require 'sdl' SDL::init(SDL::INIT_AUDIO) SDL::Mixer.open(22050,SDL::Mixer::FORMAT_U8,2,4096) wave=SDL::Mixer::Wave.load("sample.wav") SDL::Mixer.playChannel(0,wave,0) while SDL::Mixer::play?(0) sleep 1 end
require 'sdl' SDL::init(SDL::INIT_AUDIO) SDL::Mixer.open(22050,SDL::Mixer::FORMAT_U8,2,4096) wave=SDL::Mixer::Wave.load("sample.wav") SDL::Mixer.playChannel(0,wave,0) while SDL::Mixer::play?(0) sleep 1 end