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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qurloperator.h</h1>

<p>This is the verbatim text of the qurloperator.h include file. It is provided only for illustration; the copyright remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** $Id:  qt/qurloperator.h   3.0.2   edited Oct 12 12:18 $
**
** Definition of QUrlOperator class
**
** Created : 950429
**
** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifndef QURLOPERATOR_H
#define QURLOPERATOR_H

#ifndef QT_H
#include "qobject.h"
#include "qurl.h"
#include "qptrlist.h"
#include "qnetworkprotocol.h"
#include "qstringlist.h" // QString-&gt;QStringList conversion
#endif // QT_H

#ifndef QT_NO_NETWORKPROTOCOL

class QUrlInfo;
class QUrlOperatorPrivate;

class Q_EXPORT QUrlOperator : public QObject, public QUrl
{
    friend class QNetworkProtocol;

    Q_OBJECT

public:
    QUrlOperator();
    QUrlOperator( const QString &amp;urL );
    QUrlOperator( const QUrlOperator&amp; url );
    QUrlOperator( const QUrlOperator&amp; url, const QString&amp; relUrl, bool checkSlash = FALSE );
    virtual ~QUrlOperator();

    virtual void setPath( const QString&amp; path );
    virtual bool cdUp();

    virtual const QNetworkOperation *listChildren();
    virtual const QNetworkOperation *mkdir( const QString &amp;dirname );
    virtual const QNetworkOperation *remove( const QString &amp;filename );
    virtual const QNetworkOperation *rename( const QString &amp;oldname, const QString &amp;newname );
    virtual const QNetworkOperation *get( const QString &amp;location = QString::null );
    virtual const QNetworkOperation *put( const QByteArray &amp;data, const QString &amp;location = QString::null  );
    virtual QPtrList&lt;QNetworkOperation&gt; copy( const QString &amp;from, const QString &amp;to, bool move = FALSE, bool toPath = TRUE );
    virtual void copy( const QStringList &amp;files, const QString &amp;dest, bool move = FALSE );
    virtual bool isDir( bool *ok = 0 );

    virtual void setNameFilter( const QString &amp;nameFilter );
    QString nameFilter() const;

    virtual QUrlInfo info( const QString &amp;entry ) const;

    QUrlOperator&amp; operator=( const QUrlOperator &amp;url );
    QUrlOperator&amp; operator=( const QString &amp;url );

    virtual void stop();

signals:
    void newChildren( const QValueList&lt;QUrlInfo&gt; &amp;, QNetworkOperation *res );
    void finished( QNetworkOperation *res );
    void start( QNetworkOperation *res );
    void createdDirectory( const QUrlInfo &amp;, QNetworkOperation *res );
    void removed( QNetworkOperation *res );
    void itemChanged( QNetworkOperation *res );
    void data( const QByteArray &amp;, QNetworkOperation *res );
    void dataTransferProgress( int bytesDone, int bytesTotal, QNetworkOperation *res );
    void startedNextCopy( const QPtrList&lt;QNetworkOperation&gt; &amp;lst );
    void connectionStateChanged( int state, const QString &amp;data );

protected:
    void reset();
    bool parse( const QString&amp; url );
    virtual bool checkValid();
    virtual void clearEntries();
    void getNetworkProtocol();
    void deleteNetworkProtocol();

private slots:
    const QNetworkOperation *startOperation( QNetworkOperation *op );
    void copyGotData( const QByteArray &amp;data, QNetworkOperation *op );
    void continueCopy( QNetworkOperation *op );
    void finishedCopy();
    void addEntry( const QValueList&lt;QUrlInfo&gt; &amp;i );
    void slotItemChanged( QNetworkOperation *op );

private:
    void deleteOperation( QNetworkOperation *op );

    QUrlOperatorPrivate *d;

};

#endif // QT_NO_NETWORKPROTOCOL

#endif // QURLOPERATOR_H
</pre>
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<td>Copyright &copy; 2001 
<a href="http://www.trolltech.com">Trolltech</a><td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a>
<td align=right><div align=right>Qt version 3.0.2</div>
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