Sophie

Sophie

distrib > Mandriva > 8.2 > i586 > media > contrib > by-pkgid > 6dad36cb60e267f82fe69d929f7a4a46 > files > 68

vanilla-2.9pl7-2mdk.i586.rpm

Mon Apr 23 18:40:53 2001  James Cameron  <quozl@us.netrek.org>

	* docs/sample_sysdef (DEFUPDATE): change to ten updates per second
	default, in line with most servers out there.

Thu Feb 22 21:00:12 EST 2001 Dave Ahn <ahn@genocide.netrek.org>
	* robots/inl.c: Adjust continuous scoring weight formula (again).
	See README.scores for details.
	
Mon Feb 12 23:59:36 EST 2001	Dave Ahn <ahn@genocide.netrek.org>
	* robots/inlcomm.c: Fix Extra Time message.

Sun Feb 11 16:02:10 2001  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* tools/xtkill.c (main): Added bounds checking to
	promote/demote. ntserv will crash if there is an invalid rank.
	
Sun Feb 11 15:49:06 2001  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/ntscmds.c (nts_commands): Made NODOCK a config.h option
	* ntserv/ntscmds.c (do_nodock): Observers can't change dock permission
	
Fri Feb  2 19:59:53 2001  James Cameron  <quozl@us.netrek.org>

	* ntserv/orbit.c (dock): reworked handling of return status,
	probably in a superfluous manner, but I've tested the various
	conditions now.

	* ntserv/struct.h, ntserv/ntscmds.c (do_nodock), ntserv/main.c
	(main), ntserv/enter.c (enter): change candock to p_candock to
	comply with convention.

	* ntserv/interface.c (lock_player): only mention docking status on
	a lock if the player is permitted to dock, otherwise treat it as a
	normal lock on a ship.

Fri Feb  2 19:31:36 2001  James Cameron  <quozl@us.netrek.org>

	* ntserv/orbit.c (dock): was returning TRUE for failure to dock,
	so if a base was in the game orbiting failed to be considered.
	Moved many of the new checks with messages after the check for
	proximity.  Adjusted code indent.

Fri Jan 26 18:29:30 EST 2001	Dave Ahn <ahn@genocide.netrek.org>

	* robots/*: Added momentum scoring support.  See README.scores
	for details.  Changed continuous scoring to do exponential
	weighting and reduced the points awarded for each planet.
	See README.scores for details.

Tue Jan 23 08:57:40 2001  James Cameron  <quozl@us.netrek.org>

	* ntserv/daemonII.c (udplayers): add a freeslot() call to cope
	with a hosed slot problem on continuum today.  Not sure of the
	cause, but a slot was in POUTFIT with a p_process of zero, a
	p_whydead of KWINNER and a p_ghostbust of 1.8 hours.  The code did
	not handle this and kept the slot alive.  Removed a fflush(stdout)
	that had been inserted for debugging.

Wed Jan  3 01:11:36 2001  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/ntscmds.c (do_nodock): Added the ability for a starbase
	to selectively refuse docking permission on an individual player
	basis.  Syntax, 'nodock <slot> on|off'  nodock on refuses docking,
	nodock off enables docking.  Must be on same team.  Should this be
	friendlyPlayer() instead?  

	Addendum: Changed logic from nodock 0 on (disable docking) to 
        dock 0 off (disable docking) and dock 0 on (enable docking) on 
        suggestion of James to get rid of the double-negative.

	* ntserv/orbit.c (dock): Added the permission to dock check and
	changed the behaviour of dock(). Previously, if docking to a
	starbase failed, starbase warning messages would get clobbered by
	calling function's ( orbit() ) "no valid targets" warning. Now, 
	if a warning is generated from a starbase failure other than 
	"too far away" dock() de-locks you and returns TRUE to surpress
	orbit()'s warning message. Also added more warning messages to SB
	docking failures.


Wed Nov 15 01:35:41 EST 2000  Dave Ahn <ahn@genocide.netrek.org>

	* ntserv/enter.c: New ships get green alert flag at entry.  This
	is needed for the udplayerghost() in daemonII.c so that a new
	player who enters during a pause can quit out immediately.

	* ntserv/daemonII.c: We can finally ignore complaints about the
	no-quit bug in the INL robot.  Players couldn't quit because player
	slot maintenance wasn't being done during a game pause.  PEXPLODE
	would never get updated to PDEAD.  This has been fixed.  Also,
	I've added a ghostbust timer during the pause.  It should work
	but I haven't tested it.

Tue Nov 14 23:16:05 EST 2000  Dave Ahn <ahn@genocide.netrek.org>

	* robots/inl.c: Fix core dump at inl robot restart.

Fri Nov 10 22:28:58 EST 2000  Dave Ahn <ahn@genocide.netrek.org>
	
	* robots/end_tourney.pl: Run auto-archive.pl at endgame.

	* robots/auto-archive.pl: Send game stats automatically to
 	netrek-stats@genocide.netrek.org.

Sat Nov  4 18:51:21 EST 2000  Dave Ahn <ahn@genocide.netrek.org>
	
	* robots/inl*.c: Fix INL robot core dump.  Fix bugs in continuous
 	scoring.

Wed Nov  1 00:47:45 EST 2000  Dave Ahn <ahn@genocide.netrek.org>
	
	* robots/inl*.c: Change continuous score differential to 2.0.
  	Remove debug messages.  Flush out scores at end-game.

	* docs/README.scores: Update docs on continuous score.

Thu Jul 20 22:07:12 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* ntserv/ltd_stats.c: For some reason, LTD_TOTAL stats weren't
 	getting updated correctly.  Should be fixed now.  Also, bombing
 	rating compat function now gives 5x bonus for ogged armies under
 	LTD_STATS.  Note that this bonus is for ratings calculation only.
  	Actual armies bombed is still the same.
	
	* ntserv/genspkt.c: In LTD_STATS mode, incorrect player stat
 	packets were being sent to the client causing session stats to be
 	the same as lifetime stats.  Makes no difference in INL mode, but
 	causes problems in pickup mode.  Fixed.
	
	* ntserv/socket.c: Fix bug where stat reset using 'R' fails to
 	clear rank in LTD_STATS mode.
	
Mon Jul 17 15:47:02 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* robots/end_tourney.pl: Fix end_tourney.pl script so that output
 	is unbuffered.  pwstats.html gets truncated otherwise.
	
Thu Jul  6 22:12:10 EDT 2000  Karthik Arumugham <karthik@arumugham.com>

	* ntserv/defs.h, ntserv/queue.c, ntserv/solicit.c,
	ntserv/struct.h, robots/newbie.c, robots/newbiedefs.h: Newbie
	server changes to properly limit humans to 8 players by means of a
	separate queue, as well as to stop reporting bots to the
	metaserver. (When the human queue is full, the game will still be
	reported as Wait Queue, but when it is not full, only the human
	count will be reported.)

Fri Jul  7 09:12:20 2000  root  <quozl@us.netrek.org>

	* ntserv/interface.c (bomb_planet): fix bomb out of t-mode
	message.  We thought we sent the right message but the client got
	a "42" instead.  Ahh.

Mon Jul  3 13:55:06 2000  James Cameron  <quozl@us.netrek.org>

	* config.h.in: #undef NO_BEAM_DOWN_OUT_OF_T_MODE
	* ntserv/daemonII.c (beam): #ifdef NO_BEAM_DOWN_OUT_OF_T_MODE
	Change not found to be universally accepted.

Tue Jun 27 19:39:01 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* robots/inl*.c: Changed continuous scoring differential to 1.5.
	
	* *README*: Updated some docs.
	
Fri Jun 23 22:14:47 2000  James Cameron <quozl@us.netrek.org>

	* ntserv/ntscmds.c (do_admin): addition of administration commands
	for player using god queue.  Nuke, eject, note for banning, and
	reset galaxy.

Fri Jun 23 19:32:52 2000  James Cameron <quozl@us.netrek.org>

	* ntserv/daemonII.c: prevent beaming down out of T-mode.
	
	* ntserv/getname.c: change password function added.
	* ntserv/ntscmds.c: change password function added.

	* ntserv/ntscmds.c (do_player_eject): send failure messages to the
	team, not to the player, and include an #ifdef'd ejection only if
	there is a queue feature.  Rework vote help text.

	* ntserv/salt.h: correct typedef of salt buffer, for alpha compilation.

	* tools/update.c: disable sa_sigaction definition, for alpha
	compilation.
	
	* ntserv/Makefile: add note to sinclude for FreeBSD users who are
	not using GNU make.
	
	* config.h.in: remove superfluous SIGSYS definition.

	* ntserv/gencmds.c (getplayer): remove superfluous space from message.

	* ntserv/gencmds.c: minor message typo.
	
	* tools/xtkill.c (main): minor fixes, spacing of GOD->ALL messages,

Wed Jun  7 17:13:14 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* robots/*: Finished continuous scoring support.  See
 	docs/README.scores for details.  Fixed tournament reset bug; T
 	mode now gets cleared before end_tourney.pl is executed.
	
Wed Jun  7 15:12:49 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* robots/end_tourney.pl: Change alignment and fix SB stats bug in
 	the script.
	
Wed Jun  7 15:06:28 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* docs/README.scores: Description of the new continuous scoring
 	system.

Tue May 23 22:28:10 EDT 2000  Jeff Nowakowski <jeffno@ccs.neu.edu>

	* Lotsa files: Added newbie server mode.  Keeps a server full with
	robots.

Mon May 15 18:37:30 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>

	* robots/inl*.c: Upped INL robot maintenance rate to 10 u/s.
	Added continuous and semi-continuous scoring support.  This
	is beta code.  See README.scores for details.

Wed May  3 00:15:09 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* robots/inl.c: Fixed player DB corruption due to player saves at
 	endgame during end_tourney after player DB file is renamed but
 	before reset_inl is called to reset p_pos for all players.
  	Hopefully this bug has finally been squashed.

Wed Apr 26 23:39:16 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* ntserv/getname.c: Fixed player DB corruption due to observer
 	stats getting saved.
	
Thu Apr 20 22:32:59 EDT 2000  Dave Ahn <ahn@users.sourceforge.net>
	
	* tools/ltd_convert.c: Program to convert existing .players DB
 	file to LTD_STATS enabled DB file.  Not tested.  Use with caution.
	
	* docs/README.LTD: Updated docs on LTD_STATS and how to use
 	ltd_convert.
	
	* tools/ltd_dump.c: Fixed bug where SB stats were not being
 	printed for players who base for the entire game.
	
	* robots/inlcomm.c: When a captain frees an SB slot, SB's armies
 	get moved to homeworld.  If twink captains abuse this feature, it
 	should probably be #ifdef'ed out. But for now, trust the captains
 	to use this only when SB busts and must free the slot.

	* robots/inl.c: At endgame, reset the player offset position to -1
 	so that stats do not carry over to the next game.  Back-to-back
 	games are OK, but players must relogin to get a new player offset
 	position.  Players with invalid offset positions will get kicked
 	out at game start.
	
Fri Mar 24 14:54:48 EST 2000  Karthik Arumugham  <karthik@arumugham.com>

	* ntserv/commands.c, ntserv/genspkt.c, ntserv/ntscmds.c,
	ntserv/proto.h, robots/inlcmds.c, tools/cambot.c: Added a 'whois'
	command to facilitate identifying a slot in the case where your
	player list is not long enough to display all players (in
	particular, with a high MAXPLAYERS value).  Triggered by sending
	yourself 'whois <slot>', or by sending a single '@' character to
	the slot that you want to whois.

Thu Mar 23 21:42:14 EST 2000  Karthik Arumugham  <karthik@arumugham.com>

	* ntserv/defs.h: Changed TESTERS to be defined as (MAXPLAYERS - 16)
	so that there will only be 16 normal players by default.
	* ntserv/queue.c: Fixed queue-counting code to allocate the proper
	number of slots per queue based on MAXPLAYERS and TESTERS.

Wed Mar 22 16:07:31 EST 2000  Karthik Arumugham  <karthik@arumugham.com>

	* robots/end_tourney.pl: Copy cambot.pkt if it exists, and allow
	a new dropfile directory name format for readability ("Home Team
	Name -vs- Away Team Name" instead of "953757536").
	* robots/inl.c: Kill cambot before running end_tourney.pl so that
	cambot.pkt gets closed and renamed for archiving.
	* tools/Makefile: Added util.o to cambot objects for LTD_STATS.

Tue Mar  7 11:16:04 2000  James Cameron  <quozl@us.netrek.org>

	* ntserv/socket.c (check_mesgs): change god log to include player
	character name, player full host name, ISO 8601 format date.
	Pretty up replies to player.

Tue Feb 29 18:42:51 2000  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/solicit.c (udp_attach): added support to bind to a
	specific interface for the outgoing metaserver solicit packet.

	* ntserv/solicit.c (solicit): re-wrote the .metaservers file
	parser to actually work

Mon Feb 28 21:40:48 2000  Karthik Arumugham  <karthik@arumugham.com>

	* newstartd/newstartd.c: Added capability for binding to a single IP
	address by prepending "ip:" to a .ports line
	* docs/sample_ports: Added documentation for above change

Fri Feb 25 19:26:59 2000  Carlos Y. Villalpando  <unbelver@us.netrek.org>
        
        * ntserv/util.c (setEnemy): added function to set enemy for
        LTD_STATS zone tracking

        * ntserv/proto.h: Added function prototype for setting enemy
        * ntserv/genspkt.c (updateStatus): Added call to set enemy
        * ntserv/enter.c (enter): Added call to set enemy for team switch

Sat Feb 26 12:35:39 2000  James Cameron  <quozl@us.netrek.org>

	* ntserv/defs.h (PKEY): use unique shared memory key for INL
	server, just in case server owner has two servers.

Fri Feb 25 15:16:26 2000  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* config.h.in: Removed MAXPLAYER due to redundant definition in
	ntserv/defs.h. defs.h seemed better place for it as config.h is
	primarily a Exist/noexist definition file while defs.h is a value
	assignment definition file.  defs.h #includes config.h

	Hmm, dates in changelog are in localtime instead of UTC/GMT. Odd
	to see a change made later than the previous change dated earlier.

Sat Feb 26 09:37:42 2000  James Cameron  <quozl@us.netrek.org>

	* xsg/Makefile (SRCS): add ntserv/ltd_stats.o to xsg Makefile,
	still need lots of work here to display stats for xsg user.

Fri Feb 25 15:08:55 2000  James Cameron  <quozl@us.netrek.org>

	* config.h.in: Linux compilation issue.  SIGSYS is defined in
	glibc-devel-2.1.1-6 used on inl.real-time.com (Red Hat V6.0-1),
	but not in glibc-devel-2.1.2-11 on my system (Red Hat V6.1).

Fri Feb 25 14:15:48 2000  James Cameron  <quozl@us.netrek.org>

	* xsg/inform.c (inform): suppress LTD_STATS warnings.
	* xsg/playerlist.c (playerlist1): suppress LTD_STATS warnings.

Fri Feb 25 14:03:43 2000  James Cameron  <quozl@us.netrek.org>

	* tools/ltd_dump.c: initializer element is not constant.
	
	* INSTALL: change references to newstartd into netrekd.
	
	* INSTALL.INL: validate instructions for 2.9pl5 on
	inl.real-time.com, change references to newstartd into netrekd,
	add revision header, include LTD_STATS and LTD_PER_RACE

Wed Jan 12 11:37:00 2000  James Cameron  <quozl@us.netrek.org>

	* tools/update.c (makemotd): 
	* ntserv/daemonII.c (check_scummers): bad use of tm_year, date
	format changed to ISO 8601 and use of tm_year corrected.

Thu Jan  6 12:13:55 2000  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/genspkt.c (updateShips): Indi players see all ships always
	(updatePlanets): Indi players see all planets always

	* ntserv/enter.c (enter): Forced indi to be peaceful to all
	* ntserv/interface.c (declare_war): Indi can't be hostile
	* ntserv/defs.h (MAXQUEUE): Added 1 more queue
	* ntserv/queue.c (queues_init): Added definition for God Obs Q
	* ntserv/struct.h (QU_GOD_OBS): Added definition for God Obs Q
	* docs/sample_ports: Added god obs port to .ports file

Thu Jan  6 01:13:35 2000  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/defs.h (PV_TOTAL): Force PV_TOTAL to track MAXPLAYERS,
	else bad things happen to player struct.

Thu Dec 30 17:11:40 1999  James Cameron  <quozl@us.netrek.org>

	* rpm/netrek.crontab: fix syntax error that generated hourly mail
	to root on system that package was installed on.

Thu Dec 30 14:49:55 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/defs.h: add N_PORTS and N_NETREKDPID for netrekd.

	* newstartd/newstartd.c: further edits to messages for name change
	from newstartd to netrekd, add code to prevent duplicate starts.

Wed Dec 29 16:15:01 1999  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/daemonII.c (udsurrend): Bump non-T race observers to the
	team selection window.
	
	* ntserv/getentry.c (tournamentMask): Force observers to choose a
	T-mode race, if any.
	
Tue Nov 16 21:33:31 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/daemonII.c (killerstats): [VANILLA-LIST:2711] do not credit
	chung (plasma self or team member against wall) army kills.
	Patch reverted to a #define due to non-universal acceptance.

Mon Nov 22 15:54:12 1999  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/data.c: added variables for all features types
	* ntserv/data.h: added declarations of all feature types
	* ntserv/feature.h: filled in null entries for feature variables

Mon Nov 22 14:23:30 1999  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/feature.c: added a memory location for feature flag
	CLOAK_MAXWARP to allow it to be settable via .features

Mon Nov 15 17:10:25 1999  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* tools/xtkill.c (main): Exclude observers from live slot
	check. True, they're not alive, but they're not dead either.

Thu Nov 11 12:12:23 1999  James Cameron  <quozl@us.netrek.org>

	* tools/scores.c (main): change status->timeprod printf to be
	%10lf rather than %10ld in order to match tools/newscores.c

Mon Nov  1 21:31:27 1999  James Cameron  <quozl@us.netrek.org>

	* robots/inl.c (obliterate): [VANILLA-LIST:2710] avoid depositing
	observer's armies on home planet.

Fri Oct  1 16:38:06 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/daemonII.c (beam): reference to me->p_ship.s_type instead of
	to j->p_ship.s_type was causing SIGSEGV and total game cessation.

Mon Sep 20 22:05:44 1999  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/redraw.c (auto_features): A check to see if target of
	twarp was a base was in the wrong place and masking out checks for
	twarp abort conditions.  Check moved to appropriate place.

Mon Sep 20 22:02:57 1999  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/interface.c (do_refit): do_refit sent new p_ship.s_type
	to player, but never changed ship type in player struct.

Thu Sep 16 15:24:17 1999  James Cameron  <quozl@us.netrek.org>

	* tools/watchmes.c (spew_mess): add xterm-color compatible output.

Thu Sep 16 12:18:27 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/redraw.c (check_observs): allow independant observers such
	as god to lock on any player or planet.

Thu Aug 19 18:47:17 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/genspkt.c (sndPStatus): add code to remove observers from
	the count of ships presented in the team selection window, by
	telling non observers that observers are not alive.

Mon Aug 16 14:15:44 1999	Dave Ahn <ahn@vec.wfubmc.edu>
	
	* BUGFIX xsg/main.c: Applied patch submitted by Peter Mardahl
 	<peterm@langmuir.EECS.Berkeley.EDU> which fixes a buffer overflow
 	in the filename used for XSG record.
	
	* BUGFIX pledit/main.c: Pledit was still using varargs instead of
 	stdargs, causing problems at compile or run time depending on
 	platform.
	
Wed Aug  4 11:19:54 1999	Dave Ahn <ahn@vec.wfubmc.edu>
	
	* BUGFIX ntserv/orbit.c: Applied patch submitted by Michael Moore
 	<mike@miridea.com> to fix SB to SB docking in >1 SB mode,
 	e.g. chaos.
	
Thu Jul 29 20:27:14 1999  James Cameron  <quozl@us.netrek.org>

	* docs/sample_ports: Added missing quotes to "statistics" line which
	was preventing newstartd from listening on the port that gum uses to
	display the connection counters.  Removed superfluous "./" prefix as
	newstartd now changes directory before commencing work.

Mon Jul 26 00:31:58 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/cvs2rpm: Added GNOME files to be copied over to rpm build area.

	* rpm/netrek.spec (preun): Do a check to see if the server is
	running, if it us, then shut it down THEN proceed with the
	uninstall. 

	Added a little message that tells the user that the inability to
	remove files is ok.

	* rpm/netrek.spec (netrekcfg): Setuid games to the netrekcfg
	binary so "normal" users can admin the netrek server.

	* rpm/netrek.spec (GNOME): Added GNOME menu option for netrekcfg.

Fri Jul 23 18:01:07 1999	Dave Ahn <ahn@vec.wfubmc.edu>
	
	* CONFIG config.h.in (UDP_PORTSWAP): Reenabled UDP_PORTSWAP mode
 	since testing shows that it seems to work fine now.
	
	* BUGFIX ntserv/socket.c (UDP_PORTSWAP): Erik Rungle
 	<rungus@openface.ca> submitted an updated patch to the
 	UDP_PORTSWAP code which fixes the UDP->TCP->UDP bug.
	
	* UPDATE robots/end_tourney.pl (INL): Minor fixes from Tom Holub
 	<doosh@best.com> and myself to update end_tourney parser for INL
 	game mode.
	
Thu Jul 22 18:09:53 1999  Bob Tanner  <tanner@real-time.com>

	* Removed Vanilla.spec
	
	* rpm/netrek.spec: Created new .spec file to fall in line with new
	naming convections.

	* rpm/cvs2rpm: Changed Vanilla.spec to netrek.spec

Wed Jul 21 01:00:03 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/netrek.crontab: Only update the keys if CONFIRM > 0, mean
	RSA or RSA and Reserve.

Tue Jul 20 02:01:38 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (%files): Darn typo in the %ghost file.

	* rpm/Vanilla.spec (Requires): Holding off on 5.2 compatbility and
	just building for Redhat 6.0.

	* rpm/Vanilla.spec (ghosts): Fixed %ghost entries for the mesg.LOG
	and pixmaps for gum.

Mon Jul 19 21:25:54 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (init.d): Fixed missing files on rc location.

Tue Jul 20 10:54:30 1999  James Cameron  <quozl@us.netrek.org>

	* rpm/Vanilla.spec (%description): rework gum description.

	* rpm/Vanilla.spec (Summary): rename gum.

	* rpm/Vanilla.spec (%description): intro line, reformat, minor edits.

	* rpm/Vanilla.spec (Packager): remove URL

Tue Jul 20 10:52:53 1999  James Cameron  <quozl@us.netrek.org>

	* rpm/Vanilla.spec (URL): 

Sun Jul 18 23:53:17 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (gum): gum is now netrekcfg.

	* rpm/Vanilla.spec (gum): Activate gum build and install. Setup
	Prereq and Requires for the package.

	* rpm/Vanilla.spec (preun): Stop the server before uninstallation.

	* rpm/Vanilla.spec (%dir): Make netrek home dir and log dir be
	2755 (+s on the group) to force the group of all files to be in
	the games group.

	* rpm/Vanilla.spec (Group): Forgot to symlink mesg.log to /var/log/netrek.

	* rpm/Vanilla.spec (%post): Run the symlinks as the user games to
	it owns the symlinks.

	* rpm/Vanilla.spec (gum): gum requires the Vanilla server to be
	installed to work properly. So, Requires: Vanilla.

	* rpm/Vanilla.spec (gum): Added aclocal, automake and autoconf to
	get gum to build correctly on Redhat 6.0

	* rpm/netrek.init: Do not start the updatedkeys on boot, instead
	we are storing a version of the keys inside the package.

	* rpm/cvs2rpm (sources): Copy the rsa-keys into the RPM build area.

	* rpm/Vanilla.spec (file): Included the rsa-keyfile with the
	package, so non-Internet PCs can start up the server without
	having to get the keys from the metaserver.

	* rpm/Vanilla.spec (doc): Added documentation about %ghost files
	and why they are needed.

Mon Jul 19 14:07:05 1999  James Cameron  <quozl@us.netrek.org>

	* robots/end_tourney.pl: as provided by Tom Holub [VANILLA-LIST:2537]

Sun Jul 18 02:05:18 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (preun): Need to remove the runlevel script
	before (preun) removing the package. 

	* rpm/Vanilla.spec (files): More symlinks from /usr/netrek/games /var/log/netrek.

	* rpm/Vanilla.spec (files): More %ghost files that are generated from the server.

	* rpm/Vanilla.spec (%ghost): touch /usr/games/netrek/log for %ghost entry.

Sun Jul 18 14:45:36 1999  James Cameron  <quozl@us.netrek.org>

	* robots/inl.c (start_countdown): change team advice message to be
	two lines instead of one, [VANILLA-LIST:2528]

Sat Jul 17 00:45:48 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/cvs2rpm (source): Copy the netrek.functions into the
	RPM_BUILD_SOURCE directory.

	* rpm/netrek.init: New functions for running daemon processes as
	non-root users AND still keep it looking like a Redhat 6.0 runlevel.

	* rpm/netrek.functions: Some customized init script functions
	needed to allow Redhat to run daemons as non-root users.

	* rpm/Vanilla.spec (Group): symlink logfiles that are generated in
	LIBDIR to their linux-location in /var/log/netrek.

	* rpm/netrek.logrotate: Added errors.LOG

Fri Jul 16 17:57:50 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (files): /usr/games/netrek gets installed owned
	by root by default. Change ownership to games.

	* rpm/Vanilla.spec (files): updatekeys wants to write to a file
	called /usr/games/netrek/rsa_key. Touch the file and add it to the
	files section.

	* rpm/netrek.init: Wrong path to updatekeys. daemon does not work
	when you pass it "su -c", changed to run server by hand. Added
	redirection of output from netrekd/newstartd to the logfile
	/var/log/netrek/newstard.LOG

	* rpm/Vanilla.spec (Requires): gtk+ not gtk.

	* rpm/Vanilla.spec (RSA): Since Euro and US RSA have different
	names, need to add a little code to make the release names
	variable. As well as sticking the source into a generic res-rsa
	directory.  

	* rpm/netrek.init: Need to update the keys before starting the
	server. Under RedHat 6.0, you no longer need to identify the
	process that are about to be run. Ie, this is not needed:

	echo "Starting myserver..."
	daemon myserver
	echo -n "myserver"

	RedHat 6.0's runlevel is different then anything before it.

	* rpm/netrek.crontab: Added the 2nd "-" to give us a clean shell
	environment. 

	* rpm/Vanilla.spec (%install): You cannot do full path symlink in
	the %install section of a spec file when you are using a
	BuildRoot. Because the $RPM_BUILD_ROOT is macro that get expanded
	to the BuildRoot definition (located at the top of the spec
	file). If you need to symlink something use relative paths or put
	the ln into the %post section.

Fri Jul 16 23:21:00 1999  James Cameron  <quozl@us.netrek.org>

	* Makefile (install): add minor hint for installers on how to
	start the server.

	* rpm/netrek.init: changed to use netrekd symbolic link

	* newstartd/newstartd.c (main): chdir to server directory, check
	access to files, then fork to background, directing all future
	output to the LogFile, line buffered, and announce successful
	start on original stderr.  Add ability to stop the listener from
	the command line.  If we were to also try to set effective uid to
	games then things would be easier.

	* rpm/Vanilla.spec (%clean): add -r to rm to fix build failure.
	
	* rpm/Vanilla.spec (%install): add symbolic link in
	/usr/bin/netrekd (it should be /usr/sbin/netrekd since it is a
	daemon, but it won't work this way because user games does not
	have /usr/sbin in path).

	* rpm/Vanilla.spec: return to gzip.
	
	* rpm/cvs2rpm: return to gzip, check writeability of
	/usr/src/redhat earlier, fix minor typo.

	* patches: reworked due to dependency on manifest.

	* Makefile: add revision header, change warning to installers,
	change all "make" to "$(MAKE)", minor spacing changes, remove
	binary distribution targets, remove manifest references, remove
	startd references, and since xsg and pledit are now included in
	distribution, remove them from being conditionally tested.

	* manifest: removed in favour of CVS.
	
Fri Jul 16 02:12:14 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/cvs2rpm (export): Changed to grab the latest snapshot of the
	source from CVS instead of using a tagged release.

	* rpm/netrek.logrotate: Changed start.LOG to newstartd.LOG, added updated.LOG.

	* rpm/Vanilla.spec (crontab): Changed the .spec file to use James'
	elegant fix to the cron problem.

	* rpm/netrek.crontab: Radical change and very elegant fix from
	James to get cron to run the updatekeys as user games AND make it
	easy to add/remove cron entries.

	* rpm/netrek.init: First attempt at getting the server to run as
	user games.

	* rpm/Vanilla.spec (logfiles):  Added updated.LOG to keep binaries
	to logfiles synchronized.

	* tools/updatekeys (updated): Redirect updated output to a logfile.

	* rpm/netrek.init (start): Need to grab keys from the metaserver
	before starting the server. Added a call to updatekeys before
	starting newstartd.

	* rpm/Vanilla.spec (logfiles): Changed start.LOG to newstartd.LOG
	to keep the relationship very clear.

	* rpm/netrek.init (start): Add the ability to stop and start the
	netrek server using the rc scripts.

	* rpm/Vanilla.spec (%clean): Actived the cleaning up routines.

	* rpm/Vanilla.spec (RSA): Added check for Euro RSA code.

Thu Jul 15 18:44:08 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/netrek.crontab: Small change to the comments to allow the
	sed script to be able to remove the cron entry automatically.

	* tools/Makefile (install): Need the tools Makefile to install the
	updatekeys shell script.

	* rpm/Vanilla.spec (%post): Need to do crontab -u games for all
	invocations of crontab. Want to make sure we get games' cron
	entries not roots.

	* rpm/Vanilla.spec (Requires): Changed cron to vixie-cron.  

	* rpm/Vanilla.spec (%files): Changed the %files section for the
	server. Needed to break out each file so I could tag certain files
	as %config.

	* rpm/Vanilla.spec (clean): Added %clean to rm -f the BUILD_ROOT.

	* rpm/Vanilla.spec (RSA): Added logic to look for the RSA
	source. If it is found, extract into the right directory. The
	configure script can only detect the US RSA source, it looks for
	res-rsa/configure, which is not in the Euro version.

	* rpm/cvs2rpm (gzip): Added some documentation. Added the check
	for gzip, but left it commented out. 


	* rpm/cvs2rpm (sources): Changed script to include copying the
	crontab file into the RPM_SOURCE_DIR.

	* rpm/Vanilla.spec (Source1): Had to remove the
	ftp://ftp.risc.uni-linz.ac.at/pub/netrek/src/res-rsa2.tar.Z file,
	since US crypto law sucks and I cannot redistribute it. Still
	working on how to build the server with RSA enabled and not
	distribute the source for it.
	
	* rpm/Vanilla.spec (Group): Groan! Hate that emacs does not have
	the same changelog format as RPM .spec files. OR do I hate the RPM
	.spec files do not have the same format as emacs.

	* tools/updatekeys: New tool (shell script) that is from from cron
	to suck the keys from the metaserver. A little more documentation
	in the script would be helpful. The default is to run the same
	options that Continuum runs.

	* rpm/netrek.crontab: Simple crontab for activating updated. There
	is a new tool (shell script) called updatekeys, which sets all the
	command line options for updated to run within cron
	appropriately. This will also allow the server admin to alter
	updated's behavior without having to mess with cron.

	* rpm/Vanilla.spec (%postun): Major hack again. Need to get netrek
	cron entries out of games' crontabs without deleting other
	potential crontab entries. ** NOTICE ** this method required that
	"netrek" (the word) be part of the crontab entries that need to be
	removed. This might come back and bite us in the butt.

	* rpm/Vanilla.spec (%post): Major hack to get cron jobs into
	games' crontab. Have to be careful, games may already have a
	crontab tab, so suck the current  crontab out and save it to a
	temp location. Append netrek's cron entries to the crontab. Put
	the crontab back into cron. Finally clean up after ourselves.

	* rpm/Vanilla.spec (Requires): The .spec file is becoming more
	complex. We need to have gtk > 1.2, glib > 1.2 for gum. Cron and
	sed are necessary for setting up crontab entries for updated on
	install and deleted those same entries on removal.
 
Wed Jul 14 20:08:32 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/cvs2rpm (RPM_SPEC_DIR): James and Carlos both do not have
	cvs installed via rpm, so changed the code to walk the $PATH
	looking for the necessary binaries.

Wed Jul 14 17:33:25 1999  Carlos Y. Villalpando  <unbelver@us.netrek.org>

	* ntserv/solicit.c (solicit): prevent solicit from sending blank
	lines for name and login to metaserver.  Mainly for new people
	logging in. Avoids weirdness in metaserver playerlist port output.

Wed Jul 14 18:26:02 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (Group): RPM %changelog format is different
	then this files format. Changed the .spec files format to keep rpm
	from complaining.

Wed Jul 14 02:36:02 1999  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (Group): Changed the Source0 from tar.gz to
	tar.bz2 to fall in line with James distributions.

	* rpm/cvs2rpm: Added a shell script to take the files out of cvs
	and copy them into the Redhat RPM hierarchy.

1999-07-13  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (Group): Added the %changelog section to the
	spec file.

Tue Jul 13 20:39:46 1999  Bob Tanner  <tanner@real-time.com>

	* robots/robotII.c (main):  remove warning of return type on main.

Tue Jul 13 20:23:55 1999  Bob Tanner  <tanner@real-time.com>

	* tools/update.c: removed redefination warning.

1999-07-13  Bob Tanner  <tanner@real-time.com>

	* tools/ltd_dump.c (warning): removed warning of return type.

1999-07-13  Bob Tanner  <tanner@real-time.com>

	* tools/update.c: Fixed warning about redefining sa_sigaction.

1999-07-13  Bob Tanner  <tanner@real-time.com>

	* rpm/Vanilla.spec (silly test): Just a test to see how ChangeLog
	entries work under Emacs. James says this rocks.

Mon Jul 12 13:24:58 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/ntscmds.c (do_queue_msg): add new player command "queue
	hosts" that will display who is on the queue as a list of host
	names rather than just a length of queue.  Untested.

Fri Jun 25 17:58:46 1999	Dave Ahn <ahn@netrek.org>
	
	* FEATURE (LTD_STATS): Added code to split the stats further for
 	each race per player so that the results can be easily parsed for
 	clue games.  Enable LTD_PER_RACE in config.h.  Added SB stats
 	dump for tools/ltd_dump.
	
	* CONFIG (config.h.in): REVERSED_HOSTNAMES is now defined by
 	default.  UDP_PORTSWAP code seems to break UDP->TCP->UDP
 	renegotiation, so it is now undefined by default, until this bug
 	is fixed.
	
	* BUGFIX (crypt): Added char * casts so that crypt doesn't give
 	warnings during compile on machines without a prototype in
 	unistd.h.
	
Mon Jun 21 22:27:34 1999  James Cameron  <quozl@us.netrek.org>

	* robots/roboshar.c: include proto.h
	* robots/roboshar.c (warning): fix arg type
	* robots/detonate.c: include proto.h
	* robots/puck.c: include proto.h
	* robots/puck.c (main): give function a type.
	* sequencer/roboshar.c: give functions a type.
	* tools/cambot.c: add returns to dummy int functions.
	* tools/convert.c: include stdlib.h for system() prototype.
	* tools/fun.c (action): fix prototype to match signal().
	* tools/planets.c (main): remove warning of return type.
	* tools/message.c (main): remove warning of return type.
	* tools/mess.c (argv): remove warning of return type.
	* tools/loadchecker.c (main): remove warning of return type.

Mon Jun 21 20:19:47 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/main.c (main): report host names for lack of version packet
	to help isolate sources of malicious connections.

Fri Jun 11 18:01:49 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/main.c (main): remove superfluous set of whydead on login.
	This will have caused ghostbusts on login in conjunction with the
	"in POUTFIT too long" handler in udplayers().

	* ntserv/daemonII.c (udplayers): ghostbusts on login are happening
	here, and the code still thinks the outfitdelay should be 300 despite
	whydead being set to KLOGIN by ntserv/main.c, so for the moment I've
	added also a dump of the whydead reason and a stdout flush.

	* ntserv/main.c (main): improve error messages for ntserv instances
	that quit due to lack of version packet or invalid packet format.

Thu Jun  3 21:21:31 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/socket.c (doRead): logs show EINTR is happening on read(),
	which implies that clients are being disconnected for no good reason,
	changed to ignore EINTR and retry.

	* ntserv/socket.c (socketPause): remove superfluous comments.

Thu Jun  3 20:01:55 1999  James Cameron  <quozl@us.netrek.org>

	* ntserv/socket.c (check_mesgs): change response to messages to GOD
	so that players will know that it is not GOD replying but a logger,
	and also suggest a return electronic mail address.

	* ntserv/daemonII.c (udplayers): I fear the calculation of the
	outfitdelay may actually be incorrect, because lots show that many
	of the ghostbusts on login are actually POUTFIT SIGTERMs.

	* ntserv/socket.c (doRead): re-inserted report of read() from client
	error which had been previously removed because it happened too much,
	but changed the error level to 9 to avoid seeing it.  I'm expecting
	to find that this is the point where most of the ghostbusts I'm
	seeing on continuum actually happen; and I want to see if it's EPIPE.

	* ntserv/redraw.c (intrupt): remove superfluous reset of testtime,
	it had been tested for zero two lines above.

	* ntserv/socket.c (dequeue): changed kill(getpid(),15) to an exit().

Mon May 31 20:49:50 1999	James Cameron  <cameron@us.netrek.org>

	* UPDATE: fixed a few compiler warnings using -Wall.

	* UPDATE: added TCP_NODELAY to ntserv processes.

	* DEBUGGING: changed error reporting again for ntserv processes.

Fri May 28 23:01:25 1999	James Cameron <cameron@stl.dec.com>

	* changed TIME message from INL robot to minutes:seconds.

	* BUGFIX (INL): terminator robots were appearing during INL games.

	* BUGFIX (Bases): default docking permissions on for refit to SB.

	* DEBUGGING: addition of various fragments of code to clean up
	the output of the ntserv processes for debugging connection problems.

	Okay, guys, how do you generate this ChangeLog semiautomatically?

	
Tue May 11 19:08:39 1999	Dave Ahn <ahn@vec.wfubmc.edu>
	
	* FEATURE (UDP_PORTSWAP): Erik Rungi <rungus@openface.ca>
 	submitted a patch to ntserv/socket.c which allows clients with
 	USE_PORTSWAP code to initiate the UDP connection rather than
 	having the server do it.  This change should allow those clients
 	to establish UDP connections through some packet filtering
 	firewalls.  Enabled by default.
	
	
Wed May  5 19:50:07 1999	Dave Ahn <ahn@vec.wfubmc.edu>
	
	* BUGFIX (LTD_STATS): The stat damage_repaired wasn't getting
 	updated properly.  Fixed.  Max kills calculations were wrong.
  	Fixed.  Stats packet sent to the client had doubled values for
 	kills, deaths, planets taken and armies bombed.  Fixed.
	
	
Fri Apr 30 19:14:51 1999	Dave Ahn <ahn@vec.wfubmc.edu>
	
	* UPDATE: Cosmetic changes to remove compiler warnings under gcc
 	for some files in ntserv/ and robots/.
	
	* UPDATE ntserv/getname.c (crypt): Dave Swasey reports that
 	crypt.h doesn't exist on RedHat 4.2.  Removed.  configure should
 	autocheck for crypt.h in the future.
	
	* BUGFIX (LTD_STATS): Ranking and ratings weren't working
 	properly.  Fixed to emulate the old style DI ratings and ranking.
	
	* BUGFIX robots/roboshar.c (stdarg): The stdarg changes broke
 	robot messages and caused them to be garbled.  Fixed now.
	
	* BUGFIX tools/update.c, newstartd/newstartd.c (sigaction): Linux
 	doesn't have struct sigaction.sa_sigaction, either.  What a lame
 	OS.  Patched as Dave Swasey recommended.
	
	
Fri Apr 30 14:31:15 1999	Dave Ahn <ahn@vec.wfubmc.edu>
	
	* NOTE: This is a massive changelog entry describing modifications
 	to thousands of lines of code.  Some of those changes are
 	cosmetic, others are not.  To see the actual changes, take a look
 	at the diffs somewhere in the VANILLA-DEVEL archive.  Also, I
 	propose that we follow the GNU-style ChangeLog documentation that
 	Kevin Oconnor started.  I prefer a less specific, hand-waving,
 	bastardized-GNU-style ChangeLog, but the formatting should be
 	similar enough.  James and other developers are welcome to follow
 	my style, but as long as there is some form of documentation, the
 	style shouldn't matter.
	
	* CONFIG config.h.in: I have removed the SHORT_PACKETS and SPEEDUP
 	ifdefs from the source files.  They exist in config.h.in in case
 	COW depends upon it, but they have no meaning for the server code.
  	LTD_STATS is a new define for the Leonard/Tom/Dave extended
 	statistics package for INL gameplay.  For details on LTD stats,
 	see the FEATURE entry and the docs/README.LTD file.  SB_CALVINWARP
 	is a new define for calvin style sling-transwarp, off by default.
  	REVERSED_HOSTNAMES is a new define to truncate the player's client
 	hostname from the end rather than the beginning, off by default.
	
	* UPDATE (RES-RSA): We are now using the new RES-RSA-shell
 	packaging so that both the U.S. and Euro versions of RES-RSA.
  	configure should autodetect U.S. RES-RSA 2.9.1 and Euro RES-RSA
 	2.9 and above.
	
	* FEATURE (ANSI-C): I have updated almost all files in ntserv/ as
 	well as some other files in the other directories to contain
 	ANSI-fied prototyped functions.  Most externally accessed
 	functions now have a prototype in proto.h.  While additional code
 	cleanup should probably be done, I think that these changes are
 	good.  There are numerous small bugs that I uncovered and fixed
 	during this process.  Let's try to make future contributions ANSI
 	C compliant.  Quite a few files, especially in xsg/, still need
 	some cleaning up.  I have also corrected numerous warnings and
 	remarks that I found in ntserv/, so now ntserv and daemonII can be
 	built with cc -fullwarn or equivalent.
	
	* FEATURE ntserv/smessage.c, ntserv/warning.c (stdarg): The old
 	style varargs have been replaced with stdarg.  The changes are
 	mostly in the messaging functions and should not break anything.
	
	* FEATURE ntserv/redraw.c (SB_CALVINWARP): The old calvin server
 	had a non-degrading sling transwarp feature.  Basically, a
 	transwarping ship does not decelerate and can be sling-shot over
 	the base if the base presses the incoming ship before it docks.
  	Really fun for base oggs!
	
	* FEATURE ntserv/main.c (REVERSED_HOSTNAMES): Internet hosts these
 	days have extremely long hostnames.  To better tell who is logging
 	in from where, this config feature truncates the hostname from the
 	end rather than the start.  So, me@ppp-host.abcdehijklmnop.dom.com
 	becomes me@#mnop.dom.com, where # denotes truncation.  The full
 	hostname, up to 31 chars, is still stored in p_fullhostname.  This
 	probably should be expanded.
	
	* FEATURE (LTD_STATS): This is the new Leonard/Tom/Dave extended
 	statistics package.  THIS IS BETA CODE.  DO NOT ENABLE LTD_STATS
 	UNLESS YOU KNOW WHAT YOU ARE DOING.  An extensive description of
 	the LTD stats package is in docs/README.LTD.  As of right now,
 	many tools, including xsg and pledit, are broken with LTD_STATS.
  	I hope to enlist some help to update the tools and to validate the
 	statistics package.
	
	* BUGFIX newstartd/newstartd.c (handle_reaper): Some OS's,
 	primarily the modern SVR4 derived ones, now generate zombie
 	children if a forked process is not waited on.  I have fixed this
 	by using sigaction, but this may not work if the OS does not
 	support the SA_NOCLDWAIT flag.  See and enable REAPER_HANDLER in
 	newstartd.c to use the fix.  I added a workaround fix for Linux
 	which does not have SA_NOCLDWAIT.
	
	* BUGFIX tools/update.c (no_zombies): Like newstartd.c, updated
 	was also creating zombie processes on Solaris.  Same solution
 	applies, but again, SA_NOCLDWAIT must be supported for it to work.
  	I added a workaround fix for Linux which does not have
 	SA_NOCLDWAIT.
	
	
Sat Jan 31 14:02:12 1998  Kevin Oconnor  <koconnor@kerosene.eng.buffalo.edu>

	* packets.h (SP2SHORTVERSION): Changed macro SHORTVERSION to
 	SP2SHORTVERSION.  ShortVersion alone is not descriptive enough.

Sat Oct 25 03:13:54 1997  Kevin Oconnor  <koconnor@harrier.eng.buffalo.edu>

	* genspkt.c (SupdateTorps): This function had a failsafe #ifdef
 	block that checked if MAXPLAYER*MAXTORP wasn't a factor of 8.  The
 	failsafe code was just a block copy of the rest of the function
 	with a couple of simple changes.  I reimplemented this failsafe by
 	adding a few well placed #ifdef checks in the main routine.  This
 	has the effect of reducing the code size by over 6K.  Also, this
 	simplifies the code - making it easier to understand and
 	maintain.

	* genspkt.c: Changed sizes[] array definition from an unbounded
	array, to a bounded array of size TOTAL_SPACKETS.  TOTAL_SPACKETS
	is defined in packets.h.  This was done because sizes[] was moved
	to genspkt.c, and socket.c needed to know the size of the array
	at compile time.  This is a temporary solution, IMO the sizes[]
	array should be phased out completely..

Sun Oct 12 19:08:11 1997  Kevin Oconnor  <koconnor@thunderbolt.eng.buffalo.edu>

	* genspkt.c: Removed 'register' declaration from variables in
 	non-critical routines - IE. all of genspkt.c.  Perhaps I'm missing
 	the "big picture", but the server is compiled by default with -O
 	on.  The compiler will automaticly combine certain variables,
 	remove certain variables, and make other variables into registers.
  	Blindly declaring non-critical loop variables as register is at
 	best irrelevant, and at worst hampering performance.  Also, some
 	of the routines declared 10 or more variables as register.  This
 	is silly, many architectures dont even have that many registers!

Fri Oct  3 18:06:49 1997  Kevin Oconnor  <koconnor@heptane.eng.buffalo.edu>

	* socket.c: Removed #ifdef SHORT_PACKETS from code (Making
 	Short_packets a permanent 'feature').
	Parsed source code through GNU Emacs c-mode auto-indent.  Fixed up
 	many #ifdef/#else/#endif directives to make emacs happy.
	Broke many UpdateXXX functions into multiple parts.  The UpdateX()
 	functions determine which data is nedeed by the client, and then
 	calls functions sndX() to generate the actual server packets.  The
 	sndX() routines determine if the information has changed in the
 	'eyes' of the client, and calls sendClientPacket() to send the
 	actual data when neccessary.
	Changed updatePlanet() to send 0 for armies/flags/owner when
 	planet is no longer seen.  Done for uniformality, and it 'makes
 	sense'.
	Broke socket.c into two files, socket.c which will
 	create,maintain,and send data over the sockets, and genspkt.c
 	which will generate the actual server packets.  Reason - socket.c
 	was getting too large (> 150K).
	(updateClient): Moved the resetting of mustUpdate[i] to
 	updatePhasers() in genspkt.c - It has the same effect there, and
 	allows mustUpdate to be declared locally in genspkt.c.
	(forceUpdate): Moved most of the code in this function to new
 	function in genspkt.c - clearSPackets.

	* genspkt.c (updateMessages): Moved mysterious call to
 	update_sys_defaults in updateMessages to a more appropriate
 	location - updateClient in socket.c.
	
	$Id: ChangeLog,v 1.110 2001/04/23 08:48:07 cameron Exp $