class Reference</h1> <p>The QInputDialog class provides a simple convenience dialog to get a single value from the user. <a href="#details">More...</a> <p><tt>#include <<a href="qinputdialog-h.html">qinputdialog.h</a>></tt> <p>Inherits <a href="qdialog.html">QDialog</a>. <p><a href="qinputdialog-members.html">List of all member functions.</a> <h2>Static Public Members</h2> <ul> <li><div class=fn>QString <a href="#getText"><b>getText</b></a> ( const QString & caption, const QString & label, QLineEdit::EchoMode mode = QLineEdit::Normal, const QString & text = QString::null, bool * ok = 0, QWidget * parent = 0, const char * name = 0 )</div></li> <li><div class=fn>int <a href="#getInteger"><b>getInteger</b></a> ( const QString & caption, const QString & label, int num = 0, int from = -2147483647, int to = 2147483647, int step = 1, bool * ok = 0, QWidget * parent = 0, const char * name = 0 )</div></li> <li><div class=fn>double <a href="#getDouble"><b>getDouble</b></a> ( const QString & caption, const QString & label, double num = 0, double from = -2147483647, double to = 2147483647, int decimals = 1, bool * ok = 0, QWidget * parent = 0, const char * name = 0 )</div></li> <li><div class=fn>QString <a href="#getItem"><b>getItem</b></a> ( const QString & caption, const QString & label, const QStringList & list, int current = 0, bool editable = TRUE, bool * ok = 0, QWidget * parent = 0, const char * name = 0 )</div></li> </ul> <hr><a name="details"></a><h2>Detailed Description</h2> The QInputDialog class provides a simple convenience dialog to get a single value from the user. <p> The QInputDialog is a simple dialog which can be used if you need to get a single input value from the user. The input value can be a string, a number or an item from a list. A label has to be set to tell the user what they should input. <p> Four static convenience functions are provided: <a href="#getText">getText</a>(), <a href="#getInteger">getInteger</a>(), <a href="#getDouble">getDouble</a>() and <a href="#getItem">getItem</a>(). All the functions can be used in a similar way, for example: <pre> bool ok = FALSE; <a href="qstring.html">QString</a> text = QInputDialog::<a href="#getText">getText</a>( <a href="qobject.html#tr">tr</a>( "Application name" ), <a href="qobject.html#tr">tr</a>( "Please enter your name" ), QLineEdit::Normal, <a href="qstring.html#QString-null">QString::null</a>, &ok, this ); if ( ok && !text.<a href="qstring.html#isEmpty">isEmpty</a>() ) ;// user entered something and pressed OK else ;// user entered nothing or pressed Cancel </pre> <p> <center><img src="inputdialogs.png" alt="Input Dialogs"></center> <p> <p>See also <a href="dialogs.html">Dialog Classes</a>. <hr><h2>Member Function Documentation</h2> <h3 class=fn>double <a name="getDouble"></a>QInputDialog::getDouble ( const <a href="qstring.html">QString</a> & caption, const <a href="qstring.html">QString</a> & label, double num = 0, double from = -2147483647, double to = 2147483647, int decimals = 1, bool * ok = 0, <a href="qwidget.html">QWidget</a> * parent = 0, const char * name = 0 )<tt> [static]</tt> </h3> Static convenience function to get a floating point number from the user. <em>caption</em> is the text which is displayed in the title bar of the dialog. <em>label</em> is the text which is shown to the user (it should mention what they should input), <em>num</em> is the default floating point number that the line edit will be set to. <em>from</em> and <em>to</em> are the minimum and maximum values the user may choose, and <em>decimals</em> is the maximum number of decimal places the number may have. <p> If <em>ok</em> is not-null it will be set to TRUE if the user pressed OK and FALSE if the user pressed Cancel. The dialog's parent is <em>parent</em>; the dialog is called <em>name</em>. The dialog will be modal. <p> This method returns the floating point number which has been entered by the user. <p> Use this static method like this: <p> <pre> bool ok = FALSE; double res = QInputDialog::<a href="#getDouble">getDouble</a>( <a href="qobject.html#tr">tr</a>( "Application name" ), <a href="qobject.html#tr">tr</a>( "Please enter a decimal number" ), 33.7, 0, 1000, 2, &ok, this ); if ( ok ) ;// user entered something and pressed OK else ;// user pressed Cancel </pre> <h3 class=fn>int <a name="getInteger"></a>QInputDialog::getInteger ( const <a href="qstring.html">QString</a> & caption, const <a href="qstring.html">QString</a> & label, int num = 0, int from = -2147483647, int to = 2147483647, int step = 1, bool * ok = 0, <a href="qwidget.html">QWidget</a> * parent = 0, const char * name = 0 )<tt> [static]</tt> </h3> Static convenience function to get an integer input from the user. <em>caption</em> is the text which is displayed in the title bar of the dialog. <em>label</em> is the text which is shown to the user (it should mention what they should input), <em>num</em> is the default number which the spinbox will be set to. <em>from</em> and <em>to</em> are the minimum and maximum values the user may choose, and <em>step</em> is the amount by which the values change as the user presses the arrow buttons to increment or decrement the value. <p> If <em>ok</em> is not-null it will be set to TRUE if the user pressed OK and FALSE if the user pressed Cancel. The dialog's parent is <em>parent</em>; the dialog is called <em>name</em>. The dialog will be modal. <p> This method returns the number which has been entered by the user. <p> Use this static method like this: <p> <pre> bool ok = FALSE; int res = QInputDialog::<a href="#getInteger">getInteger</a>( <a href="qobject.html#tr">tr</a>( "Application name" ), <a href="qobject.html#tr">tr</a>( "Please enter a number" ), 22, 0, 1000, 2, &ok, this ); if ( ok ) ;// user entered something and pressed OK else ;// user pressed Cancel </pre> <h3 class=fn><a href="qstring.html">QString</a> <a name="getItem"></a>QInputDialog::getItem ( const <a href="qstring.html">QString</a> & caption, const <a href="qstring.html">QString</a> & label, const <a href="qstringlist.html">QStringList</a> & list, int current = 0, bool editable = TRUE, bool * ok = 0, <a href="qwidget.html">QWidget</a> * parent = 0, const char * name = 0 )<tt> [static]</tt> </h3> Static convenience function to let the user select an item from a string list. <em>caption</em> is the text which is displayed in the title bar of the dialog. <em>label</em> is the text which is shown to the user (it should mention what they should input). <em>list</em> is the string list which is inserted into the combobox, and <em>current</em> is the number of the item which should be the current item. If <em>editable</em> is TRUE the user can enter their own text; if <em>editable</em> is FALSE the user may only select one of the existing items. <p> If <em>ok</em> is not-null it will be set to TRUE if the user pressed OK and FALSE if the user pressed Cancel. The dialog's parent is <em>parent</em>; the dialog is called <em>name</em>. The dialog will be modal. <p> This method returns the text of the current item, or if <em>editable</em> is TRUE, the current text of the combobox. <p> Use this static method like this: <p> <pre> <a href="qstringlist.html">QStringList</a> lst; lst << "First" << "Second" << "Third" << "Fourth" << "Fifth"; bool ok = FALSE; <a href="qstring.html">QString</a> res = QInputDialog::<a href="#getItem">getItem</a>( <a href="qobject.html#tr">tr</a>( "Application name" ), <a href="qobject.html#tr">tr</a>( "Please select an item" ), lst, 1, TRUE, &ok, this ); if ( ok ) ;// user selected an item and pressed OK else ;// user pressed Cancel </pre> <h3 class=fn><a href="qstring.html">QString</a> <a name="getText"></a>QInputDialog::getText ( const <a href="qstring.html">QString</a> & caption, const <a href="qstring.html">QString</a> & label, <a href="qlineedit.html#EchoMode-enum">QLineEdit::EchoMode</a> mode = QLineEdit::Normal, const <a href="qstring.html">QString</a> & text = QString::null, bool * ok = 0, <a href="qwidget.html">QWidget</a> * parent = 0, const char * name = 0 )<tt> [static]</tt> </h3> Static convenience function to get a string from the user. <em>caption</em> is the text which is displayed in the title bar of the dialog. <em>label</em> is the text which is shown to the user (it should mention what they should input), <em>text</em> the default text which is placed in the line edit. The <em>mode</em> is the echo mode the line edit will use. If <em>ok</em> is not-null it will be set to TRUE if the user pressed OK and FALSE if the user pressed Cancel. The dialog's parent is <em>parent</em>; the dialog is called <em>name</em>. The dialog will be modal. <p> This method returns the text which has been entered in the line edit. <p> Use this static method like this: <p> <pre> bool ok = FALSE; <a href="qstring.html">QString</a> text = QInputDialog::<a href="#getText">getText</a>( <a href="qobject.html#tr">tr</a>( "Application name" ), <a href="qobject.html#tr">tr</a>( "Please enter your name" ), QLineEdit::Normal, <a href="qstring.html#QString-null">QString::null</a>, &ok, this ); if ( ok && !text.<a href="qstring.html#isEmpty">isEmpty</a>() ) ;// user entered something and pressed OK else ;// user entered nothing or pressed Cancel </pre> <p>Example: <a href="ftpclient-example.html#x1010">network/ftpclient/ftpmainwindow.cpp</a>. <!-- eof --> <hr><p> This file is part of the <a href="index.html">Qt toolkit</a>. Copyright © 1995-2001 <a href="http://www.trolltech.com/">Trolltech</a>. 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