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>Atomic Operations</H1
><P
>   Certain operations are guaranteed atomic on all platforms.  The
   first class of operations work on <SPAN
CLASS="TYPE"
>atomic_t</SPAN
>

   <TT
CLASS="FILENAME"
>include/asm/atomic.h</TT
>; this
   contains a signed integer (at least 24 bits long), and you must use
   these functions to manipulate or read atomic_t variables.
   <TT
CLASS="FUNCTION"
>atomic_read()</TT
> and
   <TT
CLASS="FUNCTION"
>atomic_set()</TT
> get and set the counter,
   <TT
CLASS="FUNCTION"
>atomic_add()</TT
>,
   <TT
CLASS="FUNCTION"
>atomic_sub()</TT
>,
   <TT
CLASS="FUNCTION"
>atomic_inc()</TT
>,
   <TT
CLASS="FUNCTION"
>atomic_dec()</TT
>, and
   <TT
CLASS="FUNCTION"
>atomic_dec_and_test()</TT
> (returns
   <SPAN
CLASS="RETURNVALUE"
>true</SPAN
> if it was decremented to zero).
  </P
><P
>   Yes.  It returns <SPAN
CLASS="RETURNVALUE"
>true</SPAN
> (i.e. != 0) if the
   atomic variable is zero.
  </P
><P
>   Note that these functions are slower than normal arithmetic, and
   so should not be used unnecessarily.  On some platforms they
   are much slower, like 32-bit Sparc where they use a spinlock.
  </P
><P
>   The second class of atomic operations is atomic bit operations on a
   <SPAN
CLASS="TYPE"
>long</SPAN
>, defined in

   <TT
CLASS="FILENAME"
>include/asm/bitops.h</TT
>.  These
   operations generally take a pointer to the bit pattern, and a bit
   number: 0 is the least significant bit.
   <TT
CLASS="FUNCTION"
>set_bit()</TT
>, <TT
CLASS="FUNCTION"
>clear_bit()</TT
>
   and <TT
CLASS="FUNCTION"
>change_bit()</TT
> set, clear, and flip the
   given bit.  <TT
CLASS="FUNCTION"
>test_and_set_bit()</TT
>,
   <TT
CLASS="FUNCTION"
>test_and_clear_bit()</TT
> and
   <TT
CLASS="FUNCTION"
>test_and_change_bit()</TT
> do the same thing,
   except return true if the bit was previously set; these are
   particularly useful for very simple locking.
  </P
><P
>   It is possible to call these operations with bit indices greater
   than BITS_PER_LONG.  The resulting behavior is strange on big-endian
   platforms though so it is a good idea not to do this.
  </P
><P
>   Note that the order of bits depends on the architecture, and in
   particular, the bitfield passed to these operations must be at
   least as large as a <SPAN
CLASS="TYPE"
>long</SPAN
>.
  </P
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