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>Removing an entry</H1
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><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <TT
CLASS="FUNCTION"
>remove_proc_entry</TT
></CODE
>(const char* <TT
CLASS="PARAMETER"
><I
>name</I
></TT
>, struct proc_dir_entry* <TT
CLASS="PARAMETER"
><I
>parent</I
></TT
>);</CODE
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>        Removes the entry <TT
CLASS="PARAMETER"
><I
>name</I
></TT
> in the directory
        <TT
CLASS="PARAMETER"
><I
>parent</I
></TT
> from the procfs. Entries are
        removed by their <I
CLASS="EMPHASIS"
>name</I
>, not by the
        <SPAN
CLASS="STRUCTNAME"
>struct proc_dir_entry</SPAN
> returned by the
        various create functions. Note that this function doesn't
        recursively remove entries.
      </P
><P
>        Be sure to free the <TT
CLASS="STRUCTFIELD"
><I
>data</I
></TT
> entry from
        the <SPAN
CLASS="STRUCTNAME"
>struct proc_dir_entry</SPAN
> before
        <TT
CLASS="FUNCTION"
>remove_proc_entry</TT
> is called (that is: if
        there was some <TT
CLASS="STRUCTFIELD"
><I
>data</I
></TT
> allocated, of
        course). See <A
HREF="x257.html"
>the Section called <I
>A single call back for many files</I
> in the chapter called <I
>Communicating with userland</I
></A
> for more information
        on using the <TT
CLASS="STRUCTFIELD"
><I
>data</I
></TT
> entry.
      </P
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