<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"> <HTML ><HEAD ><TITLE >cpu_to_be32()/be32_to_cpu()/cpu_to_le32()/le32_to_cpu() include/asm/byteorder.h </TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.7"><LINK REL="HOME" TITLE="Unreliable Guide To Hacking The Linux Kernel" HREF="book1.html"><LINK REL="UP" TITLE="Common Routines" HREF="c141.html"><LINK REL="PREVIOUS" TITLE="udelay()/mdelay() include/asm/delay.h include/linux/delay.h " HREF="x227.html"><LINK REL="NEXT" TITLE="local_irq_save()/local_irq_restore() include/asm/system.h " HREF="x251.html"></HEAD ><BODY CLASS="SECT1" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#840084" ALINK="#0000FF" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >Unreliable Guide To Hacking The Linux Kernel</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="x227.html" ACCESSKEY="P" ><<< Previous</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" >Common Routines</TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="x251.html" ACCESSKEY="N" >Next >>></A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="SECT1" ><H1 CLASS="SECT1" ><A NAME="ROUTINES-ENDIAN" ></A ><TT CLASS="FUNCTION" >cpu_to_be32()</TT >/<TT CLASS="FUNCTION" >be32_to_cpu()</TT >/<TT CLASS="FUNCTION" >cpu_to_le32()</TT >/<TT CLASS="FUNCTION" >le32_to_cpu()</TT > <TT CLASS="FILENAME" >include/asm/byteorder.h</TT ></H1 ><P > The <TT CLASS="FUNCTION" >cpu_to_be32()</TT > family (where the "32" can be replaced by 64 or 16, and the "be" can be replaced by "le") are the general way to do endian conversions in the kernel: they return the converted value. All variations supply the reverse as well: <TT CLASS="FUNCTION" >be32_to_cpu()</TT >, etc. </P ><P > There are two major variations of these functions: the pointer variation, such as <TT CLASS="FUNCTION" >cpu_to_be32p()</TT >, which take a pointer to the given type, and return the converted value. The other variation is the "in-situ" family, such as <TT CLASS="FUNCTION" >cpu_to_be32s()</TT >, which convert value referred to by the pointer, and return void. </P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="x227.html" ACCESSKEY="P" ><<< Previous</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="book1.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="x251.html" ACCESSKEY="N" >Next >>></A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><TT CLASS="FUNCTION" >udelay()</TT >/<TT CLASS="FUNCTION" >mdelay()</TT > <TT CLASS="FILENAME" >include/asm/delay.h</TT > <TT CLASS="FILENAME" >include/linux/delay.h</TT ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="c141.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><TT CLASS="FUNCTION" >local_irq_save()</TT >/<TT CLASS="FUNCTION" >local_irq_restore()</TT > <TT CLASS="FILENAME" >include/asm/system.h</TT ></TD ></TR ></TABLE ></DIV ></BODY ></HTML >