Sophie

Sophie

distrib > Mandriva > 8.2 > i586 > media > contrib > by-pkgid > bfd9a4ae87c00028b2339ee33ee02bfd > files > 68

amphetamine-0.8.8-3mdk.i586.rpm

AUTHORS

Amphetamine was created by Jonas Spillmann <jsp@stutent.ethz.ch>.

For comments on the Linux version, turn to 
<loehrerl@bigfoot.com>

REQUIREMENTS

SDL (Simple DirectMedia Layer) version >= 1.0
Get it from:
http://www.devolution.com/~slouken/projects/SDL/index.html

CONTROLS

left/right arrows	move
left control		fire
space bar		jump
tab			action (press buttons)
ESC			menu

ALT+s			screenshot

You can customize most controls by copying the file user.conf
from the Amphetamine data directory to your ~/.amph directory.
Modify it to suit your needs.

GAMEPLAY

Many aspect of the gameplay are controlled by the file amph.conf
in the main Amphetamine directory. Of most interest are the options
right at the beginning of the file that control the physics. If the 
game seems to slow/fast to you, changing some of those values may help.

DGA MODE

Use the option --fullscreen to enable DGA fullscreen support. I cannot test
this myself, because my X Server does not support it properly. I am grateful
for any feedback regarding this option. 

SPARC/Solaris

I was told that Amphetamine runs very slow on some SPARC machines. 

LICENCE

This program is licensed under the terms of the GNU GPL, a copy                 
of which you should have received with this package.

KNOWN BUGS

- Clipping sometimes fails, i.e. you can walk through wall or get stuck
- Saving/Loading often seems to corrupt the game (monsters won't move anymore)
- SDL version is slow. For some people starting X in 8bit mode speeds up
  the game significantly.

PLANS

- Autoconf
- Port to svgalib
- Joystick support
- Fixing the clipping bugs