<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta name="robots" content="noindex"> <meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>TCPSession class Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body bgcolor="#ffffff"> <!-- Generated by Doxygen 1.2.5 on Thu Oct 4 15:33:01 2001 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> </center> <hr><h1>TCPSession Class Reference</h1>The TCP session is used to primarily to represent a client connection that can be managed on a seperate thread. Threaded streamable socket with non-blocking constructor. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="socket_h-source.html">socket.h</a>></code> <p> <p>Inheritance diagram for TCPSession: <p><center><img src="class_tcpsession.gif" usemap="#TCPSession_map" border="0"></center> <map name="TCPSession_map"> <area href="class_tcpstream.html" alt="TCPStream" shape="rect" coords="99,56,188,80"> <area href="class_thread.html" alt="Thread" shape="rect" coords="198,56,287,80"> <area href="class_socket.html" alt="Socket" shape="rect" coords="0,0,89,24"> <area href="class_std__streambuf.html" alt="std::streambuf" shape="rect" coords="99,0,188,24"> <area href="class_std__iostream.html" alt="std::iostream" shape="rect" coords="198,0,287,24"> </map> <a href="class_tcpsession-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> <tr><td colspan=2><br><h2>Public Methods</h2></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_tcpsession.html#a0">TCPSession</a> (<a class="el" href="class_semaphore.html">Semaphore</a> *start, const <a class="el" href="class_inethostaddress.html">InetHostAddress</a> &host, <a class="el" href="socket_h.html#a2">tpport_t</a> port, int size=512, int pri=0, int stack=0)</td></tr> <tr><td> </td><td><font size=-1><em>Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_tcpsession.html#a1">TCPSession</a> (<a class="el" href="class_semaphore.html">Semaphore</a> *start, <a class="el" href="class_tcpsocket.html">TCPSocket</a> &server, int size=512, int pri=0, int stack=0)</td></tr> <tr><td> </td><td><font size=-1><em>Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> <tr><td colspan=2><br><h2>Protected Methods</h2></td></tr> <tr><td nowrap align=right valign=top>int </td><td valign=bottom><a class="el" href="class_tcpsession.html#b0">WaitConnection</a> (<a class="el" href="thread_h.html#a1">timeout_t</a> <a class="el" href="class_tcpstream.html#n0">timeout</a>=TIMEOUT_INF)</td></tr> <tr><td> </td><td><font size=-1><em>Normally called during the thread <a class="el" href="class_tcpsession.html#b1">Initial</a>() method by default, this will wait for the socket connection to complete when connecting to a remote socket.</em> <a href="#b0">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_tcpsession.html#b1">Initial</a> (void)</td></tr> <tr><td> </td><td><font size=-1><em>The initial method is used to esablish a connection when delayed completion is used.</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_tcpsession.html#b2">Final</a> (void)</td></tr> <tr><td> </td><td><font size=-1><em>TCPSession derived objects can be freely created with "new" and safely terminate their "Run" method on their own by self-deleting when the thread terminates.</em></font><br><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> The TCP session is used to primarily to represent a client connection that can be managed on a seperate thread. Threaded streamable socket with non-blocking constructor. <p> The TCP session also supports a non-blocking connection scheme which prevents blocking during the constructor and moving the process of completing a connection into the thread that executes for the session. <p> <dl compact><dt> <b>Author(s): </b><dd> David Sugar <<a href="mailto:dyfet@ostel.com">dyfet@ostel.com</a>> </dl> <p> <hr><h2>Constructor & Destructor Documentation</h2> <a name="a0" doxytag="TCPSession::TCPSession"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td nowrap valign="top"><b> TCPSession::TCPSession ( </b></td> <td valign="bottom"><b> <a class="el" href="class_semaphore.html">Semaphore</a> * <em>start</em>, </b></td> </tr> <tr> <td></td> <td><b> const <a class="el" href="class_inethostaddress.html">InetHostAddress</a> & <em>host</em>, </b></td> </tr> <tr> <td></td> <td><b> <a class="el" href="socket_h.html#a2">tpport_t</a> <em>port</em>, </b></td> </tr> <tr> <td></td> <td><b> int <em>size</em> = 512, </b></td> </tr> <tr> <td></td> <td><b> int <em>pri</em> = 0, </b></td> </tr> <tr> <td></td> <td><b> int <em>stack</em> = 0 ) </b></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread. <p> <dl compact><dt> <b>Parameters: </b><dd> <table border=0 cellspacing=2 cellpadding=0> <tr><td valign=top><em>start</em> </td><td> semaphore as per <a class="el" href="class_thread.html">Thread</a> startup. </td></tr> <tr><td valign=top><em>host</em> </td><td> internet address of remote TCP server. </td></tr> <tr><td valign=top><em>port</em> </td><td> number of remote server. </td></tr> <tr><td valign=top><em>size</em> </td><td> of streaming buffer. </td></tr> <tr><td valign=top><em>pri</em> </td><td> execution priority relative to parent. </td></tr> <tr><td valign=top><em>stack</em> </td><td> allocation needed on some platforms. </td></tr> </table> </dl> </td> </tr> </table> <a name="a1" doxytag="TCPSession::TCPSession"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td nowrap valign="top"><b> TCPSession::TCPSession ( </b></td> <td valign="bottom"><b> <a class="el" href="class_semaphore.html">Semaphore</a> * <em>start</em>, </b></td> </tr> <tr> <td></td> <td><b> <a class="el" href="class_tcpsocket.html">TCPSocket</a> & <em>server</em>, </b></td> </tr> <tr> <td></td> <td><b> int <em>size</em> = 512, </b></td> </tr> <tr> <td></td> <td><b> int <em>pri</em> = 0, </b></td> </tr> <tr> <td></td> <td><b> int <em>stack</em> = 0 ) </b></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection. <p> <dl compact><dt> <b>Parameters: </b><dd> <table border=0 cellspacing=2 cellpadding=0> <tr><td valign=top><em>start</em> </td><td> semapore as per <a class="el" href="class_thread.html">Thread</a> startup. </td></tr> <tr><td valign=top><em>server</em> </td><td> tcp socket to accept a connection from. </td></tr> <tr><td valign=top><em>size</em> </td><td> of streaming buffer. </td></tr> <tr><td valign=top><em>pri</em> </td><td> execution priority relative to parent. </td></tr> <tr><td valign=top><em>stack</em> </td><td> allocation needed on some platforms. </td></tr> </table> </dl> </td> </tr> </table> <hr><h2>Member Function Documentation</h2> <a name="b2" doxytag="TCPSession::Final"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td nowrap valign="top"><b> void TCPSession::Final ( </b></td> <td valign="bottom"><b> void )<code> [inline, protected, virtual]</code> </b></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> TCPSession derived objects can be freely created with "new" and safely terminate their "Run" method on their own by self-deleting when the thread terminates. <p> <p> Reimplemented from <a class="el" href="class_thread.html#b2">Thread</a>. </td> </tr> </table> <a name="b1" doxytag="TCPSession::Initial"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td nowrap valign="top"><b> void TCPSession::Initial ( </b></td> <td valign="bottom"><b> void )<code> [protected, virtual]</code> </b></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> The initial method is used to esablish a connection when delayed completion is used. <p> This assures the constructor terminates without having to wait for a connection request to complete. <p> Reimplemented from <a class="el" href="class_thread.html#b3">Thread</a>. </td> </tr> </table> <a name="b0" doxytag="TCPSession::WaitConnection"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td nowrap valign="top"><b> int TCPSession::WaitConnection ( </b></td> <td valign="bottom"><b> <a class="el" href="thread_h.html#a1">timeout_t</a> <em>timeout</em> = TIMEOUT_INF )<code> [protected]</code> </b></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Normally called during the thread <a class="el" href="class_tcpsession.html#b1">Initial</a>() method by default, this will wait for the socket connection to complete when connecting to a remote socket. <p> One might wish to use <a class="el" href="class_socket.html#a5">setCompletion</a>() to change the socket back to blocking I/O calls after the connection completes. To implement the session one must create a derived class which implements <a class="el" href="class_thread.html#b0">Run</a>(). <p> <dl compact><dt> <b>Returns: </b><dd> 0 if successful, -1 if timed out. </dl><dl compact><dt> <b>Parameters: </b><dd> <table border=0 cellspacing=2 cellpadding=0> <tr><td valign=top><em>timeout</em> </td><td> to wait for completion in milliseconds. </td></tr> </table> </dl> </td> </tr> </table> <hr>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="socket_h-source.html">socket.h</a></ul> <hr><address><small>Generated at Thu Oct 4 15:33:01 2001 for CommonC++ by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.gif" alt="doxygen" align="middle" border=0 width=110 height=53></a>1.2.5 written by <a href="mailto:dimitri@stack.nl">Dimitri van Heesch</a>, © 1997-2001</small></address> </body> </html>