<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <!-- /tmp/qt-3.0-reggie-28534/qt-x11-free-3.0.2/src/kernel/qprocess.cpp:51 --> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>QProcess Class</title> <style type="text/css"><!-- h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm; } a:link { color: #004faf; text-decoration: none } a:visited { color: #672967; text-decoration: none } body { background: #ffffff; color: black; } --></style> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr bgcolor="#E5E5E5"> <td valign=center> <a href="index.html"> <font color="#004faf">Home</font></a> | <a href="classes.html"> <font color="#004faf">All Classes</font></a> | <a href="mainclasses.html"> <font color="#004faf">Main Classes</font></a> | <a href="annotated.html"> <font color="#004faf">Annotated</font></a> | <a href="groups.html"> <font color="#004faf">Grouped Classes</font></a> | <a href="functions.html"> <font color="#004faf">Functions</font></a> </td> <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QProcess Class Reference</h1> <p>The QProcess class is used to start external programs and to communicate with them. <a href="#details">More...</a> <p><tt>#include <<a href="qprocess-h.html">qprocess.h</a>></tt> <p>Inherits <a href="qobject.html">QObject</a>. <p><a href="qprocess-members.html">List of all member functions.</a> <h2>Public Members</h2> <ul> <li><div class=fn><a href="#QProcess"><b>QProcess</b></a> ( QObject * parent = 0, const char * name = 0 )</div></li> <li><div class=fn><a href="#QProcess-2"><b>QProcess</b></a> ( const QString & arg0, QObject * parent = 0, const char * name = 0 )</div></li> <li><div class=fn><a href="#QProcess-3"><b>QProcess</b></a> ( const QStringList & args, QObject * parent = 0, const char * name = 0 )</div></li> <li><div class=fn><a href="#~QProcess"><b>~QProcess</b></a> ()</div></li> <li><div class=fn>QStringList <a href="#arguments"><b>arguments</b></a> () const</div></li> <li><div class=fn>void <a href="#clearArguments"><b>clearArguments</b></a> ()</div></li> <li><div class=fn>virtual void <a href="#setArguments"><b>setArguments</b></a> ( const QStringList & args )</div></li> <li><div class=fn>virtual void <a href="#addArgument"><b>addArgument</b></a> ( const QString & arg )</div></li> <li><div class=fn>QDir <a href="#workingDirectory"><b>workingDirectory</b></a> () const</div></li> <li><div class=fn>virtual void <a href="#setWorkingDirectory"><b>setWorkingDirectory</b></a> ( const QDir & dir )</div></li> <li><div class=fn>enum <a href="#Communication-enum"><b>Communication</b></a> { Stdin = 0x01, Stdout = 0x02, Stderr = 0x04, DupStderr = 0x08 }</div></li> <li><div class=fn>void <a href="#setCommunication"><b>setCommunication</b></a> ( int commFlags )</div></li> <li><div class=fn>int <a href="#communication"><b>communication</b></a> () const</div></li> <li><div class=fn>virtual bool <a href="#start"><b>start</b></a> ( QStringList * env = 0 )</div></li> <li><div class=fn>virtual bool <a href="#launch-2"><b>launch</b></a> ( const QString & buf, QStringList * env = 0 )</div></li> <li><div class=fn>virtual bool <a href="#launch"><b>launch</b></a> ( const QByteArray & buf, QStringList * env = 0 )</div></li> <li><div class=fn>bool <a href="#isRunning"><b>isRunning</b></a> () const</div></li> <li><div class=fn>bool <a href="#normalExit"><b>normalExit</b></a> () const</div></li> <li><div class=fn>int <a href="#exitStatus"><b>exitStatus</b></a> () const</div></li> <li><div class=fn>virtual QByteArray <a href="#readStdout"><b>readStdout</b></a> ()</div></li> <li><div class=fn>virtual QByteArray <a href="#readStderr"><b>readStderr</b></a> ()</div></li> <li><div class=fn>bool <a href="#canReadLineStdout"><b>canReadLineStdout</b></a> () const</div></li> <li><div class=fn>bool <a href="#canReadLineStderr"><b>canReadLineStderr</b></a> () const</div></li> <li><div class=fn>virtual QString <a href="#readLineStdout"><b>readLineStdout</b></a> ()</div></li> <li><div class=fn>virtual QString <a href="#readLineStderr"><b>readLineStderr</b></a> ()</div></li> <li><div class=fn>PID <a href="#processIdentifier"><b>processIdentifier</b></a> ()</div></li> </ul> <h2>Public Slots</h2> <ul> <li><div class=fn>void <a href="#tryTerminate"><b>tryTerminate</b></a> () const</div></li> <li><div class=fn>void <a href="#kill"><b>kill</b></a> () const</div></li> <li><div class=fn>virtual void <a href="#writeToStdin"><b>writeToStdin</b></a> ( const QByteArray & buf )</div></li> <li><div class=fn>virtual void <a href="#writeToStdin-2"><b>writeToStdin</b></a> ( const QString & buf )</div></li> <li><div class=fn>virtual void <a href="#closeStdin"><b>closeStdin</b></a> ()</div></li> </ul> <h2>Signals</h2> <ul> <li><div class=fn>void <a href="#readyReadStdout"><b>readyReadStdout</b></a> ()</div></li> <li><div class=fn>void <a href="#readyReadStderr"><b>readyReadStderr</b></a> ()</div></li> <li><div class=fn>void <a href="#processExited"><b>processExited</b></a> ()</div></li> <li><div class=fn>void <a href="#wroteToStdin"><b>wroteToStdin</b></a> ()</div></li> <li><div class=fn>void <a href="#launchFinished"><b>launchFinished</b></a> ()</div></li> </ul> <hr><a name="details"></a><h2>Detailed Description</h2> <p> The QProcess class is used to start external programs and to communicate with them. <p> <p> You can write to the started program's standard input, and can read the program's standard output and standard error. You can pass command line arguments to the program either in the constructor or with <a href="#setArguments">setArguments</a>() or <a href="#addArgument">addArgument</a>(). The program's working directory can be set with <a href="#setWorkingDirectory">setWorkingDirectory</a>(). If you need to set up environment variables pass them to the <a href="#start">start</a>() or <a href="#launch">launch</a>() function (see below). The <a href="#processExited">processExited</a>() signal is emitted if the program exits. The program's exit status is available from <a href="#exitStatus">exitStatus</a>(), although you could simply call <a href="#normalExit">normalExit</a>() to see if the program terminated normally. <p> There are two different ways to start a process. If you just want to run a program, optionally passing data to its standard input at the beginning, use one of the launch() functions. If you want full control of the program's standard input (especially if you don't know all data you want to send to standard input at the beginning), use the start() function. <p> If you use start() you can write to the program's standard input using <a href="#writeToStdin">writeToStdin</a>() and you can close the standard input with <a href="#closeStdin">closeStdin</a>(). The <a href="#wroteToStdin">wroteToStdin</a>() signal is emitted if the data sent to standard input has been written. You can read from the program's standard output using <a href="#readStdout">readStdout</a>() or <a href="#readLineStdout">readLineStdout</a>(). These functions return an empty <a href="qbytearray.html">QByteArray</a> if there is no data to read. The <a href="#readyReadStdout">readyReadStdout</a>() signal is emitted when there is data available to be read from standard output. Standard error has a set of functions that correspond to the standard output functions, i.e. <a href="#readStderr">readStderr</a>(), <a href="#readLineStderr">readLineStderr</a>() and <a href="#readyReadStderr">readyReadStderr</a>(). <p> If you use one of the <a href="#launch">launch</a>() functions the data you pass will be sent to the program's standard input which will be closed once all the data has been written. You should <em>not</em> use <a href="#writeToStdin">writeToStdin</a>() or <a href="#closeStdin">closeStdin</a>() if you use launch(). If you need to send data to the program's standard input after it has started running use <a href="#start">start</a>() instead of launch(). <p> Both start() and launch() can accept a string list of strings with the format, key=value, where the keys are the names of environment variables. <p> You can test to see if a program is running with <a href="#isRunning">isRunning</a>(). The program's process identifier is available from <a href="#processIdentifier">processIdentifier</a>(). If you want to terminate a running program use <a href="#tryTerminate">tryTerminate</a>(), but note that the program may ignore this. If you <em>really</em> want to terminate the program, without it having any chance to clean up, you can use <a href="#kill">kill</a>(). <p> As an example, suppose we want to start the <tt>uic</tt> command (a Qt command line tool used with <em>Qt Designer</em>) and perform some operations on the output (the <tt>uic</tt> outputs the code it generates to standard output by default). Suppose further that we want to run the program on the file "small_dialog.ui" with the command line options "-tr i18n". On the command line we would write: <pre> uic -tr i18n small_dialog.ui </pre> <p> <p> A code snippet for this with the QProcess class might look like this: <p> <pre> UicManager::UicManager() { </pre><pre> proc = new QProcess( this ); </pre><pre> <a name="x25"></a> proc-><a href="#addArgument">addArgument</a>( "uic" ); proc-><a href="#addArgument">addArgument</a>( "-tr" ); proc-><a href="#addArgument">addArgument</a>( "i18n" ); proc-><a href="#addArgument">addArgument</a>( "small_dialog.ui" ); <a name="x26"></a> <a href="qobject.html#connect">connect</a>( proc, SIGNAL(<a href="#readyReadStdout">readyReadStdout</a>()), this, SLOT(readFromStdout()) ); </pre><pre> <a name="x27"></a> if ( !proc-><a href="#start">start</a>() ) { // error handling </pre><pre> } } </pre> <p> <pre> void UicManager::readFromStdout() { // Read and process the data. // Bear in mind that the data might be output in chunks. </pre><pre> } </pre> <p> Although you may need quotes for a file named on the command line (e.g. if it contains spaces) you shouldn't use extra quotes for arguments passed to <a href="#addArgument">addArgument</a>() or <a href="#setArguments">setArguments</a>(). <p> The <a href="#readyReadStdout">readyReadStdout</a>() signal is emitted when there is new data on standard output. This happens asynchronously: you don't know if more data will arrive later. In the above example you could connect the <a href="#processExited">processExited</a>() signal to the slot UicManager::readFromStdout() instead. If you do so, you will be certain that all the data is available when the slot is called. On the other hand, you must wait until the process has finished before doing any processing. <p> <p>See also <a href="qsocket.html">QSocket</a>, <a href="io.html">Input/Output and Networking</a> and <a href="misc.html">Miscellaneous Classes</a>. <hr><h2>Member Type Documentation</h2> <h3 class=fn><a name="Communication-enum"></a>QProcess::Communication</h3> <p> This enum type defines the communication channels connected to the process. <ul> <li><tt>QProcess::Stdin</tt> - Data can be written to the process's standard input. <li><tt>QProcess::Stdout</tt> - Data can be read from the process's standard output. <li><tt>QProcess::Stderr</tt> - Data can be read from the process's standard error. <li><tt>QProcess::DupStderr</tt> - Duplicates standard error to standard output for new processes; i.e. everything that the process writes to standard error, is reported by QProcess on standard output instead. This is especially useful if your application requires that the output on standard output and standard error is read in the same order as the process output it. Please note that this is a binary flag, so if you want to activate this together with standard input, output and error redirection (the default), you have to specify <tt>Stdin|Stdout|Stderr|DupStderr</tt> for the <a href="#setCommunication">setCommunication</a>() call. </ul><p> <p>See also <a href="#setCommunication">setCommunication</a>() and <a href="#communication">communication</a>(). <hr><h2>Member Function Documentation</h2> <h3 class=fn><a name="QProcess"></a>QProcess::QProcess ( <a href="qobject.html">QObject</a> * parent = 0, const char * name = 0 ) </h3> Constructs a QProcess object. The <em>parent</em> and <em>name</em> parameters are passed to the <a href="qobject.html">QObject</a> constructor. <p> <p>See also <a href="#setArguments">setArguments</a>(), <a href="#addArgument">addArgument</a>() and <a href="#start">start</a>(). <h3 class=fn><a name="QProcess-2"></a>QProcess::QProcess ( const <a href="qstring.html">QString</a> & arg0, <a href="qobject.html">QObject</a> * parent = 0, const char * name = 0 ) </h3> Constructs a QProcess with <em>arg0</em> as the command to be executed. The <em>parent</em> and <em>name</em> parameters are passed to the <a href="qobject.html">QObject</a> constructor. <p> The process is not started. You must call <a href="#start">start</a>() or <a href="#launch">launch</a>() to start the process. <p> <p>See also <a href="#setArguments">setArguments</a>(), <a href="#addArgument">addArgument</a>() and <a href="#start">start</a>(). <h3 class=fn><a name="QProcess-3"></a>QProcess::QProcess ( const <a href="qstringlist.html">QStringList</a> & args, <a href="qobject.html">QObject</a> * parent = 0, const char * name = 0 ) </h3> Constructs a QProcess with <em>args</em> as the arguments of the process. The first element in the list is the command to be executed. The other elements in the list are the arguments to this command. The <em>parent</em> and <em>name</em> parameters are passed to the <a href="qobject.html">QObject</a> constructor. <p> The process is not started. You must call <a href="#start">start</a>() or <a href="#launch">launch</a>() to start the process. <p> <p>See also <a href="#setArguments">setArguments</a>(), <a href="#addArgument">addArgument</a>() and <a href="#start">start</a>(). <h3 class=fn><a name="~QProcess"></a>QProcess::~QProcess () </h3> Destroys the class. <p> If the process is running, it is NOT terminated! Standard input, standard output and standard error of the process are closed. <p> You can connect the <a href="qobject.html#destroyed">destroyed</a>() signal to the <a href="#kill">kill</a>() slot, if you want the process to be terminated automatically when the class is destroyed. <p> <p>See also <a href="#tryTerminate">tryTerminate</a>() and <a href="#kill">kill</a>(). <h3 class=fn>void <a name="addArgument"></a>QProcess::addArgument ( const <a href="qstring.html">QString</a> & arg )<tt> [virtual]</tt> </h3> Adds <em>arg</em> to the end of the list of arguments. <p> The first element in the list of arguments is the command to be executed; the following elements are the arguments to the command. <p> <p>See also <a href="#arguments">arguments</a>() and <a href="#setArguments">setArguments</a>(). <p>Example: <a href="qprocess.html#x25">process/process.cpp</a>. <h3 class=fn><a href="qstringlist.html">QStringList</a> <a name="arguments"></a>QProcess::arguments () const </h3> Returns the list of arguments that are set for the process. Arguments can be specified with the constructor or with the functions <a href="#setArguments">setArguments</a>() and <a href="#addArgument">addArgument</a>(). <p> Note that if you want to iterate over the list, you should iterate over a copy, e.g. <pre> <a href="qstringlist.html">QStringList</a> list = myProcess.arguments(); QStringList::Iterator it = list.<a href="qvaluelist.html#begin">begin</a>(); while( it != list.<a href="qvaluelist.html#end">end</a>() ) { myProcessing( *it ); ++it; } </pre> <p> <p>See also <a href="#setArguments">setArguments</a>() and <a href="#addArgument">addArgument</a>(). <h3 class=fn>bool <a name="canReadLineStderr"></a>QProcess::canReadLineStderr () const </h3> Returns TRUE if it's possible to read an entire line of text from standard error at this time; otherwise returns FALSE. <p> <p>See also <a href="#readLineStderr">readLineStderr</a>() and <a href="#canReadLineStdout">canReadLineStdout</a>(). <h3 class=fn>bool <a name="canReadLineStdout"></a>QProcess::canReadLineStdout () const </h3> Returns TRUE if it's possible to read an entire line of text from standard output at this time; otherwise returns FALSE. <p> <p>See also <a href="#readLineStdout">readLineStdout</a>() and <a href="#canReadLineStderr">canReadLineStderr</a>(). <h3 class=fn>void <a name="clearArguments"></a>QProcess::clearArguments () </h3> Clears the list of arguments that are set for the process. <p> <p>See also <a href="#setArguments">setArguments</a>() and <a href="#addArgument">addArgument</a>(). <h3 class=fn>void <a name="closeStdin"></a>QProcess::closeStdin ()<tt> [virtual slot]</tt> </h3> Closes standard input of the process. <p> This function also deletes pending data that is not written to standard input yet. <p> <p>See also <a href="#wroteToStdin">wroteToStdin</a>(). <h3 class=fn>int <a name="communication"></a>QProcess::communication () const </h3> Returns the communication required with the process. <p> <p>See also <a href="#setCommunication">setCommunication</a>(). <h3 class=fn>int <a name="exitStatus"></a>QProcess::exitStatus () const </h3> Returns the exit status of the process or 0 if the process is still running. This function returns immediately and does not wait until the process is finished. <p> If <a href="#normalExit">normalExit</a>() is FALSE (e.g. if the program was killed or crashed), this function returns 0, so you should check the return value of normalExit() before relying on this value. <p> <p>See also <a href="#normalExit">normalExit</a>() and <a href="#processExited">processExited</a>(). <h3 class=fn>bool <a name="isRunning"></a>QProcess::isRunning () const </h3> Returns TRUE if the process is running, otherwise FALSE. <p> <p>See also <a href="#normalExit">normalExit</a>(), <a href="#exitStatus">exitStatus</a>() and <a href="#processExited">processExited</a>(). <h3 class=fn>void <a name="kill"></a>QProcess::kill () const<tt> [slot]</tt> </h3> Terminates the process. This is not a safe way to end a process since the process will not be able to do cleanup. <a href="#tryTerminate">tryTerminate</a>() is a safer way to do it, but processes might ignore a tryTerminate(). <p> The nice way to end a process and to be sure that it is finished, is doing something like this: <pre> process->tryTerminate(); QTimer::<a href="qtimer.html#singleShot">singleShot</a>( 5000, process, SLOT( <a href="#kill">kill</a>() ) ); </pre> <p> This tries to terminate the process the nice way. If the process is still running after 5 seconds, it terminates the process the hard way. The timeout should be chosen depending on the time the process needs to do all the cleanup: use a higher value if the process is likely to do heavy computation on cleanup. <p> The slot returns immediately: it does not wait until the process has finished. When the process really exited, the signal <a href="#processExited">processExited</a>() is emitted. <p> <p>See also <a href="#tryTerminate">tryTerminate</a>() and <a href="#processExited">processExited</a>(). <h3 class=fn>bool <a name="launch"></a>QProcess::launch ( const <a href="qbytearray.html">QByteArray</a> & buf, <a href="qstringlist.html">QStringList</a> * env = 0 )<tt> [virtual]</tt> </h3> Runs the process and writes the data <em>buf</em> to the process's standard input. If all the data is written to standard input, standard input is closed. The command is searched for in the path for executable programs; you can also use an absolute path in the command itself. <p> If <em>env</em> is null, then the process is started with the same environment as the starting process. If <em>env</em> is non-null, then the values in the stringlist are interpreted as environment setttings of the form <tt>key=value</tt> and the process is started with these environment settings. For convenience, there is a small exception to this rule under Unix: if <em>env</em> does not contain any settings for the environment variable <tt>LD_LIBRARY_PATH</tt>, then this variable is inherited from the starting process. <p> Returns TRUE if the process could be started; otherwise returns FALSE. <p> Note that you should not use the slots <a href="#writeToStdin">writeToStdin</a>() and <a href="#closeStdin">closeStdin</a>() on processes started with <a href="#launch">launch</a>(), since the result is not well-defined. If you need these slots, use <a href="#start">start</a>() instead. <p> The process may or may not read the <em>buf</em> data sent to its standard input. <p> You can call this function even when a process that was started with this instance is still running. Be aware that if you do this the standard input of the process that was launched first will be closed, with any pending data being deleted, and the process will be left to run out of your control. Similarly, if the process could not be started the standard input will be closed and the pending data deleted. (On operating systems that have zombie processes, Qt will also wait() on the old process.) <p> The object emits the signal <a href="#launchFinished">launchFinished</a>() when this function call is finished. If the start was successful, this signal is emitted after all the data has been written to standard input. If the start failed, then this signal is emitted immediately. <p> <p>See also <a href="#start">start</a>() and <a href="#launchFinished">launchFinished</a>(). <h3 class=fn>bool <a name="launch-2"></a>QProcess::launch ( const <a href="qstring.html">QString</a> & buf, <a href="qstringlist.html">QStringList</a> * env = 0 )<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> The data <em>buf</em> is written to standard input with <a href="#writeToStdin">writeToStdin</a>() using the <a href="qstring.html#local8Bit">QString::local8Bit</a>() representation of the strings. <h3 class=fn>void <a name="launchFinished"></a>QProcess::launchFinished ()<tt> [signal]</tt> </h3> <p> This signal is emitted when the process was started with <a href="#launch">launch</a>(). If the start was successful, this signal is emitted after all the data has been written to standard input. If the start failed, then this signal is emitted immediately. <p> This signal is especially useful if you want to know when you can safely delete the QProcess object for the case that you are not intrested in reading from standard output or standard error. <p> <p>See also <a href="#launch">launch</a>() and <a href="qobject.html#deleteLater">QObject::deleteLater</a>(). <h3 class=fn>bool <a name="normalExit"></a>QProcess::normalExit () const </h3> Returns TRUE if the process has exited normally; otherwise returns FALSE. This implies that this function returns FALSE if the process is still running. <p> <p>See also <a href="#isRunning">isRunning</a>(), <a href="#exitStatus">exitStatus</a>() and <a href="#processExited">processExited</a>(). <h3 class=fn>void <a name="processExited"></a>QProcess::processExited ()<tt> [signal]</tt> </h3> <p> This signal is emitted when the process has exited. <p> <p>See also <a href="#isRunning">isRunning</a>(), <a href="#normalExit">normalExit</a>(), <a href="#exitStatus">exitStatus</a>(), <a href="#start">start</a>() and <a href="#launch">launch</a>(). <p>Example: <a href="process-example.html#x868">process/process.cpp</a>. <h3 class=fn>PID <a name="processIdentifier"></a>QProcess::processIdentifier () </h3> Returns platform dependent information about the process. This can be used together with platform specific system calls. <p> Under Unix the return value is the PID of the process, or -1 if no process is belonging to this object. <p> Under Windows it is a pointer to the <tt>PROCESS_INFORMATION</tt> struct, or 0 if no process is belonging to this object. <h3 class=fn><a href="qstring.html">QString</a> <a name="readLineStderr"></a>QProcess::readLineStderr ()<tt> [virtual]</tt> </h3> Reads a line of text from standard error, excluding any trailing newline or carriage return characters and returns it. Returns <a href="qstring.html#QString-null">QString::null</a> if <a href="#canReadLineStderr">canReadLineStderr</a>() returns FALSE. <p> <p>See also <a href="#canReadLineStderr">canReadLineStderr</a>(), <a href="#readyReadStderr">readyReadStderr</a>(), <a href="#readStderr">readStderr</a>() and <a href="#readLineStdout">readLineStdout</a>(). <h3 class=fn><a href="qstring.html">QString</a> <a name="readLineStdout"></a>QProcess::readLineStdout ()<tt> [virtual]</tt> </h3> Reads a line of text from standard output, excluding any trailing newline or carriage return characters, and returns it. Returns <a href="qstring.html#QString-null">QString::null</a> if <a href="#canReadLineStdout">canReadLineStdout</a>() returns FALSE. <p> <p>See also <a href="#canReadLineStdout">canReadLineStdout</a>(), <a href="#readyReadStdout">readyReadStdout</a>(), <a href="#readStdout">readStdout</a>() and <a href="#readLineStderr">readLineStderr</a>(). <h3 class=fn><a href="qbytearray.html">QByteArray</a> <a name="readStderr"></a>QProcess::readStderr ()<tt> [virtual]</tt> </h3> Reads the data that the process has written to standard error. When new data is written to standard error, the class emits the signal <a href="#readyReadStderr">readyReadStderr</a>(). <p> If there is no data to read, this function returns a <a href="qbytearray.html">QByteArray</a> of size 0: it does not wait until there is something to read. <p> <p>See also <a href="#readyReadStderr">readyReadStderr</a>(), <a href="#readLineStderr">readLineStderr</a>(), <a href="#readStdout">readStdout</a>() and <a href="#writeToStdin">writeToStdin</a>(). <h3 class=fn><a href="qbytearray.html">QByteArray</a> <a name="readStdout"></a>QProcess::readStdout ()<tt> [virtual]</tt> </h3> Reads the data that the process has written to standard output. When new data is written to standard output, the class emits the signal <a href="#readyReadStdout">readyReadStdout</a>(). <p> If there is no data to read, this function returns a <a href="qbytearray.html">QByteArray</a> of size 0: it does not wait until there is something to read. <p> <p>See also <a href="#readyReadStdout">readyReadStdout</a>(), <a href="#readLineStdout">readLineStdout</a>(), <a href="#readStderr">readStderr</a>() and <a href="#writeToStdin">writeToStdin</a>(). <p>Example: <a href="process-example.html#x869">process/process.cpp</a>. <h3 class=fn>void <a name="readyReadStderr"></a>QProcess::readyReadStderr ()<tt> [signal]</tt> </h3> <p> This signal is emitted when the process has written data to standard error. You can read the data with <a href="#readStderr">readStderr</a>(). <p> Note that this signal is only emitted when there is new data and not when there is old, but unread data. In the slot connected to this signal, you should always read everything that is available at that moment to make sure that you don't lose any data. <p> <p>See also <a href="#readStderr">readStderr</a>(), <a href="#readLineStderr">readLineStderr</a>() and <a href="#readyReadStdout">readyReadStdout</a>(). <h3 class=fn>void <a name="readyReadStdout"></a>QProcess::readyReadStdout ()<tt> [signal]</tt> </h3> <p> This signal is emitted when the process has written data to standard output. You can read the data with <a href="#readStdout">readStdout</a>(). <p> Note that this signal is only emitted when there is new data and not when there is old, but unread data. In the slot connected to this signal, you should always read everything that is available at that moment to make sure that you don't lose any data. <p> <p>See also <a href="#readStdout">readStdout</a>(), <a href="#readLineStdout">readLineStdout</a>() and <a href="#readyReadStderr">readyReadStderr</a>(). <p>Example: <a href="qprocess.html#x26">process/process.cpp</a>. <h3 class=fn>void <a name="setArguments"></a>QProcess::setArguments ( const <a href="qstringlist.html">QStringList</a> & args )<tt> [virtual]</tt> </h3> Sets <em>args</em> as the arguments for the process. The first element in the list is the command to be executed. The other elements in the list are the arguments to the command. Any previous arguments are deleted. <p> QProcess does not make any substitution of the arguments: if you specify "*" or "$DISPLAY", these values are passed to the process literally. If you want to have the same behavior as on the shell, you have to do the substitution yourself; i.e. instead of specifying a "*" you have to specify the list of all filenames and instead of the "$DISPLAY" you have to specify the value of the environment variable <tt>DISPLAY</tt>. The same applies for Windows, although a literal "*" as an argument is usually understood and substituted by Windows programs. <p> <p>See also <a href="#arguments">arguments</a>() and <a href="#addArgument">addArgument</a>(). <h3 class=fn>void <a name="setCommunication"></a>QProcess::setCommunication ( int commFlags ) </h3> Sets <em>commFlags</em> as the communication required with the process. <p> <em>commFlags</em> is a bitwise OR between the flags defined in <a href="#Communication-enum">Communication</a>. <p> The default is <tt>Stdin|Stdout|Stderr</tt>. <p> <p>See also <a href="#communication">communication</a>(). <h3 class=fn>void <a name="setWorkingDirectory"></a>QProcess::setWorkingDirectory ( const <a href="qdir.html">QDir</a> & dir )<tt> [virtual]</tt> </h3> Sets <em>dir</em> as the working directory for a process. This does not affect running processes; only processes that are started afterwards are affected. <p> Setting the working directory is especially useful for processes that try to access files with relative filenames. <p> <p>See also <a href="#workingDirectory">workingDirectory</a>() and <a href="#start">start</a>(). <h3 class=fn>bool <a name="start"></a>QProcess::start ( <a href="qstringlist.html">QStringList</a> * env = 0 )<tt> [virtual]</tt> </h3> Tries to run a process for the command and arguments that were specified with <a href="#setArguments">setArguments</a>(), <a href="#addArgument">addArgument</a>() or that were specified in the constructor. The command is searched in the path for executable programs; you can also use an absolute path to the command. <p> If <em>env</em> is null, then the process is started with the same environment as the starting process. If <em>env</em> is non-null, then the values in the stringlist are interpreted as environment setttings of the form <tt>key=value</tt> and the process is started in these environment settings. For convenience, there is a small exception to this rule: under Unix, if <em>env</em> does not contain any settings for the environment variable <tt>LD_LIBRARY_PATH</tt>, then this variable is inherited from the starting process; under Windows the same applies for the environment variable <tt>PATH</tt>. <p> Returns TRUE if the process could be started, otherwise FALSE. <p> You can write data to standard input of the process with <a href="#writeToStdin">writeToStdin</a>(), you can close standard input with <a href="#closeStdin">closeStdin</a>() and you can terminate the process <a href="#tryTerminate">tryTerminate</a>() resp. <a href="#kill">kill</a>(). <p> You can call this function even when there already is a running process in this object. In this case, QProcess closes standard input of the old process and deletes pending data, i.e., you loose all control over that process, but the process is not terminated. This applies also if the process could not be started. (On operating systems that have zombie processes, Qt will also wait() on the old process.) <p> <p>See also <a href="#launch">launch</a>() and <a href="#closeStdin">closeStdin</a>(). <p>Example: <a href="qprocess.html#x27">process/process.cpp</a>. <h3 class=fn>void <a name="tryTerminate"></a>QProcess::tryTerminate () const<tt> [slot]</tt> </h3> Asks the process to terminate. Processes can ignore this wish. If you want to be sure that the process really terminates, you must use <a href="#kill">kill</a>() instead. <p> The slot returns immediately: it does not wait until the process has finished. When the process really exited, the signal <a href="#processExited">processExited</a>() is emitted. <p> <p>See also <a href="#kill">kill</a>() and <a href="#processExited">processExited</a>(). <h3 class=fn><a href="qdir.html">QDir</a> <a name="workingDirectory"></a>QProcess::workingDirectory () const </h3> Returns the working directory that was set with <a href="#setWorkingDirectory">setWorkingDirectory</a>(), or the current directory if none has been set. <p> <p>See also <a href="#setWorkingDirectory">setWorkingDirectory</a>() and <a href="qdir.html#current">QDir::current</a>(). <h3 class=fn>void <a name="writeToStdin"></a>QProcess::writeToStdin ( const <a href="qbytearray.html">QByteArray</a> & buf )<tt> [virtual slot]</tt> </h3> Writes the data <em>buf</em> to the standard input of the process. The process may or may not read this data. <p> This function returns immediately; the QProcess class might write the data at a later point (you have to enter the event loop for that). When all the data is written to the process, the signal <a href="#wroteToStdin">wroteToStdin</a>() is emitted. This does not mean that the process really read the data, since this class only detects when it was able to write the data to the operating system. <p> <p>See also <a href="#wroteToStdin">wroteToStdin</a>(), <a href="#closeStdin">closeStdin</a>(), <a href="#readStdout">readStdout</a>() and <a href="#readStderr">readStderr</a>(). <h3 class=fn>void <a name="writeToStdin-2"></a>QProcess::writeToStdin ( const <a href="qstring.html">QString</a> & buf )<tt> [virtual slot]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> The string <em>buf</em> is handled as text using the <a href="qstring.html#local8Bit">QString::local8Bit</a>() representation. <h3 class=fn>void <a name="wroteToStdin"></a>QProcess::wroteToStdin ()<tt> [signal]</tt> </h3> <p> This signal is emitted if the data sent to standard input (via <a href="#writeToStdin">writeToStdin</a>()) was actually written to the process. This does not imply that the process really read the data, since this class only detects when it was able to write the data to the operating system. But it is now safe to close standard input without losing pending data. <p> <p>See also <a href="#writeToStdin">writeToStdin</a>() and <a href="#closeStdin">closeStdin</a>(). <!-- eof --> <hr><p> This file is part of the <a href="index.html">Qt toolkit</a>. Copyright © 1995-2001 <a href="http://www.trolltech.com/">Trolltech</a>. 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