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gnokii-0.3.4-1mdk.i586.rpm


README-WIN32
============

The Win32 port of Gnokii currently supports only Gnokii for the Nokia 6110 
phone. Other phones in the 51xx and 61xx familie are likely to work also with 
this version. The graphical X version, the AT-emulater and virtual device are 
not ported to Win32. This might change in the future but as far as I know no 
work is in progress. Ofcourse the effort of porting only makes sense if there is 
a need. Do you have the need for extended Win32 functionality don't ask me but 
let us all know on the Gnokii mailing list.

Update: Allthough not finished I did explore the possibility to compile Xgnokii 
using the Win32 port of GTK+. It seems to compile fine but right after the 
splash screen the program crashes. This means no luck since I do not have time 
to go into detail (aka debugging).

The following sections describe what I did to compile Gnokii on Win32 using two 
(completely) different tools. I am aware of the fact that more ways may lead to 
the same result. I just think these two are two most logical methods. The first 
method is the graphical Windows way of working with M$ software tools. The 
second option is the freaky Unix command prompt way utilizing a GPL'ed software 
development environment.

	* Microsoft Visual Studio and Visual C++ 
	* Cygwin B20 


Compile using Microsoft Visual Studio and Visual C++
====================================================

Below a description of how I compiled Gnokii with the Microsoft Visual Studio 
6.0 and Visual C++ 6.0. It is not the only solution but it is how I typically 
work with Visual Studio. I also think this method relates more to the average 
Windows programmer. It is assumed you have some basic knowledge about workspaces 
and projects in Microsoft Visual Studio. If not, please go back to the 
documentation as this page has no intention to learn you the details about this.

0. Put the Gnokii sources somewhere.

Put the Gnokii source in <path>\gnokii\gnokii src. Please do not use a version 
in the path. This wil cause problems as you have to modify the project any time 
you get new sources. In case you want to use CVS you need to check out the 
sources in <path>\gnokii\gnokii src.

1. First create a blank workspace called Gnokii.

Visual Studio appends the the workspace name to the location, please keep this 
default. As location <path> is assumed. The combined location should now read 
<path>\gnokii.

2. Create project 'Gnokii lib'.

The project has to be of type 'win32 static library'. Add this project to the 
current workspace, this is the one you just created. The location will now be 
<path>\gnokii\gnokii lib. Do not check 'pre-compiled header' and 'MFC support' 
in the window appearing next. Click finish and Ok to create the project.
Add the files below to the project. (Menu: Project -> Add To Project -> Files 
...) Open the directory gnokii src and select the files below, click OK to add 
the files to the project.

  cfgreader.c 
  cfgreader.h 
  fbus-3810.c 
  fbus-3810.h 
  fbus-6110-auth.c 
  fbus-6110-auth.h 
  fbus-6110-ringtones.c 
  fbus-6110-ringtones.h 
  fbus-6110.c 
  fbus-6110.h 
  win32\getopt.c 
  win32\getopt.h 
  gsm-api.c 
  gsm-api.h 
  gsm-common.h 
  gsm-filetypes.c 
  gsm-filetypes.h 
  gsm-networks.c 
  gsm-networks.h 
  mbus-2110.c 
  mbus-2110.h 
  win32\winserial.c 
  win32\winserial.h 

To really finish the project change it's settings (Menu: Project -> Settings 
...). On the tab C/C++ the box with 'Preprocessor definitions:' should be 
changed to:
WIN32,_DEBUG,_CONSOLE,_MBCS,VERSION=\"win32\",MODEL=\"6110\",PORT=\"COM1\",DEBUG
for the Win32 Debug version. For the Win 32 Release version leave out the DEBUG. 
This way the version is fixed to win32 and there is no easy way to automate 
this. Please change the version after you have installed new sources.

3. Project Gnokii rlp (win32 static library).

Repeat step 2 but now for the following files.
(location: <path>\gnokii\gnokii rlp).

  rlp-common.c 
  rlp-common.h 
  rlp-crc24.c 
  rlp-crc24.h 

4. Project Gnokii.

This step is simular to the previous steps but instead make this project a win32 
console application. (location: <path>\gnokii\gnokii)

  gnokii.c 
  gnokii.h 

The project has to be dependent on 'Gnokii lib' and 'Gnokii rlp'.

5. The final step.

The last step is to make 'Gnokii' the 'active project'. Now building Gnokii will 
also build the library and rlp stuff because of the dependencies. The final 
result is an executable file with the name gnokii.exe.


Compile with Cygwin (B20)
=========================

This is in fact the easiest option. Because Cygwin implements a GNU (Unix style) 
environment on your PC you can almost compile Gnokii 'as is' out of the box. 

There are just a few steps extra needed to tweak the Makefile. Read the comments 
in the Makefile. Actually you might want to keep the '-s' in the LDFLAGS since 
this strips debug information and keeps your executable lean.


Disclaimer
==========

No warranty, you are on your own. If you have questions or remarks, please let me
know on my email address mentioned below.

Author:	Feico de Boer (mailto:feico.de.boer@hetnet.nl)
Date:	December 6th, 1999

Pre-compiled Gnokii binaries are available on:
	http://www.homepages.hetnet.nl/~fdboerhetnet/

Here you will also find the latest edition of the README-WIN32.